Player Matchup

Ares
Ares
Biggreg99
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Dordey
Danzaburou
Level 5
God Stats
0W - 2L
1,090 SR
Queue Stats
0W - 6L
1,116 Elo+
Party 2
Mercury
Mercury
SONICnTAILS2585
Mercury
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,116 Elo+
Party 2
Discordia
Discordia
supergoodside569
Discordia
Level 22
God Stats
2W - 3L
1,322 SR
Queue Stats
390W - 427L
1,437 Elo+
Solo
Yemoja
Yemoja
unworn_rabbit2
Yemoja
Level 7
God Stats
0W - 1L
1,196 SR
Queue Stats
1W - 4L
1,446 Elo+
Solo
Team Averages
Level 10
1,321 SR
1,323 Elo+

VS

Team Averages
Level 19
1,576 SR
1,485 Elo+
Guan Yu
Guan Yu
BurningBeanz
Guan Yu
Level 28
God Stats
3W - 3L
1,690 SR
Queue Stats
171W - 189L
1,494 Elo+
Party 1
Mercury
Mercury
DatBootieDough
Mercury
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
73W - 73L
1,721 Elo+
Solo
Scylla
Scylla
Melascula4486
Scylla
Level 25
God Stats
18W - 24L
1,434 SR
Queue Stats
386W - 440L
1,431 Elo+
Solo
Ares
Ares
supercrafter810
Ares
Level 29
God Stats
4W - 2L
1,672 SR
Queue Stats
191W - 192L
1,477 Elo+
Party 1
Artemis
Artemis
supersoccer1731
Artemis
Level 4
God Stats
1W - 2L
1,586 SR
Queue Stats
3W - 5L
1,302 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
5
0 / 7 / 0
4,476
407
847
8,328
3,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Danzaburou
Dordey
Danzaburou
4
0 / 6 / 0
3,913
356
695
5,279
1,257
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
2 / 10 / 0
5,196
472
2,060
8,693
2,271
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Discordia
11
2 / 3 / 0
6,368
579
3,844
5,630
1,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 4 / 1
4,485
408
545
4,216
1,243
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BurningBeanz
Guan Yu
12
3 / 2 / 0
6,824
620
3,877
6,651
4,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
12 / 0 / 5
8,038
731
8,678
6,249
1,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
5 / 3 / 5
6,593
599
5,248
3,560
989
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
2 / 0 / 6
6,664
606
2,566
7,358
3,130
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
4 / 0 / 1
6,418
583
1,569
1,428
611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
43
4
Kills
26
30
Deaths
5
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ares
0
7
0
0
W
Guan Yu
BurningBeanz
Guan Yu
3
2
0
1.5
W
12
0
5
14.5
L
Danzaburou
Dordey
Danzaburou
0
6
0
0
W
5
3
5
2.5
L
2
10
0
0.2
W
2
0
6
5
L
Discordia
2
3
0
0.67
W
4
0
1
4.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,991
Damage
21,938
32,146
Taken
25,246
9,751
Mitigated
11,572
3,464
Healing
4,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
847
167
0
499
8,328
3,779
21
3,450
4,878
4,912
0
W
Guan Yu
BurningBeanz
Guan Yu
3,877
443
75
1,857
6,651
4,861
410
3,073
3,126
0
31,613
W
8,678
4,689
0
750
6,249
1,981
0
88
6,161
0
58,498
L
Danzaburou
Dordey
Danzaburou
695
424
0
142
5,279
1,257
256
554
4,725
0
4,962
W
5,248
527
0
0
3,560
989
1,058
992
2,568
25,681
0
L
2,060
1,286
0
848
8,693
2,271
140
1,930
6,763
0
10,726
W
2,566
240
0
1,380
7,358
3,130
600
596
6,738
17,521
0
L
Discordia
3,844
248
0
1,661
5,630
1,201
62
652
4,778
33,587
0
W
1,569
1,094
0
105
1,428
611
2,389
11
1,417
0
26,943
L
545
295
314
0
4,216
1,243
0
1,228
2,988
5,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,438
Gold Earned
34,537
119
Minions Killed
299
0
Camps Cleared
0
937,534
Distance Traveled
1,134,781
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,476
407
7
1
0
180,437
2
W
Guan Yu
6,824
620
67
6
0
263,328
0
W
Mercury
8,038
731
109
10
0
243,881
3
L
Danzaburou
3,913
356
7
1
0
156,354
0
W
Scylla
6,593
599
44
4
0
176,347
0
L
Mercury
5,196
472
15
1
0
233,677
2
W
Ares
6,664
606
29
3
0
236,235
1
L
Discordia
6,368
579
82
7
0
199,708
3
W
Artemis
6,418
583
50
5
0
214,990
0
L
Yemoja
4,485
408
8
1
0
167,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role