Player Matchup

Olorun
Olorun
Pillar_jojo
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,200 Elo+
Party 2
Neith
Neith
Tovarishch_
Neith
Level 63
God Stats
2W - 4L
1,370 SR
Queue Stats
15W - 32L
1,345 Elo+
Party 2
Mercury
Mercury
xd_DeadInsid
Mercury
Level 33
God Stats
2W - 3L
1,480 SR
Queue Stats
33W - 51L
1,290 Elo+
Party 2
Team Averages
Level 34
1,450 SR
1,278 Elo+

VS

Team Averages
Level 22
1,572 SR
1,588 Elo+
Anubis
Anubis
FireWizard328
Anubis
Level 22
God Stats
21W - 15L
1,364 SR
Queue Stats
78W - 80L
1,345 Elo+
Solo
Fenrir
Fenrir
xCarryPotterz
Fenrir
Level 20
God Stats
4W - 4L
1,519 SR
Queue Stats
54W - 24L
1,691 Elo+
Party 1
Gilgamesh
Gilgamesh
zCarryPotterx
Gilgamesh
Level 24
God Stats
32W - 12L
1,834 SR
Queue Stats
85W - 44L
1,726 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
13
3 / 12 / 1
10,416
694
5,920
16,246
6,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

12
3 / 10 / 1
9,879
659
9,105
16,713
4,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
xd_DeadInsid
Mercury
11
0 / 13 / 2
8,366
558
5,306
14,880
3,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 2 / 17
12,789
853
12,156
11,468
5,743
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
13 / 2 / 12
12,067
804
11,543
9,038
7,587
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Gilgamesh
zCarryPotterx
Gilgamesh
16
10 / 2 / 21
12,205
814
19,430
10,388
8,268
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
85
6
Kills
35
35
Deaths
6
4
Assists
50
Player
Kills
Deaths
Assists
KDA
W
12
2
17
10.25
L
Olorun
3
12
1
0.29
L
3
10
1
0.35
W
13
2
12
9.5
L
Mercury
xd_DeadInsid
Mercury
0
13
2
0.08
W
Gilgamesh
zCarryPotterx
Gilgamesh
10
2
21
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,331
Damage
43,129
47,839
Taken
30,894
15,381
Mitigated
21,598
4,334
Healing
12,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,156
181
342
6,529
11,468
5,743
670
2,303
9,165
63,959
0
L
Olorun
5,920
3,392
137
2,464
16,246
6,725
0
3,142
13,104
32,695
1,619
L
9,105
4,279
0
1,443
16,713
4,782
0
5,038
11,675
0
20,768
W
11,543
1,454
815
1,976
9,038
7,587
1,048
1,423
7,615
0
31,025
L
Mercury
xd_DeadInsid
Mercury
5,306
1,450
0
290
14,880
3,874
0
3,992
10,888
0
18,093
W
Gilgamesh
zCarryPotterx
Gilgamesh
19,430
4,024
342
2,275
10,388
8,268
809
2,215
8,173
0
61,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,661
Gold Earned
37,061
114
Minions Killed
195
0
Camps Cleared
0
591,371
Distance Traveled
859,211
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,789
853
94
6
0
271,993
4
L
Olorun
10,416
694
58
4
0
193,459
3
L
Neith
9,879
659
25
2
0
213,441
0
W
Fenrir
12,067
804
46
3
0
279,753
1
L
Mercury
8,366
558
31
2
0
184,471
0
W
Gilgamesh
12,205
814
55
4
0
307,465
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role