Player Matchup

Vulcan
Vulcan
Dragonzei
Vulcan
Level 153
God Stats
11W - 3L
1,772 SR
Queue Stats
837W - 585L
1,675 Elo+
Party 2
Anhur
Anhur
HimoNeeker1
Anhur
Level 122
God Stats
16W - 5L
1,910 SR
Queue Stats
280W - 137L
1,724 Elo+
Party 2
Bacchus
Bacchus
Juberi
Bacchus
Level 39
God Stats
25W - 4L
1,872 SR
Queue Stats
158W - 27L
1,865 Elo+
Party 2
Guan Yu
Guan Yu
Merimiest
Guan Yu
Level 64
God Stats
3W - 2L
1,726 SR
Queue Stats
233W - 85L
1,681 Elo+
Party 2
Fenrir
Fenrir
jokijulius
Fenrir
Level 114
God Stats
20W - 19L
1,686 SR
Queue Stats
802W - 564L
1,676 Elo+
Party 2
Team Averages
Level 98
1,793 SR
1,724 Elo+

VS

Team Averages
Level 102
1,594 SR
1,562 Elo+
Scylla
Scylla
Mimatix
Scylla
Level 33
God Stats
23W - 23L
1,486 SR
Queue Stats
120W - 127L
1,447 Elo+
Solo
Kumbhakarna
Kumbhakarna
Snaykow
Kumbhakarna
Level 156
God Stats
9W - 7L
1,811 SR
Queue Stats
597W - 372L
1,643 Elo+
Party 1
Hun Batz
Hun Batz
Yoruno kizo
Hun Batz
Level 157
God Stats
1W - 3L
1,411 SR
Queue Stats
252W - 203L
1,513 Elo+
Party 1
Pele
Pele
aedvx
Pele
Level 41
God Stats
4W - 6L
1,558 SR
Queue Stats
239W - 198L
1,561 Elo+
Party 1
Chernobog
Chernobog
dragondelalumier
Chernobog
Level 123
God Stats
7W - 4L
1,706 SR
Queue Stats
546W - 424L
1,646 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Dragonzei
Vulcan
20
10 / 2 / 13
13,922
633
26,914
8,887
3,998
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
13 / 1 / 6
15,526
706
22,898
16,697
7,220
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
Juberi
Bacchus
15
2 / 3 / 16
11,525
524
7,398
15,848
19,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Guan Yu
Merimiest
Guan Yu
18
4 / 2 / 6
12,682
576
7,378
21,096
24,723
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
jokijulius
Fenrir
18
6 / 4 / 10
12,354
562
10,338
17,089
7,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Mimatix
Scylla
14
0 / 10 / 2
8,829
401
6,505
15,743
4,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
Snaykow
Kumbhakarna
17
2 / 7 / 6
11,114
505
6,555
24,528
16,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
Yoruno kizo
Hun Batz
18
5 / 6 / 2
11,747
534
10,874
19,113
9,587
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
aedvx
Pele
17
4 / 7 / 1
10,849
493
6,069
16,759
6,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chernobog
16
0 / 5 / 4
10,733
488
5,413
18,779
6,052
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
26
35
Kills
11
12
Deaths
35
51
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Dragonzei
Vulcan
10
2
13
8.25
W
13
1
6
16
W
Bacchus
Juberi
Bacchus
2
3
16
3.33
W
Guan Yu
Merimiest
Guan Yu
4
2
6
3.5
L
Scylla
Mimatix
Scylla
0
10
2
0.1
L
Kumbhakarna
Snaykow
Kumbhakarna
2
7
6
0.71
L
Hun Batz
Yoruno kizo
Hun Batz
5
6
2
1
L
Pele
aedvx
Pele
4
7
1
0.64
L
Chernobog
0
5
4
0.4
W
Fenrir
jokijulius
Fenrir
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,926
Damage
35,416
79,617
Taken
94,922
63,399
Mitigated
43,711
33,971
Healing
15,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Dragonzei
Vulcan
26,914
5,260
0
1,985
8,887
3,998
3,262
2,211
6,564
118,229
0
W
22,898
16,471
0
10,057
16,697
7,220
10,955
4,574
12,083
0
115,269
W
Bacchus
Juberi
Bacchus
7,398
300
0
3,493
15,848
19,932
1,001
2,324
13,484
20,921
0
W
Guan Yu
Merimiest
Guan Yu
7,378
372
2,572
9,715
21,096
24,723
1,450
4,380
16,578
0
59,086
L
Scylla
Mimatix
Scylla
6,505
861
0
2,488
15,743
4,820
0
8,343
7,180
44,575
0
L
Kumbhakarna
Snaykow
Kumbhakarna
6,555
478
0
1,880
24,528
16,300
0
10,516
13,734
28,270
0
L
Hun Batz
Yoruno kizo
Hun Batz
10,874
1,997
0
2,750
19,113
9,587
792
5,518
13,465
0
73,240
L
Pele
aedvx
Pele
6,069
821
0
5,404
16,759
6,952
0
6,310
10,248
0
70,667
L
Chernobog
5,413
3,304
0
3,350
18,779
6,052
1,280
2,776
15,983
0
88,379
W
Fenrir
jokijulius
Fenrir
10,338
3,545
0
6,149
17,089
7,526
996
1,251
15,812
0
78,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,009
Gold Earned
53,272
626
Minions Killed
553
0
Camps Cleared
0
2,192,020
Distance Traveled
1,998,529
34
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
13,922
633
178
8
0
448,116
7
W
Anhur
15,526
706
192
9
0
381,597
7
W
Bacchus
11,525
524
20
1
0
456,119
8
W
Guan Yu
12,682
576
123
6
0
478,941
5
L
Scylla
8,829
401
86
4
0
365,843
11
L
Kumbhakarna
11,114
505
24
1
0
423,875
7
L
Hun Batz
11,747
534
149
7
0
399,881
5
L
Pele
10,849
493
142
6
0
403,308
7
L
Chernobog
10,733
488
152
7
0
405,622
6
W
Fenrir
12,354
562
113
5
0
427,247
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role