Player Matchup

Artemis
Artemis
BroadPup2159213
Artemis
Level 64
God Stats
8W - 7L
1,591 SR
Queue Stats
15W - 23L
1,447 Elo+
Party 2
Gilgamesh
Gilgamesh
LongWoodCrip
Gilgamesh
Level 160
God Stats
1W - 3L
1,500 SR
Queue Stats
10W - 10L
1,242 Elo+
Solo
Freya
Freya
MedicDave
Freya
Level 62
God Stats
5W - 3L
1,920 SR
Queue Stats
130W - 134L
1,528 Elo+
Solo
Ao Kuang
Ao Kuang
iiVeyron_
Ao Kuang
Level 63
God Stats
17W - 33L
1,289 SR
Queue Stats
210W - 210L
1,425 Elo+
Solo
Chaac
Chaac
ocmarjenkins
Chaac
Level 68
God Stats
4W - 8L
1,414 SR
Queue Stats
11W - 16L
1,428 Elo+
Party 2
Team Averages
Level 83
1,543 SR
1,414 Elo+

VS

Team Averages
Level 106
1,375 SR
1,417 Elo+
Hel
Hel
 
Hel
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
J-PRO
Merlin
Level 129
God Stats
47W - 61L
1,374 SR
Queue Stats
465W - 482L
1,416 Elo+
Solo
Terra
Terra
Jawless_Jehovah
Terra
Level 102
God Stats
2W - 1L
1,181 SR
Queue Stats
281W - 306L
1,349 Elo+
Party 1
Gilgamesh
Gilgamesh
hobolojoe
Gilgamesh
Level 57
God Stats
10W - 14L
1,353 SR
Queue Stats
271W - 302L
1,332 Elo+
Party 1
Neith
Neith
kickn-ass007
Neith
Level 160
God Stats
484W - 543L
1,468 SR
Queue Stats
942W - 974L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 3
8,710
968
6,672
6,651
2,686
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
LongWoodCrip
Gilgamesh
14
0 / 2 / 4
8,659
962
6,959
8,602
3,677
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Heavy Mace

Heavy Mace

+30
Physical Power

Freya
MedicDave
Freya
14
1 / 3 / 1
8,541
949
7,005
10,401
4,018
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ao Kuang
iiVeyron_
Ao Kuang
13
0 / 1 / 3
8,035
893
1,470
4,390
1,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

15
2 / 2 / 1
9,141
1,016
5,872
13,670
9,161
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

195

VS

Team 2 Tickets

302

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
2 / 1 / 9
9,261
1,029
7,138
5,245
1,894
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Merlin
J-PRO
Merlin
16
4 / 0 / 7
10,221
1,136
13,997
3,276
1,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 2 / 8
9,488
1,054
2,473
10,765
9,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
hobolojoe
Gilgamesh
15
1 / 1 / 8
8,907
990
6,756
10,308
8,474
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
3 / 0 / 6
9,619
1,069
7,270
3,666
1,605
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
49
4
Kills
11
11
Deaths
4
12
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
2
1
9
6.5
L
1
3
3
0.83
W
Merlin
J-PRO
Merlin
4
0
7
7.5
W
1
2
8
2.5
L
Gilgamesh
LongWoodCrip
Gilgamesh
0
2
4
1
L
Freya
MedicDave
Freya
1
3
1
0.5
W
Gilgamesh
hobolojoe
Gilgamesh
1
1
8
5
L
Ao Kuang
iiVeyron_
Ao Kuang
0
1
3
1.5
W
3
0
6
6
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,978
Damage
37,634
43,714
Taken
33,260
21,088
Mitigated
22,861
5,670
Healing
16,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
7,138
410
5,038
1,906
5,245
1,894
0
1,407
3,838
11,797
0
L
6,672
2,389
304
981
6,651
2,686
0
3,696
2,779
0
18,677
W
Merlin
J-PRO
Merlin
13,997
772
0
556
3,276
1,319
0
275
3,001
38,680
0
W
2,473
816
3,672
4,044
10,765
9,569
0
2,658
8,107
9,356
0
L
Gilgamesh
LongWoodCrip
Gilgamesh
6,959
244
0
128
8,602
3,677
0
4,063
4,391
0
23,876
L
Freya
MedicDave
Freya
7,005
2,639
0
2,220
10,401
4,018
0
5,752
4,397
20,608
0
W
Gilgamesh
hobolojoe
Gilgamesh
6,756
1,315
0
68
10,308
8,474
0
2,692
7,616
0
23,344
L
Ao Kuang
iiVeyron_
Ao Kuang
1,470
244
0
523
4,390
1,546
0
1,732
2,570
8,495
0
W
7,270
2,953
932
478
3,666
1,605
0
1,443
2,223
0
31,367
L
5,872
1,565
123
1,391
13,670
9,161
0
7,371
5,969
0
28,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,086
Gold Earned
47,496
159
Minions Killed
190
6
Camps Cleared
7
637,661
Distance Traveled
938,349
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,261
1,029
16
2
0
199,240
0
L
Artemis
8,710
968
37
4
0
122,864
0
W
Merlin
10,221
1,136
55
6
2
176,755
2
W
Terra
9,488
1,054
21
2
0
194,263
0
L
Gilgamesh
8,659
962
41
5
3
128,082
0
L
Freya
8,541
949
26
3
0
119,981
0
W
Gilgamesh
8,907
990
41
5
2
197,974
0
L
Ao Kuang
8,035
893
10
1
3
95,974
0
W
Neith
9,619
1,069
57
6
3
170,117
0
L
Chaac
9,141
1,016
45
5
0
170,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role