Player Matchup

Ra
Ra
Abalyoh
Ra
Level 28
God Stats
2W - 2L
1,336 SR
Queue Stats
19W - 21L
1,420 Elo+
Party 2
Serqet
Serqet
AnubissPT04
Serqet
Level 26
God Stats
4W - 4L
1,645 SR
Queue Stats
10W - 9L
1,731 Elo+
Solo
Ullr
Ullr
KurosakiShinta
Ullr
Level 108
God Stats
17W - 24L
1,511 SR
Queue Stats
98W - 88L
1,488 Elo+
Solo
Ymir
Ymir
Pellaaja
Ymir
Level 27
God Stats
0W - 1L
1,878 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Odin
Odin
amarxo21
Odin
Level 124
God Stats
16W - 11L
1,669 SR
Queue Stats
239W - 239L
1,466 Elo+
Party 2
Team Averages
Level 63
1,608 SR
1,521 Elo+

VS

Team Averages
Level 143
1,675 SR
1,598 Elo+
Gilgamesh
Gilgamesh
FreakDevil
Gilgamesh
Level 160
God Stats
39W - 17L
1,840 SR
Queue Stats
129W - 92L
1,696 Elo+
Party 1
Neith
Neith
GrAndOm
Neith
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 25L
1,718 Elo+
Party 1
Jing Wei
Jing Wei
HappySpirit
Jing Wei
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
ShinigamiRux
Hera
Level 85
God Stats
2W - 2L
1,615 SR
Queue Stats
36W - 35L
1,435 Elo+
Solo
Nu Wa
Nu Wa
Tannit
Nu Wa
Level 159
God Stats
8W - 3L
1,919 SR
Queue Stats
53W - 45L
1,644 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 2
7,134
713
4,310
12,182
4,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
12
2 / 4 / 4
7,723
772
2,739
10,639
6,636
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
2 / 5 / 3
6,975
698
5,686
8,451
3,332
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
12
0 / 4 / 4
6,691
669
1,883
10,743
8,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Odin
12
1 / 4 / 2
6,790
679
4,615
11,434
8,348
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FreakDevil
Gilgamesh
14
8 / 1 / 13
9,640
964
9,706
7,036
4,788
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
GrAndOm
Neith
15
6 / 0 / 10
9,048
905
13,066
6,783
3,080
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
HappySpirit
Jing Wei
15
2 / 0 / 12
8,264
826
9,856
6,907
2,771
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
3 / 4 / 10
7,881
788
8,660
5,702
2,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
Tannit
Nu Wa
15
4 / 2 / 9
8,738
874
6,656
4,284
1,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
77
7
Kills
23
23
Deaths
7
15
Assists
54
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
L
Serqet
2
4
4
1
W
Gilgamesh
FreakDevil
Gilgamesh
8
1
13
14.5
W
Neith
GrAndOm
Neith
6
0
10
11
W
Jing Wei
HappySpirit
Jing Wei
2
0
12
8
L
2
5
3
0.7
L
Ymir
0
4
4
0.5
W
3
4
10
2
W
Nu Wa
Tannit
Nu Wa
4
2
9
4.25
L
Odin
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,233
Damage
47,944
53,449
Taken
30,712
31,413
Mitigated
14,495
5,754
Healing
5,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,310
169
1,334
1,564
12,182
4,802
0
2,203
9,863
20,625
0
L
Serqet
2,739
297
0
0
10,639
6,636
0
3,814
6,701
0
6,150
W
Gilgamesh
FreakDevil
Gilgamesh
9,706
2,193
0
728
7,036
4,788
59
1,668
5,368
0
20,851
W
Neith
GrAndOm
Neith
13,066
4,738
0
2,699
6,783
3,080
123
461
6,127
0
33,512
W
Jing Wei
HappySpirit
Jing Wei
9,856
8,479
0
1,524
6,907
2,771
233
2,373
4,534
0
31,878
L
5,686
1,652
0
280
8,451
3,332
0
1,022
7,270
0
27,110
L
Ymir
1,883
226
0
866
10,743
8,295
0
4,086
6,464
12,629
0
W
8,660
1,934
0
9
5,702
2,031
279
1,563
3,905
23,535
0
W
Nu Wa
Tannit
Nu Wa
6,656
2,019
120
325
4,284
1,825
838
622
3,518
25,794
0
L
Odin
4,615
634
111
1,599
11,434
8,348
0
3,487
7,835
0
13,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,313
Gold Earned
43,571
143
Minions Killed
240
3
Camps Cleared
13
905,450
Distance Traveled
954,961
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,134
713
40
4
1
193,950
4
L
Serqet
7,723
772
9
1
0
191,881
1
W
Gilgamesh
9,640
964
26
3
2
207,619
5
W
Neith
9,048
905
71
7
3
190,707
0
W
Jing Wei
8,264
826
57
6
4
209,171
1
L
Ullr
6,975
698
48
5
2
171,645
0
L
Ymir
6,691
669
29
3
0
162,023
3
W
Hera
7,881
788
34
3
2
173,145
4
W
Nu Wa
8,738
874
52
5
2
174,319
3
L
Odin
6,790
679
17
2
0
185,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role