Player Matchup

Gilgamesh
Gilgamesh
Disereth69
Gilgamesh
Level 28
God Stats
4W - 3L
1,639 SR
Queue Stats
42W - 50L
1,451 Elo+
Solo
Ah Puch
Ah Puch
Giantfireballs
Ah Puch
Level 25
God Stats
1W - 1L
1,135 SR
Queue Stats
23W - 20L
1,392 Elo+
Solo
Anhur
Anhur
Grymoirz
Anhur
Level 15
God Stats
1W - 1L
1,294 SR
Queue Stats
13W - 11L
1,488 Elo+
Solo
Ratatoskr
Ratatoskr
Leijean1
Ratatoskr
Level 26
God Stats
3W - 4L
1,500 SR
Queue Stats
110W - 117L
1,397 Elo+
Solo
Yemoja
Yemoja
logistic_baulk7
Yemoja
Level 20
God Stats
2W - 1L
1,482 SR
Queue Stats
34W - 53L
1,353 Elo+
Solo
Team Averages
Level 23
1,410 SR
1,416 Elo+

VS

Team Averages
Level 22
1,509 SR
1,498 Elo+
Neith
Neith
C4_reincarnated
Neith
Level 26
God Stats
29W - 26L
1,500 SR
Queue Stats
206W - 199L
1,303 Elo+
Solo
Sobek
Sobek
Diego13Melina
Sobek
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,685 Elo+
Solo
Eset
Eset
Fairyblue953
Eset
Level 18
God Stats
3W - 3L
1,547 SR
Queue Stats
39W - 33L
1,548 Elo+
Solo
Fenrir
Fenrir
FineOkaysDaddy
Fenrir
Level 28
God Stats
2W - 2L
1,498 SR
Queue Stats
80W - 54L
1,693 Elo+
Solo
Erlang Shen
Erlang Shen
xDragon0075x
Erlang Shen
Level 28
God Stats
17W - 16L
1,500 SR
Queue Stats
104W - 129L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Disereth69
Gilgamesh
16
7 / 3 / 11
12,014
572
15,312
16,479
11,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
8 / 4 / 9
11,651
555
14,788
13,483
4,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Grymoirz
Anhur
20
12 / 3 / 1
14,805
705
16,291
21,051
9,462
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ratatoskr
Leijean1
Ratatoskr
17
7 / 7 / 7
12,707
605
9,597
15,588
5,543
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
3 / 7 / 12
9,855
469
6,713
11,586
4,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 5 / 6
10,365
494
10,125
12,610
5,541
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

9
0 / 14 / 5
7,421
353
2,239
20,330
17,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
6 / 9 / 3
10,260
489
13,904
16,463
4,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
18 / 5 / 2
13,616
648
21,738
21,845
13,205
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Erlang Shen
xDragon0075x
Erlang Shen
15
0 / 5 / 7
9,651
460
4,657
14,396
12,605
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
47
37
Kills
24
24
Deaths
38
40
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
5
6
0.6
L
0
14
5
0.18
W
Gilgamesh
Disereth69
Gilgamesh
7
3
11
4.17
L
6
9
3
0.83
L
18
5
2
3.8
W
8
4
9
3.13
W
Anhur
Grymoirz
Anhur
12
3
1
4.17
W
Ratatoskr
Leijean1
Ratatoskr
7
7
7
1.5
W
3
7
12
1.29
L
Erlang Shen
xDragon0075x
Erlang Shen
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,701
Damage
52,663
78,187
Taken
85,644
36,451
Mitigated
53,079
22,226
Healing
17,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,125
3,372
0
3,200
12,610
5,541
900
169
12,429
0
63,087
L
2,239
523
0
1,375
20,330
17,354
43
6,652
13,037
17,467
0
W
Gilgamesh
Disereth69
Gilgamesh
15,312
7,316
0
3,691
16,479
11,918
3,603
3,509
12,739
182
62,279
L
13,904
1,521
149
2,978
16,463
4,374
374
6,163
9,820
53,277
0
L
21,738
5,880
0
6,011
21,845
13,205
0
5,373
16,005
0
87,635
W
14,788
1,394
0
4,419
13,483
4,708
1,658
3,594
9,647
55,420
0
W
Anhur
Grymoirz
Anhur
16,291
12,048
0
11,136
21,051
9,462
4,862
2,242
18,593
0
125,466
W
Ratatoskr
Leijean1
Ratatoskr
9,597
2,967
0
933
15,588
5,543
490
4,229
11,052
0
64,730
W
6,713
1,357
1,646
401
11,586
4,820
1,345
1,750
9,778
22,676
0
L
Erlang Shen
xDragon0075x
Erlang Shen
4,657
1,583
0
3,423
14,396
12,605
1,482
1,555
12,691
0
41,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,032
Gold Earned
51,313
523
Minions Killed
429
0
Camps Cleared
0
1,864,211
Distance Traveled
1,753,997
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,365
494
120
6
0
297,022
5
L
Sobek
7,421
353
12
1
0
388,007
0
W
Gilgamesh
12,014
572
89
4
0
395,936
4
L
Eset
10,260
489
87
4
0
348,805
1
L
Fenrir
13,616
648
132
6
0
412,783
3
W
Ah Puch
11,651
555
94
4
0
364,723
1
W
Anhur
14,805
705
197
9
0
325,691
1
W
Ratatoskr
12,707
605
111
5
0
414,507
7
W
Yemoja
9,855
469
32
2
0
363,354
3
L
Erlang Shen
9,651
460
78
4
0
307,380
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role