Player Matchup

Anhur
Anhur
Fireewire
Anhur
Level 152
God Stats
3W - 4L
1,775 SR
Queue Stats
5W - 5L
1,749 Elo+
Solo
Mercury
Mercury
KillflyThePanda
Mercury
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
MockingPie
King Arthur
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
blastrogame
Athena
Level 108
God Stats
5W - 4L
1,796 SR
Queue Stats
245W - 226L
1,511 Elo+
Solo
Kukulkan
Kukulkan
Átlàs
Kukulkan
Level 109
God Stats
2W - 5L
1,159 SR
Queue Stats
94W - 86L
1,595 Elo+
Solo
Team Averages
Level 130
1,546 SR
1,571 Elo+

VS

Team Averages
Level 130
1,676 SR
1,601 Elo+
Xbalanque
Xbalanque
DonBaumi
Xbalanque
Level 144
God Stats
4W - 3L
1,741 SR
Queue Stats
211W - 143L
1,683 Elo+
Party 2
Sylvanus
Sylvanus
FetTerBender
Sylvanus
Level 148
God Stats
8W - 7L
1,708 SR
Queue Stats
563W - 581L
1,575 Elo+
Party 1
Hel
Hel
Kane2803
Hel
Level 138
God Stats
2W - 4L
1,680 SR
Queue Stats
666W - 667L
1,579 Elo+
Party 1
Ymir
Ymir
Nijuuhue
Ymir
Level 62
God Stats
46W - 20L
1,722 SR
Queue Stats
218W - 149L
1,578 Elo+
Party 2
Bakasura
Bakasura
RaegoShah
Bakasura
Level 160
God Stats
3W - 3L
1,531 SR
Queue Stats
288W - 229L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Fireewire
Anhur
15
3 / 3 / 5
9,177
612
9,038
11,582
3,970
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
6 / 4 / 4
8,628
575
6,689
11,283
4,256
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
MockingPie
King Arthur
15
3 / 2 / 1
8,995
600
10,795
13,317
9,353
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Athena
14
8 / 0 / 11
9,618
641
7,879
11,624
9,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
Átlàs
Kukulkan
15
4 / 1 / 7
8,624
575
11,999
7,477
2,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DonBaumi
Xbalanque
14
1 / 5 / 2
8,120
541
7,638
12,517
3,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
FetTerBender
Sylvanus
14
2 / 4 / 0
8,299
553
5,837
14,382
8,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

12
0 / 5 / 4
7,347
490
8,870
11,517
3,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
10
2 / 9 / 1
6,912
461
5,589
15,667
9,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
RaegoShah
Bakasura
16
3 / 1 / 0
8,882
592
4,818
10,306
4,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
15
24
Kills
8
10
Deaths
24
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
DonBaumi
Xbalanque
1
5
2
0.4
L
Sylvanus
FetTerBender
Sylvanus
2
4
0
0.5
W
Anhur
Fireewire
Anhur
3
3
5
1.83
L
0
5
4
0.4
W
6
4
4
2
W
King Arthur
MockingPie
King Arthur
3
2
1
1.75
L
Ymir
2
9
1
0.28
L
Bakasura
RaegoShah
Bakasura
3
1
0
3
W
Athena
8
0
11
13.5
W
Kukulkan
Átlàs
Kukulkan
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,400
Damage
32,752
55,283
Taken
64,389
29,852
Mitigated
29,614
19,506
Healing
20,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
DonBaumi
Xbalanque
7,638
4,273
0
4,795
12,517
3,135
35
1,798
10,715
0
57,364
L
Sylvanus
FetTerBender
Sylvanus
5,837
1,433
0
4,930
14,382
8,738
371
574
13,808
46,191
6,063
W
Anhur
Fireewire
Anhur
9,038
5,826
0
5,863
11,582
3,970
295
939
10,227
0
55,148
L
8,870
175
2,034
4,423
11,517
3,944
0
5,482
5,863
45,377
0
W
6,689
5,031
0
4,350
11,283
4,256
1,393
3,508
7,510
0
48,544
W
King Arthur
MockingPie
King Arthur
10,795
791
0
2,970
13,317
9,353
0
5,205
8,112
0
64,390
L
Ymir
5,589
491
0
1,783
15,667
9,732
0
7,655
7,792
22,873
0
L
Bakasura
RaegoShah
Bakasura
4,818
2,904
0
2,085
10,306
4,065
0
3,841
6,333
0
69,202
W
Athena
7,879
2,010
0
4,260
11,624
9,292
94
5,903
5,651
33,577
0
W
Kukulkan
Átlàs
Kukulkan
11,999
1,443
0
2,063
7,477
2,981
364
4,389
2,646
66,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,042
Gold Earned
39,560
520
Minions Killed
501
0
Camps Cleared
0
1,478,771
Distance Traveled
1,393,296
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
8,120
541
109
7
0
260,633
1
L
Sylvanus
8,299
553
110
7
0
220,373
1
W
Anhur
9,177
612
100
7
0
245,689
2
L
Hel
7,347
490
91
6
0
300,527
2
W
Mercury
8,628
575
87
6
0
337,533
0
W
King Arthur
8,995
600
136
9
0
294,482
4
L
Ymir
6,912
461
30
2
0
259,352
2
L
Bakasura
8,882
592
161
11
0
352,411
4
W
Athena
9,618
641
56
4
0
310,781
7
W
Kukulkan
8,624
575
141
9
0
290,286
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role