Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
BelleDelphic
Loki
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 13L
1,464 Elo+
Solo
Sylvanus
Sylvanus
CPTPOLI
Sylvanus
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Neko-senpai-Nya
Janus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 22L
1,448 Elo+
Solo
King Arthur
King Arthur
xZampa-teste
King Arthur
Level 27
God Stats
4W - 4L
1,469 SR
Queue Stats
86W - 58L
1,714 Elo+
Solo
Team Averages
Level 20
1,494 SR
1,525 Elo+

VS

Team Averages
Level 21
1,582 SR
1,586 Elo+
Awilix
Awilix
KidzSeeToast
Awilix
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 53L
1,599 Elo+
Solo
Apollo
Apollo
Puffy_DomoZz
Apollo
Level 28
God Stats
10W - 13L
1,730 SR
Queue Stats
272W - 254L
1,505 Elo+
Solo
Thoth
Thoth
Sam236285
Thoth
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 77L
1,481 Elo+
Solo
Hercules
Hercules
SoulEaterPRO97
Hercules
Level 16
God Stats
3W - 2L
1,681 SR
Queue Stats
22W - 12L
1,631 Elo+
Solo
Janus
Janus
sB Clutchyy
Janus
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 26L
1,712 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
2 / 3 / 5
7,160
551
2,892
8,410
2,802
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
9 / 1 / 1
8,272
636
7,653
7,137
2,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
CPTPOLI
Sylvanus
12
2 / 0 / 4
7,272
559
6,602
5,481
3,032
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

12
1 / 3 / 2
6,777
521
1,575
5,708
1,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
xZampa-teste
King Arthur
14
1 / 2 / 5
8,239
634
8,105
11,710
6,481
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
10
1 / 4 / 1
5,913
455
2,461
8,670
2,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
11
2 / 2 / 0
6,391
492
2,395
5,564
1,364
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thoth
Sam236285
Thoth
10
0 / 4 / 2
5,896
454
3,068
7,472
2,289
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
12
2 / 2 / 1
7,056
543
4,851
10,414
12,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 3 / 1
8,036
618
4,278
7,448
2,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
15
Kills
8
9
Deaths
15
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
2
3
5
1.5
W
9
1
1
9.5
W
Sylvanus
CPTPOLI
Sylvanus
2
0
4
4
L
Awilix
1
4
1
0.38
W
1
3
2
0.67
L
Apollo
2
2
0
1
L
Thoth
Sam236285
Thoth
0
4
2
0.25
L
Hercules
2
2
1
1.25
L
3
3
1
1.17
W
King Arthur
xZampa-teste
King Arthur
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,827
Damage
17,053
38,446
Taken
39,568
16,230
Mitigated
19,981
13,949
Healing
9,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
2,892
1,530
0
2,239
8,410
2,802
146
2,631
5,737
0
32,596
W
7,653
2,404
0
2,454
7,137
2,334
16
783
6,286
0
43,509
W
Sylvanus
CPTPOLI
Sylvanus
6,602
2,042
1,156
3,030
5,481
3,032
428
1,572
3,867
33,943
6,696
L
Awilix
2,461
1,074
0
1,664
8,670
2,281
0
860
7,800
0
22,876
W
1,575
130
0
1,146
5,708
1,581
0
1,872
3,598
40,355
0
L
Apollo
2,395
1,198
0
1,180
5,564
1,364
0
1,749
3,815
0
29,266
L
Thoth
Sam236285
Thoth
3,068
314
0
1,711
7,472
2,289
190
3,293
4,139
29,898
0
L
Hercules
4,851
1,380
0
4,685
10,414
12,018
0
0
10,414
0
36,641
L
4,278
382
0
330
7,448
2,029
456
1,682
5,682
57,482
0
W
King Arthur
xZampa-teste
King Arthur
8,105
1,579
0
3,924
11,710
6,481
190
148
11,172
0
59,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,720
Gold Earned
33,292
436
Minions Killed
351
0
Camps Cleared
0
1,281,569
Distance Traveled
1,271,833
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,160
551
57
4
0
240,183
2
W
Loki
8,272
636
84
6
0
303,113
1
W
Sylvanus
7,272
559
82
6
0
241,200
1
L
Awilix
5,913
455
46
4
0
273,426
2
W
Janus
6,777
521
82
6
0
236,169
1
L
Apollo
6,391
492
62
5
0
266,236
5
L
Thoth
5,896
454
44
3
0
252,567
1
L
Hercules
7,056
543
85
7
0
222,668
0
L
Janus
8,036
618
114
9
0
256,936
4
W
King Arthur
8,239
634
131
10
0
260,904
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role