Player Matchup

Scylla
Scylla
Diamond I
Moppie_Matthijs
Scylla
Diamond I
Level 160
God Stats
3W - 4L
1,835 SR
Queue Stats
186W - 176L
2,570 MMR
Solo
He Bo
He Bo
Diamond III
PsychoKilleur_00
He Bo
Diamond III
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
214W - 207L
2,308 MMR
Party 1
Guan Yu
Guan Yu
Diamond V
SwejD
Guan Yu
Diamond V
Level 160
God Stats
3W - 8L
1,321 SR
Queue Stats
514W - 511L
2,125 MMR
Solo
Jing Wei
Jing Wei
Diamond V
art-s95
Jing Wei
Diamond V
Level 106
God Stats
45W - 46L
1,650 SR
Queue Stats
715W - 705L
2,156 MMR
Solo
Kumbhakarna
Kumbhakarna
Diamond V
na_mekk
Kumbhakarna
Diamond V
Level 159
God Stats
0W - 3L
1,256 SR
Queue Stats
175W - 164L
2,071 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 149
1,512 SR
2,246 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 129
1,685 SR
2,247 MMR
Athena
Athena
Diamond I
Cl0wry
Athena
Diamond I
Level 157
God Stats
23W - 17L
1,624 SR
Queue Stats
283W - 261L
2,463 MMR
Solo
Ymir
Ymir
Diamond V
The_Joungstar
Ymir
Diamond V
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 90L
2,097 MMR
Solo
Eset
Eset
Diamond IV
XxGOL3M_03xX
Eset
Diamond IV
Level 126
God Stats
40W - 21L
1,776 SR
Queue Stats
104W - 84L
2,314 MMR
Party 2
Ullr
Ullr
Masters
k4os_futbol1st4
Ullr
Masters
Level 154
God Stats
10W - 12L
1,710 SR
Queue Stats
279W - 279L
2,135 MMR
Solo
Hun Batz
Hun Batz
Diamond IV
ot4rxxp8
Hun Batz
Diamond IV
Level 121
God Stats
3W - 3L
1,814 SR
Queue Stats
177W - 149L
2,228 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 3
9,891
471
17,056
14,374
5,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
4 / 6 / 2
10,938
521
14,933
14,665
5,264
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
SwejD
Guan Yu
15
3 / 8 / 2
9,246
440
8,035
22,963
19,091
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jing Wei
art-s95
Jing Wei
16
1 / 4 / 2
10,003
476
6,241
15,988
6,381
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Kumbhakarna
na_mekk
Kumbhakarna
14
1 / 2 / 6
9,703
462
5,028
22,467
18,315
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Bans
ApolloTsukuyomiAo KuangSet

VS

Bans
TiamatRamaGebDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Cl0wry
Athena
20
5 / 2 / 12
13,337
635
17,585
25,821
22,597
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

15
3 / 2 / 14
10,935
521
8,422
20,835
20,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
2 / 4 / 14
10,911
520
14,266
11,130
4,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

20
6 / 1 / 8
13,061
622
12,804
13,076
5,154
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hun Batz
ot4rxxp8
Hun Batz
20
11 / 2 / 8
12,747
607
15,993
16,015
9,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Short Sword

Short Sword

+25
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
83
11
Kills
27
27
Deaths
11
15
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Athena
Cl0wry
Athena
5
2
12
5.5
L
2
7
3
0.5
L
4
6
2
0.83
L
Guan Yu
SwejD
Guan Yu
3
8
2
0.5
W
3
2
14
5
W
2
4
14
2.25
L
Jing Wei
art-s95
Jing Wei
1
4
2
0.5
W
6
1
8
10
L
Kumbhakarna
na_mekk
Kumbhakarna
1
2
6
2
W
Hun Batz
ot4rxxp8
Hun Batz
11
2
8
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,293
Damage
69,070
90,457
Taken
86,877
54,608
Mitigated
62,226
16,363
Healing
28,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Cl0wry
Athena
17,585
5,466
0
7,886
25,821
22,597
127
8,205
17,450
91,967
0
L
17,056
467
0
1,628
14,374
5,557
0
7,105
7,011
83,974
0
L
14,933
299
0
4,703
14,665
5,264
0
6,822
7,643
89,877
0
L
Guan Yu
SwejD
Guan Yu
8,035
1,239
511
4,926
22,963
19,091
0
10,359
12,178
0
41,857
W
8,422
1,138
0
5,995
20,835
20,877
309
10,159
10,372
30,630
0
W
14,266
1,268
3,256
3,706
11,130
4,284
827
7,342
3,600
64,376
0
L
Jing Wei
art-s95
Jing Wei
6,241
4,763
0
3,730
15,988
6,381
0
3,380
12,572
0
75,017
W
12,804
5,172
0
2,385
13,076
5,154
6,807
6,367
6,597
0
100,780
L
Kumbhakarna
na_mekk
Kumbhakarna
5,028
598
0
865
22,467
18,315
0
11,217
10,780
14,969
0
W
Hun Batz
ot4rxxp8
Hun Batz
15,993
3,982
0
5,126
16,015
9,314
1,621
6,589
9,274
0
88,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,781
Gold Earned
60,991
521
Minions Killed
585
0
Camps Cleared
0
1,943,278
Distance Traveled
2,157,839
32
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
13,337
635
157
7
0
473,808
4
L
Scylla
9,891
471
144
7
0
369,151
9
L
He Bo
10,938
521
149
7
0
368,200
3
L
Guan Yu
9,246
440
89
4
0
381,444
4
W
Ymir
10,935
521
31
1
0
405,912
7
W
Eset
10,911
520
122
6
0
416,782
7
L
Jing Wei
10,003
476
121
6
0
384,303
6
W
Ullr
13,061
622
152
7
0
389,122
7
L
Kumbhakarna
9,703
462
18
1
0
440,180
10
W
Hun Batz
12,747
607
123
6
0
472,215
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role