Player Matchup

Tiamat
Tiamat
Igneal The Fire
Tiamat
Level 23
God Stats
24W - 23L
1,504 SR
Queue Stats
76W - 75L
1,414 Elo+
Solo
Chaac
Chaac
Mex4WarDog
Chaac
Level 29
God Stats
3W - 4L
1,465 SR
Queue Stats
133W - 160L
1,506 Elo+
Solo
Cthulhu
Cthulhu
PeeWarmGatorade
Cthulhu
Level 29
God Stats
2W - 1L
1,559 SR
Queue Stats
48W - 45L
1,414 Elo+
Solo
Ratatoskr
Ratatoskr
Tharphucios
Ratatoskr
Level 29
God Stats
3W - 2L
1,794 SR
Queue Stats
53W - 51L
1,664 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
vobaouyen
Ah Muzen Cab
Level 25
God Stats
1W - 2L
1,248 SR
Queue Stats
148W - 172L
1,407 Elo+
Solo
Team Averages
Level 27
1,514 SR
1,481 Elo+

VS

Team Averages
Level 21
1,413 SR
1,399 Elo+
Loki
Loki
Darkounda03
Loki
Level 23
God Stats
4W - 9L
1,111 SR
Queue Stats
21W - 43L
1,215 Elo+
Solo
Heimdallr
Heimdallr
Leijean1
Heimdallr
Level 26
God Stats
21W - 22L
1,588 SR
Queue Stats
110W - 117L
1,411 Elo+
Solo
Freya
Freya
Natsu 1021
Freya
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sol
Sol
Skybaron
Sol
Level 30
God Stats
7W - 14L
1,503 SR
Queue Stats
138W - 168L
1,433 Elo+
Solo
Xing Tian
Xing Tian
prince_centurion
Xing Tian
Level 16
God Stats
2W - 4L
1,363 SR
Queue Stats
118W - 123L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 3
10,934
575
10,791
11,578
7,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
14
2 / 1 / 7
9,001
474
6,760
13,021
13,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
3 / 0 / 10
9,291
489
8,425
10,147
7,691
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ratatoskr
Tharphucios
Ratatoskr
18
7 / 1 / 3
11,404
600
8,300
11,595
4,469
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
vobaouyen
Ah Muzen Cab
14
7 / 2 / 4
9,526
501
11,556
10,166
4,270
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 3
6,970
367
3,162
9,978
2,940
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
Leijean1
Heimdallr
13
0 / 9 / 4
7,598
400
6,403
16,329
5,519
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Freya
1
0 / 1 / 0
5,058
266
0
563
111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

16
4 / 4 / 0
9,840
518
10,669
16,668
6,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xing Tian
13
2 / 4 / 2
7,698
405
6,174
15,497
8,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
15
24
Kills
6
6
Deaths
26
27
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
8
3
0.19
W
5
2
3
3.25
L
Heimdallr
Leijean1
Heimdallr
0
9
4
0.22
W
Chaac
2
1
7
5.5
L
Freya
0
1
0
0
W
3
0
10
8
L
4
4
0
1
W
Ratatoskr
Tharphucios
Ratatoskr
7
1
3
8.5
L
Xing Tian
2
4
2
0.75
W
Ah Muzen Cab
vobaouyen
Ah Muzen Cab
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,832
Damage
26,408
56,507
Taken
59,035
37,536
Mitigated
23,400
22,317
Healing
13,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,162
316
0
147
9,978
2,940
0
1,598
8,141
0
28,453
W
10,791
853
0
5,585
11,578
7,235
2,664
3,290
8,238
65,473
0
L
Heimdallr
Leijean1
Heimdallr
6,403
1,997
0
1,887
16,329
5,519
0
6,316
9,614
0
44,928
W
Chaac
6,760
641
231
6,407
13,021
13,871
642
4,680
8,241
0
30,143
L
Freya
0
0
0
0
563
111
11
0
563
0
0
W
8,425
279
622
1,033
10,147
7,691
307
3,022
6,980
39,736
0
L
10,669
3,127
0
7,996
16,668
6,720
0
4,947
11,203
51,030
5,166
W
Ratatoskr
Tharphucios
Ratatoskr
8,300
3,644
0
4,145
11,595
4,469
3,912
2,369
9,176
0
69,878
L
Xing Tian
6,174
508
0
3,515
15,497
8,110
0
5,663
9,677
20,771
0
W
Ah Muzen Cab
vobaouyen
Ah Muzen Cab
11,556
4,887
0
4,294
10,166
4,270
4,192
2,768
7,348
0
53,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,156
Gold Earned
37,164
493
Minions Killed
291
0
Camps Cleared
0
1,859,919
Distance Traveled
1,341,528
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,970
367
50
3
0
319,437
0
W
Tiamat
10,934
575
148
8
0
364,957
2
L
Heimdallr
7,598
400
85
4
0
319,887
7
W
Chaac
9,001
474
48
3
0
351,827
0
L
Freya
5,058
266
0
0
0
13,735
0
W
Cthulhu
9,291
489
55
3
0
372,511
10
L
Sol
9,840
518
112
6
0
344,290
2
W
Ratatoskr
11,404
600
136
7
0
404,777
2
L
Xing Tian
7,698
405
44
2
0
344,179
0
W
Ah Muzen Cab
9,526
501
106
6
0
365,847
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role