Player Matchup

Cernunnos
Cernunnos
Espartano91
Cernunnos
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
168W - 160L
1,566 Elo+
Party 1
Janus
Janus
HERHYU
Janus
Level 119
God Stats
2W - 3L
1,389 SR
Queue Stats
80W - 74L
1,578 Elo+
Party 1
King Arthur
King Arthur
Hyperion43
King Arthur
Level 125
God Stats
5W - 8L
1,320 SR
Queue Stats
167W - 153L
1,542 Elo+
Party 1
Pele
Pele
sentos21
Pele
Level 60
God Stats
2W - 0L
1,500 SR
Queue Stats
190W - 183L
1,562 Elo+
Party 1
Osiris
Osiris
wrathfulcarpet
Osiris
Level 141
God Stats
5W - 6L
1,775 SR
Queue Stats
434W - 424L
1,523 Elo+
Solo
Team Averages
Level 114
1,497 SR
1,554 Elo+

VS

Team Averages
Level 84
1,449 SR
1,529 Elo+
Chaac
Chaac
Invoo
Chaac
Level 37
God Stats
0W - 2L
1,289 SR
Queue Stats
23W - 17L
1,599 Elo+
Party 2
Tyr
Tyr
KikisLV
Tyr
Level 126
God Stats
2W - 2L
1,526 SR
Queue Stats
326W - 255L
1,548 Elo+
Party 2
Hercules
Hercules
ShadeLV
Hercules
Level 103
God Stats
4W - 8L
1,484 SR
Queue Stats
190W - 155L
1,518 Elo+
Party 2
Discordia
Discordia
Woeloeloe
Discordia
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 98L
1,434 Elo+
Solo
Ullr
Ullr
mrbrainzs
Ullr
Level 127
God Stats
1W - 3L
1,444 SR
Queue Stats
188W - 153L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Espartano91
Cernunnos
20
4 / 4 / 15
13,324
666
25,367
16,718
7,840
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
HERHYU
Janus
20
10 / 4 / 10
15,198
760
35,540
16,268
6,993
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Hyperion43
King Arthur
20
7 / 3 / 18
13,808
690
14,484
28,100
29,290
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Pele
20
4 / 9 / 13
13,029
651
14,718
21,309
12,707
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

19
2 / 8 / 19
12,285
614
14,342
23,828
17,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Invoo
Chaac
20
3 / 6 / 17
12,755
638
13,898
25,526
20,086
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tyr
20
1 / 5 / 17
12,060
603
12,796
24,125
29,681
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hercules
ShadeLV
Hercules
20
10 / 5 / 13
14,152
708
13,726
39,247
56,873
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Discordia
Woeloeloe
Discordia
20
4 / 5 / 19
13,110
656
31,373
16,413
7,780
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ullr
20
10 / 6 / 13
13,709
685
23,571
20,395
10,226
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
107
27
Kills
28
28
Deaths
27
75
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Espartano91
Cernunnos
4
4
15
2.88
W
Janus
HERHYU
Janus
10
4
10
3.75
W
King Arthur
Hyperion43
King Arthur
7
3
18
5.33
L
Chaac
Invoo
Chaac
3
6
17
1.92
L
Tyr
1
5
17
1.9
L
Hercules
ShadeLV
Hercules
10
5
13
3.3
L
Discordia
Woeloeloe
Discordia
4
5
19
2.7
L
Ullr
10
6
13
2.75
W
Pele
4
9
13
1.17
W
2
8
19
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,451
Damage
95,364
106,223
Taken
125,706
74,439
Mitigated
124,646
40,597
Healing
53,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Espartano91
Cernunnos
25,367
11,380
3,242
4,054
16,718
7,840
2,579
5,504
11,214
0
51,092
W
Janus
HERHYU
Janus
35,540
1,252
4,009
5,335
16,268
6,993
1,042
5,742
10,526
68,382
0
W
King Arthur
Hyperion43
King Arthur
14,484
724
1,720
11,171
28,100
29,290
31
8,774
19,326
275
29,595
L
Chaac
Invoo
Chaac
13,898
1,627
2,308
7,456
25,526
20,086
1,303
8,022
17,317
0
29,832
L
Tyr
12,796
821
2,895
7,317
24,125
29,681
318
4,575
19,325
0
24,329
L
Hercules
ShadeLV
Hercules
13,726
2,200
3,645
17,295
39,247
56,873
770
11,447
27,563
0
20,024
L
Discordia
Woeloeloe
Discordia
31,373
2,759
3,208
3,931
16,413
7,780
531
6,489
9,821
66,448
0
L
Ullr
23,571
13,288
1,644
3,755
20,395
10,226
2,181
5,282
15,013
0
46,151
W
Pele
14,718
1,227
2,583
5,085
21,309
12,707
954
4,429
16,880
0
32,532
W
14,342
3,942
1,273
2,125
23,828
17,609
408
6,924
16,904
0
27,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,644
Gold Earned
65,786
211
Minions Killed
195
0
Camps Cleared
0
1,697,421
Distance Traveled
1,686,041
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
13,324
666
65
3
0
297,642
1
W
Janus
15,198
760
81
4
0
373,425
2
W
King Arthur
13,808
690
14
1
0
344,006
1
L
Chaac
12,755
638
41
2
0
321,415
0
L
Tyr
12,060
603
21
1
0
377,446
3
L
Hercules
14,152
708
16
1
0
340,609
4
L
Discordia
13,110
656
69
3
0
334,624
0
L
Ullr
13,709
685
48
2
0
311,947
0
W
Pele
13,029
651
30
2
0
341,408
1
W
Osiris
12,285
614
21
1
0
340,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role