Player Matchup

Tsukuyomi
Tsukuyomi
BackupMarlin
Tsukuyomi
Level 89
God Stats
8W - 15L
1,438 SR
Queue Stats
362W - 440L
1,398 Elo+
Solo
Merlin
Merlin
FEMARC
Merlin
Level 61
God Stats
23W - 33L
1,370 SR
Queue Stats
225W - 241L
1,364 Elo+
Solo
Medusa
Medusa
NathanV8x
Medusa
Level 103
God Stats
2W - 15L
1,285 SR
Queue Stats
1,032W - 1,014L
1,453 Elo+
Solo
Scylla
Scylla
Uchihazinhoo
Scylla
Level 63
God Stats
3W - 3L
1,500 SR
Queue Stats
123W - 122L
1,524 Elo+
Solo
Terra
Terra
elsopla_UY
Terra
Level 42
God Stats
2W - 3L
1,756 SR
Queue Stats
101W - 100L
1,449 Elo+
Solo
Team Averages
Level 72
1,470 SR
1,438 Elo+

VS

Team Averages
Level 56
1,524 SR
1,529 Elo+
Ares
Ares
MortalKahn
Ares
Level 119
God Stats
12W - 13L
1,535 SR
Queue Stats
354W - 373L
1,454 Elo+
Party 2
Amaterasu
Amaterasu
THekillershaikee
Amaterasu
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 5L
1,708 Elo+
Party 1
Tiamat
Tiamat
X_Tio_Black_X-_-
Tiamat
Level 69
God Stats
3W - 3L
1,500 SR
Queue Stats
62W - 85L
1,313 Elo+
Party 2
Nemesis
Nemesis
knigth_of_moon
Nemesis
Level 18
God Stats
8W - 6L
1,583 SR
Queue Stats
41W - 42L
1,461 Elo+
Party 2
Cupid
Cupid
nightmarepo
Cupid
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,708 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BackupMarlin
Tsukuyomi
16
11 / 3 / 4
9,925
620
10,074
8,842
3,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
FEMARC
Merlin
15
7 / 0 / 5
9,388
587
7,887
6,261
2,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
NathanV8x
Medusa
15
4 / 1 / 4
9,194
575
9,434
8,914
3,017
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
13
1 / 3 / 4
8,147
509
6,776
8,811
2,534
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
12
1 / 1 / 11
7,825
489
3,359
7,587
4,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 1
6,822
426
4,233
14,274
7,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
13
3 / 3 / 0
7,757
485
7,635
13,586
7,129
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
1 / 4 / 1
7,854
491
2,483
7,434
2,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 5 / 1
7,413
463
4,688
12,650
4,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 5 / 2
7,519
470
6,918
9,762
2,558
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
13
24
Kills
8
8
Deaths
24
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BackupMarlin
Tsukuyomi
11
3
4
4.33
W
Merlin
FEMARC
Merlin
7
0
5
9.5
L
1
7
1
0.21
W
Medusa
NathanV8x
Medusa
4
1
4
6
L
Amaterasu
3
3
0
1
W
Scylla
1
3
4
1
L
1
4
1
0.38
W
Terra
1
1
11
6.5
L
0
5
1
0.1
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,530
Damage
25,957
40,415
Taken
57,706
15,479
Mitigated
24,396
13,029
Healing
13,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BackupMarlin
Tsukuyomi
10,074
2,389
0
3,531
8,842
3,411
299
777
7,933
0
67,523
W
Merlin
FEMARC
Merlin
7,887
278
0
1,410
6,261
2,335
495
1,377
4,697
57,786
0
L
4,233
0
0
2,785
14,274
7,342
148
3,895
10,261
22,849
0
W
Medusa
NathanV8x
Medusa
9,434
4,992
0
2,417
8,914
3,017
932
1,261
7,417
0
63,268
L
Amaterasu
7,635
2,033
0
3,696
13,586
7,129
708
7,229
6,311
0
36,632
W
Scylla
6,776
1,269
0
948
8,811
2,534
0
0
8,811
42,335
0
L
2,483
291
0
2,047
7,434
2,943
0
2,132
4,995
36,368
0
W
Terra
3,359
394
1,084
3,639
7,587
4,182
0
2,489
4,841
20,076
0
L
4,688
1,474
0
1,111
12,650
4,424
0
1,739
10,819
0
54,163
L
6,918
3,857
1,201
2,638
9,762
2,558
1,226
2,346
7,298
0
35,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,479
Gold Earned
37,365
450
Minions Killed
338
0
Camps Cleared
0
1,666,114
Distance Traveled
1,392,363
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,925
620
98
6
0
367,669
3
W
Merlin
9,388
587
113
7
0
340,000
4
L
Ares
6,822
426
32
2
0
286,650
1
W
Medusa
9,194
575
118
7
0
324,288
2
L
Amaterasu
7,757
485
63
4
0
261,565
0
W
Scylla
8,147
509
86
5
0
278,080
0
L
Tiamat
7,854
491
74
5
0
276,134
1
W
Terra
7,825
489
35
2
0
356,077
8
L
Nemesis
7,413
463
93
6
0
293,422
4
L
Cupid
7,519
470
76
5
0
274,592
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role