Player Matchup

Tiamat
Tiamat
L3THAL-DUUCK
Tiamat
Level 106
God Stats
2W - 5L
1,491 SR
Queue Stats
147W - 133L
1,503 Elo+
Solo
Hou Yi
Hou Yi
Mr Galactico777
Hou Yi
Level 107
God Stats
0W - 1L
1,838 SR
Queue Stats
107W - 91L
1,544 Elo+
Solo
Achilles
Achilles
Partia1
Achilles
Level 84
God Stats
10W - 13L
1,579 SR
Queue Stats
389W - 382L
1,562 Elo+
Solo
Pele
Pele
YOUALLDOGS
Pele
Level 86
God Stats
2W - 1L
1,792 SR
Queue Stats
57W - 50L
1,499 Elo+
Solo
Sobek
Sobek
YaboySherwin
Sobek
Level 102
God Stats
4W - 3L
1,628 SR
Queue Stats
211W - 196L
1,525 Elo+
Solo
Team Averages
Level 97
1,666 SR
1,527 Elo+

VS

Team Averages
Level 115
1,497 SR
1,520 Elo+
Artio
Artio
 
Artio
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
XclaytonbigsbyX
Chaac
Level 89
God Stats
11W - 11L
1,496 SR
Queue Stats
235W - 244L
1,427 Elo+
Solo
Anhur
Anhur
eyeseeyou01
Anhur
Level 68
God Stats
3W - 6L
1,377 SR
Queue Stats
95W - 100L
1,537 Elo+
Solo
Kukulkan
Kukulkan
iSecret__Shadows
Kukulkan
Level 160
God Stats
3W - 0L
1,368 SR
Queue Stats
250W - 263L
1,561 Elo+
Party 1
Thanatos
Thanatos
kenith2005
Thanatos
Level 106
God Stats
4W - 4L
1,746 SR
Queue Stats
325W - 306L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
4
0 / 0 / 1
4,050
450
785
1,141
351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 4 / 0
4,810
534
3,955
6,767
1,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
Partia1
Achilles
9
0 / 0 / 1
5,266
585
6,473
6,576
3,512
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
5 / 1 / 0
6,248
694
2,520
4,971
1,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
1 / 2 / 1
4,754
528
2,881
8,324
3,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
9
2 / 0 / 5
5,735
637
3,649
6,684
3,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

8
0 / 0 / 0
4,558
506
2,956
5,658
3,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 2 / 2
5,391
599
4,385
6,212
1,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
3 / 1 / 0
5,771
641
2,857
3,366
1,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Thanatos
kenith2005
Thanatos
9
0 / 3 / 0
4,858
540
2,235
7,614
2,194
Heavy Mace

Heavy Mace

+30
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
14
6
Kills
7
7
Deaths
6
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
2
0
5
4.5
L
Tiamat
0
0
1
0.5
L
0
4
0
0
L
Achilles
Partia1
Achilles
0
0
1
0.5
W
0
0
0
0
L
5
1
0
5
L
1
2
1
0.75
W
2
2
2
1.5
W
3
1
0
3
W
Thanatos
kenith2005
Thanatos
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,614
Damage
16,082
27,779
Taken
29,534
9,588
Mitigated
12,133
10,540
Healing
15,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
3,649
93
241
3,593
6,684
3,559
0
1,602
5,082
14,249
0
L
Tiamat
785
125
0
514
1,141
351
0
553
588
8,162
0
L
3,955
2,470
0
2,085
6,767
1,336
0
2,816
3,951
0
23,571
L
Achilles
Partia1
Achilles
6,473
1,804
0
2,687
6,576
3,512
0
352
5,874
0
25,209
W
2,956
360
0
2,531
5,658
3,998
0
0
5,658
0
18,822
L
2,520
713
0
2,540
4,971
1,244
0
149
4,797
0
29,024
L
2,881
331
0
2,714
8,324
3,145
0
2,636
5,688
13,341
0
W
4,385
2,191
0
2,409
6,212
1,362
0
1,237
4,975
0
28,483
W
2,857
388
0
500
3,366
1,020
240
304
3,028
29,951
0
W
Thanatos
kenith2005
Thanatos
2,235
275
0
5,801
7,614
2,194
0
445
7,125
0
23,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,128
Gold Earned
26,313
187
Minions Killed
241
0
Camps Cleared
0
806,785
Distance Traveled
878,739
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
5,735
637
24
3
0
193,469
3
L
Tiamat
4,050
450
17
2
0
51,862
1
L
Hou Yi
4,810
534
43
5
0
156,645
2
L
Achilles
5,266
585
48
5
0
191,621
1
W
Chaac
4,558
506
32
4
0
187,039
1
L
Pele
6,248
694
60
7
0
208,803
3
L
Sobek
4,754
528
19
2
0
197,854
2
W
Anhur
5,391
599
48
5
0
157,364
1
W
Kukulkan
5,771
641
75
8
0
177,145
3
W
Thanatos
4,858
540
62
7
0
163,722
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role