Player Matchup

Anhur
Anhur
ClutchBoyC
Anhur
Level 28
God Stats
19W - 14L
1,756 SR
Queue Stats
100W - 88L
1,504 Elo+
Solo
Gilgamesh
Gilgamesh
FiendNaeNae
Gilgamesh
Level 24
God Stats
3W - 2L
1,732 SR
Queue Stats
40W - 53L
1,480 Elo+
Solo
Baron Samedi
Baron Samedi
Hi Im Stevo8937
Baron Samedi
Level 18
God Stats
35W - 23L
1,732 SR
Queue Stats
94W - 95L
1,551 Elo+
Solo
Terra
Terra
Kairumi8322
Terra
Level 16
God Stats
0W - 1L
1,456 SR
Queue Stats
1W - 1L
1,683 Elo+
Solo
Cu Chulainn
Cu Chulainn
KingsDeadKOD
Cu Chulainn
Level 27
God Stats
26W - 37L
1,521 SR
Queue Stats
60W - 70L
1,554 Elo+
Solo
Team Averages
Level 23
1,639 SR
1,554 Elo+

VS

Team Averages
Level 32
1,498 SR
1,571 Elo+
Osiris
Osiris
WhyYouGoof
Osiris
Level 18
God Stats
2W - 0L
1,678 SR
Queue Stats
155W - 110L
1,692 Elo+
Solo
Ah Puch
Ah Puch
iSeiunSky
Ah Puch
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 36L
1,478 Elo+
Party 1
Ares
Ares
inversionist
Ares
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,610 Elo+
Solo
Ao Kuang
Ao Kuang
leogyn21
Ao Kuang
Level 24
God Stats
2W - 1L
1,313 SR
Queue Stats
22W - 15L
1,578 Elo+
Party 1
Neith
Neith
seyuun
Neith
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 17L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
20
6 / 4 / 2
14,149
488
16,555
26,682
9,534
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
FiendNaeNae
Gilgamesh
20
4 / 7 / 5
14,009
483
21,358
27,625
16,067
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Baron Samedi
Hi Im Stevo8937
Baron Samedi
20
5 / 8 / 2
14,058
485
20,332
24,628
30,359
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
0 / 8 / 6
10,363
357
2,214
26,394
24,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cu Chulainn
KingsDeadKOD
Cu Chulainn
19
7 / 7 / 1
13,940
481
19,177
29,017
27,446
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
WhyYouGoof
Osiris
20
6 / 4 / 11
17,261
595
18,200
37,105
35,097
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ah Puch
iSeiunSky
Ah Puch
20
1 / 7 / 13
14,458
499
27,262
22,225
8,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
0 / 6 / 13
12,847
443
9,844
27,497
25,147
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ao Kuang
leogyn21
Ao Kuang
20
19 / 1 / 5
18,581
641
30,289
34,213
18,261
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Neith
seyuun
Neith
20
8 / 5 / 3
14,749
509
19,636
17,924
8,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
79
22
Kills
34
34
Deaths
23
16
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Anhur
6
4
2
1.75
L
Gilgamesh
FiendNaeNae
Gilgamesh
4
7
5
0.93
L
Baron Samedi
Hi Im Stevo8937
Baron Samedi
5
8
2
0.75
L
0
8
6
0.38
L
Cu Chulainn
KingsDeadKOD
Cu Chulainn
7
7
1
1.07
W
Osiris
WhyYouGoof
Osiris
6
4
11
2.88
W
Ah Puch
iSeiunSky
Ah Puch
1
7
13
1.07
W
0
6
13
1.08
W
Ao Kuang
leogyn21
Ao Kuang
19
1
5
21.5
W
Neith
seyuun
Neith
8
5
3
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,636
Damage
105,231
134,346
Taken
138,964
108,127
Mitigated
95,835
30,191
Healing
56,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
16,555
11,664
0
7,904
26,682
9,534
0
12,911
13,771
0
105,939
L
Gilgamesh
FiendNaeNae
Gilgamesh
21,358
5,473
0
6,920
27,625
16,067
0
13,499
14,126
0
117,756
L
Baron Samedi
Hi Im Stevo8937
Baron Samedi
20,332
1,004
1,235
7,085
24,628
30,359
966
12,266
12,362
97,488
0
L
2,214
1,138
1,200
3,843
26,394
24,721
531
11,455
14,939
11,938
0
L
Cu Chulainn
KingsDeadKOD
Cu Chulainn
19,177
4,852
0
2,004
29,017
27,446
2,017
17,264
11,753
0
79,593
W
Osiris
WhyYouGoof
Osiris
18,200
8,152
0
17,772
37,105
35,097
4,464
9,764
27,341
0
110,620
W
Ah Puch
iSeiunSky
Ah Puch
27,262
1,346
724
8,058
22,225
8,941
2,005
3,279
18,946
118,525
0
W
9,844
744
0
3,277
27,497
25,147
1,310
1,868
25,469
44,337
0
W
Ao Kuang
leogyn21
Ao Kuang
30,289
8,885
0
20,868
34,213
18,261
2,144
5,840
27,864
173,009
0
W
Neith
seyuun
Neith
19,636
11,468
0
5,772
17,924
8,389
3,406
3,247
14,677
0
121,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,519
Gold Earned
77,896
655
Minions Killed
742
0
Camps Cleared
0
2,340,931
Distance Traveled
2,633,514
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
14,149
488
158
5
0
461,981
4
L
Gilgamesh
14,009
483
157
5
0
522,896
1
L
Baron Samedi
14,058
485
165
6
0
427,166
5
L
Terra
10,363
357
18
1
0
440,355
4
L
Cu Chulainn
13,940
481
157
5
0
488,533
1
W
Osiris
17,261
595
178
6
0
538,009
1
W
Ah Puch
14,458
499
165
6
0
491,216
3
W
Ares
12,847
443
55
2
0
554,523
0
W
Ao Kuang
18,581
641
189
7
0
604,648
2
W
Neith
14,749
509
155
5
0
445,118
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role