Player Matchup

Susano
Susano
GenSenpai
Susano
Level 29
God Stats
8W - 4L
1,432 SR
Queue Stats
29W - 33L
1,374 Elo+
Party 1
Ares
Ares
Mrpimouse
Ares
Level 17
God Stats
1W - 2L
1,732 SR
Queue Stats
20W - 22L
1,433 Elo+
Party 1
Merlin
Merlin
RusseI
Merlin
Level 27
God Stats
4W - 1L
1,659 SR
Queue Stats
33W - 32L
1,435 Elo+
Solo
Chiron
Chiron
Stizigniz
Chiron
Level 45
God Stats
2W - 1L
1,430 SR
Queue Stats
17W - 25L
1,369 Elo+
Party 1
Sun Wukong
Sun Wukong
UnusualSh4dowQ
Sun Wukong
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,264 Elo+
Solo
Team Averages
Level 27
1,550 SR
1,375 Elo+

VS

Team Averages
Level 15
1,453 SR
1,433 Elo+
Sylvanus
Sylvanus
Angelgrc88
Sylvanus
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,386 Elo+
Solo
Danzaburou
Danzaburou
Necraix
Danzaburou
Level 14
God Stats
0W - 1L
1,255 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Zeus
Zeus
Wiccbacc
Zeus
Level 29
God Stats
4W - 2L
1,613 SR
Queue Stats
112W - 96L
1,480 Elo+
Solo
Sun Wukong
Sun Wukong
xGAltair
Sun Wukong
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 12L
1,317 Elo+
Solo
Da Ji
Da Ji
xRoyalGentleman
Da Ji
Level 12
God Stats
1W - 4L
1,398 SR
Queue Stats
7W - 9L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
GenSenpai
Susano
20
14 / 3 / 9
13,137
626
15,593
15,610
7,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ares
17
5 / 4 / 13
11,261
536
7,915
20,169
21,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
RusseI
Merlin
19
9 / 3 / 5
12,283
585
14,965
11,194
4,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
Stizigniz
Chiron
18
7 / 5 / 8
11,574
551
14,863
15,589
6,582
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
UnusualSh4dowQ
Sun Wukong
19
3 / 0 / 14
12,350
588
12,653
14,620
13,552
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Angelgrc88
Sylvanus
13
2 / 10 / 7
9,108
434
8,297
17,539
17,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Necraix
Danzaburou
14
5 / 9 / 4
10,203
486
10,207
16,490
5,699
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zeus
19
5 / 4 / 3
11,678
556
16,779
14,410
6,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sun Wukong
xGAltair
Sun Wukong
15
0 / 6 / 0
8,912
424
6,227
15,539
11,945
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 9 / 5
9,211
439
8,195
17,496
5,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
34
38
Kills
15
15
Deaths
38
49
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Angelgrc88
Sylvanus
2
10
7
0.55
W
Susano
GenSenpai
Susano
14
3
9
6.17
W
Ares
5
4
13
2.88
L
Danzaburou
Necraix
Danzaburou
5
9
4
0.78
W
Merlin
RusseI
Merlin
9
3
5
3.83
W
Chiron
Stizigniz
Chiron
7
5
8
2.2
W
Sun Wukong
UnusualSh4dowQ
Sun Wukong
3
0
14
10
L
Zeus
5
4
3
1.63
L
Sun Wukong
xGAltair
Sun Wukong
0
6
0
0
L
3
9
5
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,989
Damage
49,705
77,182
Taken
81,474
53,188
Mitigated
47,861
18,851
Healing
14,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Angelgrc88
Sylvanus
8,297
2,065
1,267
1,963
17,539
17,562
185
5,123
12,302
20,915
4,475
W
Susano
GenSenpai
Susano
15,593
3,885
0
5,172
15,610
7,589
142
3,507
11,959
0
92,125
W
Ares
7,915
731
0
1,750
20,169
21,323
675
7,406
12,491
22,346
0
L
Danzaburou
Necraix
Danzaburou
10,207
4,346
0
1,751
16,490
5,699
352
4,947
11,427
0
44,640
W
Merlin
RusseI
Merlin
14,965
465
0
3,312
11,194
4,142
1,391
4,452
6,476
75,615
0
W
Chiron
Stizigniz
Chiron
14,863
5,926
1,649
4,588
15,589
6,582
2,382
5,640
9,774
0
100,792
W
Sun Wukong
UnusualSh4dowQ
Sun Wukong
12,653
2,175
0
2,380
14,620
13,552
328
2,782
11,790
0
84,856
L
Zeus
16,779
2,609
108
4,370
14,410
6,658
462
4,370
9,654
84,234
0
L
Sun Wukong
xGAltair
Sun Wukong
6,227
1,296
0
1,680
15,539
11,945
519
3,283
12,130
0
48,934
L
8,195
2,787
0
3,560
17,496
5,997
0
4,315
13,081
0
41,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,605
Gold Earned
49,112
624
Minions Killed
449
0
Camps Cleared
0
1,940,821
Distance Traveled
1,771,473
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,108
434
34
2
0
327,081
1
W
Susano
13,137
626
142
7
0
447,137
5
W
Ares
11,261
536
32
2
0
382,617
1
L
Danzaburou
10,203
486
91
4
0
353,621
3
W
Merlin
12,283
585
130
6
0
371,705
4
W
Chiron
11,574
551
147
7
0
367,761
4
W
Sun Wukong
12,350
588
173
8
0
371,601
4
L
Zeus
11,678
556
146
7
0
353,833
8
L
Sun Wukong
8,912
424
115
5
0
378,259
3
L
Da Ji
9,211
439
63
3
0
358,679
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role