Player Matchup

Anhur
Anhur
Asian Spiders
Anhur
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
203W - 153L
1,524 Elo+
Party 1
Hera
Hera
FireVessel64
Hera
Level 55
God Stats
0W - 2L
1,613 SR
Queue Stats
31W - 48L
1,386 Elo+
Party 1
Artio
Artio
Pakemans
Artio
Level 106
God Stats
5W - 3L
1,885 SR
Queue Stats
91W - 105L
1,502 Elo+
Party 1
Team Averages
Level 85
1,666 SR
1,470 Elo+

VS

Team Averages
Level 86
1,473 SR
1,426 Elo+
Hel
Hel
ARH0012
Hel
Level 24
God Stats
1W - 1L
1,346 SR
Queue Stats
2W - 8L
1,253 Elo+
Solo
Izanami
Izanami
BabarQC
Izanami
Level 129
God Stats
18W - 12L
1,568 SR
Queue Stats
486W - 420L
1,502 Elo+
Solo
Gilgamesh
Gilgamesh
GUN KING DEMOS
Gilgamesh
Level 104
God Stats
38W - 22L
1,504 SR
Queue Stats
126W - 109L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 7 / 2
12,621
664
9,372
19,957
8,512
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 12 / 4
10,302
542
4,883
15,044
5,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artio
Pakemans
Artio
15
2 / 5 / 4
12,364
651
12,179
27,646
37,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
16
5 / 2 / 16
13,060
687
15,549
13,049
6,785
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
BabarQC
Izanami
17
10 / 1 / 10
13,994
737
26,274
14,981
6,699
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
GUN KING DEMOS
Gilgamesh
17
9 / 3 / 10
13,598
716
11,724
21,912
17,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
60
6
Kills
24
24
Deaths
6
10
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Hel
5
2
16
6.5
L
4
7
2
0.71
W
Izanami
BabarQC
Izanami
10
1
10
15
L
0
12
4
0.17
W
Gilgamesh
GUN KING DEMOS
Gilgamesh
9
3
10
4.67
L
Artio
Pakemans
Artio
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,434
Damage
53,547
62,647
Taken
49,942
51,699
Mitigated
30,690
9,705
Healing
25,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
15,549
970
9,060
8,079
13,049
6,785
134
6,556
6,493
39,665
0
L
9,372
3,602
0
629
19,957
8,512
0
5,507
14,450
0
49,365
W
Izanami
BabarQC
Izanami
26,274
18,201
0
4,780
14,981
6,699
2,941
5,105
9,876
0
107,150
L
4,883
1,083
0
412
15,044
5,445
51
3,317
11,727
36,218
0
W
Gilgamesh
GUN KING DEMOS
Gilgamesh
11,724
2,626
559
3,162
21,912
17,206
342
5,479
16,433
0
64,178
L
Artio
Pakemans
Artio
12,179
1,105
2,118
6,546
27,646
37,742
0
6,805
20,841
28,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,287
Gold Earned
40,652
161
Minions Killed
248
0
Camps Cleared
0
927,188
Distance Traveled
1,037,204
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
13,060
687
33
2
0
378,071
0
L
Anhur
12,621
664
83
4
0
293,797
0
W
Izanami
13,994
737
146
8
0
305,659
1
L
Hera
10,302
542
46
2
0
268,083
0
W
Gilgamesh
13,598
716
69
4
0
353,474
0
L
Artio
12,364
651
32
2
0
365,308
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role