Player Matchup

Cupid
Cupid
Silver I
Juldol1234
Cupid
Silver I
Level 81
God Stats
1W - 1L
1,628 SR
Queue Stats
72W - 94L
1,594 MMR
Party 3
Sun Wukong
Sun Wukong
Gold III
RE_DRAGONE2
Sun Wukong
Gold III
Level 127
God Stats
41W - 22L
1,704 SR
Queue Stats
309W - 306L
1,501 MMR
Party 2
Janus
Janus
Platinum V
SbrellitosWayne9
Janus
Platinum V
Level 128
God Stats
96W - 100L
1,622 SR
Queue Stats
751W - 735L
1,726 MMR
Party 2
Fenrir
Fenrir
Gold V
divai-ackerman
Fenrir
Gold V
Level 72
God Stats
1W - 1L
1,339 SR
Queue Stats
16W - 16L
1,591 MMR
Solo
Aphrodite
Aphrodite
Bronze III
mic-fro
Aphrodite
Bronze III
Level 65
God Stats
2W - 1L
1,516 SR
Queue Stats
11W - 12L
1,554 MMR
Party 3
Team Averages
Gold V
Gold V
Average Tier
Level 95
1,562 SR
1,593 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 86
1,668 SR
1,588 MMR
Cerberus
Cerberus
Bronze III
Haampp
Cerberus
Bronze III
Level 34
God Stats
19W - 20L
1,578 SR
Queue Stats
57W - 71L
1,548 MMR
Solo
Nu Wa
Nu Wa
Gold IV
Thiibaut39
Nu Wa
Gold IV
Level 124
God Stats
4W - 3L
1,805 SR
Queue Stats
137W - 143L
1,543 MMR
Solo
Susano
Susano
Gold III
call933
Susano
Gold III
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
278W - 286L
1,610 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
capuche1313
Cu Chulainn
Silver I
Level 34
God Stats
12W - 9L
1,783 SR
Queue Stats
33W - 25L
1,649 MMR
Party 1
Heimdallr
Heimdallr
Gold V
revolution28333
Heimdallr
Gold V
Level 127
God Stats
14W - 12L
1,675 SR
Queue Stats
49W - 33L
1,588 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
20
3 / 5 / 6
17,457
472
17,569
29,944
11,682
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
RE_DRAGONE2
Sun Wukong
20
9 / 4 / 10
19,642
531
26,581
42,782
57,265
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
5 / 3 / 8
20,501
554
30,150
23,173
8,840
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
10 / 8 / 6
18,633
504
19,714
35,351
18,565
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
mic-fro
Aphrodite
20
3 / 8 / 7
16,402
443
10,424
27,712
22,909
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
Ao KuangAthenaDanzaburouApolloScylla

VS

Bans
SetGuan YuTiamatTsukuyomiPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Haampp
Cerberus
20
2 / 3 / 21
16,041
434
18,435
33,186
52,768
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
20
9 / 4 / 13
19,633
531
36,640
21,691
11,295
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
call933
Susano
11
0 / 5 / 2
11,626
314
2,944
12,118
4,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cu Chulainn
capuche1313
Cu Chulainn
20
4 / 10 / 13
16,450
445
20,003
38,226
49,812
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heimdallr
revolution28333
Heimdallr
20
13 / 8 / 10
19,994
540
35,507
33,316
18,482
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
87
30
Kills
28
28
Deaths
30
37
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Haampp
Cerberus
2
3
21
4.17
W
Cupid
3
5
6
1.2
W
Sun Wukong
RE_DRAGONE2
Sun Wukong
9
4
10
3.5
W
5
3
8
3
L
Nu Wa
9
4
13
3.88
L
Susano
call933
Susano
0
5
2
0.2
L
Cu Chulainn
capuche1313
Cu Chulainn
4
10
13
1.05
W
10
8
6
1.63
W
Aphrodite
mic-fro
Aphrodite
3
8
7
0.81
L
Heimdallr
revolution28333
Heimdallr
13
8
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,438
Damage
113,529
158,962
Taken
138,537
119,261
Mitigated
136,648
62,260
Healing
47,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Haampp
Cerberus
18,435
288
0
11,571
33,186
52,768
336
10,471
22,521
63,818
0
W
Cupid
17,569
8,083
3,605
10,191
29,944
11,682
3,532
11,928
17,778
0
155,645
W
Sun Wukong
RE_DRAGONE2
Sun Wukong
26,581
4,142
0
6,787
42,782
57,265
1,969
13,331
28,399
0
138,768
W
30,150
868
1,462
8,838
23,173
8,840
3,745
9,803
13,130
189,596
0
L
Nu Wa
36,640
6,116
562
6,167
21,691
11,295
1,022
7,126
14,307
171,833
0
L
Susano
call933
Susano
2,944
533
0
2,467
12,118
4,291
0
3,464
8,525
0
33,079
L
Cu Chulainn
capuche1313
Cu Chulainn
20,003
2,625
0
14,186
38,226
49,812
1,454
9,256
28,794
287
109,325
W
19,714
4,720
0
7,896
35,351
18,565
1,012
10,665
24,253
0
130,176
W
Aphrodite
mic-fro
Aphrodite
10,424
1,038
11,591
11,890
27,712
22,909
508
11,858
15,483
60,014
0
L
Heimdallr
revolution28333
Heimdallr
35,507
20,927
0
12,570
33,316
18,482
6,060
9,178
23,816
0
196,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

92,635
Gold Earned
83,744
892
Minions Killed
780
0
Camps Cleared
0
3,720,425
Distance Traveled
2,968,193
25
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
16,041
434
83
2
0
765,392
15
W
Cupid
17,457
472
179
5
0
683,797
6
W
Sun Wukong
19,642
531
185
5
0
802,173
4
W
Janus
20,501
554
278
8
0
761,734
9
L
Nu Wa
19,633
531
243
7
0
679,057
11
L
Susano
11,626
314
68
2
0
252,397
3
L
Cu Chulainn
16,450
445
139
4
0
690,481
5
W
Fenrir
18,633
504
143
4
0
693,959
6
W
Aphrodite
16,402
443
107
3
0
778,762
0
L
Heimdallr
19,994
540
247
7
0
580,866
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role