Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
CallMeSLENDER
Cthulhu
Level 48
God Stats
0W - 1L
1,545 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Merlin
Merlin
JefWhock
Merlin
Level 69
God Stats
0W - 1L
1,390 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Awilix
Awilix
seedot
Awilix
Level 87
God Stats
0W - 1L
1,580 SR
Queue Stats
1W - 1L
1,748 Elo+
Party 3
Team Averages
Level 73
1,504 SR
1,562 Elo+

VS

Team Averages
Level 96
1,586 SR
1,560 Elo+
Chiron
Chiron
Fragorath
Chiron
Level 28
God Stats
1W - 0L
1,727 SR
Queue Stats
1W - 1L
1,336 Elo+
Party 1
The Morrigan
The Morrigan
HunterGHD
The Morrigan
Level 157
God Stats
2W - 1L
1,561 SR
Queue Stats
202W - 131L
1,688 Elo+
Party 2
Arachne
Arachne
OsAwesome
Arachne
Level 44
God Stats
1W - 0L
1,536 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
duucis
Hun Batz
Level 153
God Stats
2W - 1L
1,518 SR
Queue Stats
235W - 151L
1,715 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
3 / 5 / 0
8,559
856
3,701
9,877
4,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
13
2 / 6 / 0
7,617
762
3,945
10,212
6,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
JefWhock
Merlin
12
1 / 4 / 1
7,026
703
3,732
5,867
1,839
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
seedot
Awilix
11
0 / 7 / 1
6,904
690
2,558
10,719
4,559
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Fragorath
Chiron
14
1 / 1 / 6
8,284
828
3,779
3,961
1,448
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

The Morrigan
HunterGHD
The Morrigan
16
9 / 1 / 5
10,159
1,016
12,151
6,160
2,446
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
OsAwesome
Arachne
14
3 / 2 / 4
8,570
857
2,111
6,914
2,441
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
duucis
Hun Batz
15
8 / 2 / 9
9,924
992
10,944
7,398
3,014
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
45
6
Kills
21
22
Deaths
6
2
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
3
5
0
0.6
L
Cthulhu
2
6
0
0.33
W
Chiron
Fragorath
Chiron
1
1
6
4
W
The Morrigan
HunterGHD
The Morrigan
9
1
5
11.5
L
Merlin
JefWhock
Merlin
1
4
1
0.38
W
Arachne
OsAwesome
Arachne
3
2
4
2.5
W
Hun Batz
duucis
Hun Batz
8
2
9
6.25
L
Awilix
seedot
Awilix
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,936
Damage
28,985
36,675
Taken
24,433
17,238
Mitigated
9,349
4,904
Healing
5,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
3,701
967
242
596
9,877
4,288
495
3,871
6,006
0
22,360
L
Cthulhu
3,945
150
83
1,391
10,212
6,552
130
2,783
7,429
25,556
0
W
Chiron
Fragorath
Chiron
3,779
1,605
85
1,566
3,961
1,448
1,556
644
3,221
0
19,015
W
The Morrigan
HunterGHD
The Morrigan
12,151
2,806
0
2,695
6,160
2,446
2,712
2,668
3,432
40,737
2,755
L
Merlin
JefWhock
Merlin
3,732
71
0
1,180
5,867
1,839
0
2,169
3,698
15,174
0
W
Arachne
OsAwesome
Arachne
2,111
1,315
0
632
6,914
2,441
733
2,693
4,111
0
22,312
W
Hun Batz
duucis
Hun Batz
10,944
3,760
0
460
7,398
3,014
1,977
1,964
5,386
0
25,779
L
Awilix
seedot
Awilix
2,558
820
123
1,289
10,719
4,559
961
2,125
8,594
0
14,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,106
Gold Earned
36,937
143
Minions Killed
188
5
Camps Cleared
15
578,571
Distance Traveled
790,858
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,559
856
44
4
0
146,107
2
L
Cthulhu
7,617
762
42
4
2
158,205
0
W
Chiron
8,284
828
44
4
0
186,792
2
W
The Morrigan
10,159
1,016
82
8
2
200,862
2
L
Merlin
7,026
703
30
3
3
111,951
0
W
Arachne
8,570
857
30
3
9
181,138
0
W
Hun Batz
9,924
992
32
3
4
222,066
1
L
Awilix
6,904
690
27
3
0
162,308
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role