Player Matchup

Vamana
Vamana
GodAmongGods123
Vamana
Level 29
God Stats
3W - 0L
1,836 SR
Queue Stats
26W - 21L
1,487 Elo+
Solo
Cerberus
Cerberus
J8bear
Cerberus
Level 25
God Stats
7W - 9L
1,577 SR
Queue Stats
105W - 133L
1,458 Elo+
Solo
Izanami
Izanami
NJC343
Izanami
Level 28
God Stats
14W - 11L
1,597 SR
Queue Stats
136W - 139L
1,487 Elo+
Solo
Camazotz
Camazotz
pangadulce
Camazotz
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
117W - 145L
1,436 Elo+
Solo
Anubis
Anubis
wxcike
Anubis
Level 8
God Stats
2W - 2L
1,608 SR
Queue Stats
2W - 4L
1,265 Elo+
Solo
Team Averages
Level 23
1,624 SR
1,426 Elo+

VS

Team Averages
Level 17
1,476 SR
1,555 Elo+
Ares
Ares
Essu-Bon
Ares
Level 29
God Stats
0W - 2L
1,291 SR
Queue Stats
15W - 34L
1,563 Elo+
Party 1
Tiamat
Tiamat
PrimitiveDragon
Tiamat
Level 7
God Stats
3W - 2L
1,567 SR
Queue Stats
6W - 3L
1,497 Elo+
Solo
Ao Kuang
Ao Kuang
Zeshantae
Ao Kuang
Level 28
God Stats
2W - 3L
1,520 SR
Queue Stats
117W - 113L
1,463 Elo+
Solo
Tyr
Tyr
monkey1488
Tyr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,749 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
valliara
Ah Muzen Cab
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 0
7,157
551
5,482
4,588
2,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
J8bear
Cerberus
10
1 / 1 / 4
6,814
524
2,511
7,944
4,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
NJC343
Izanami
12
1 / 0 / 3
7,288
561
2,774
2,827
845
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Camazotz
pangadulce
Camazotz
13
6 / 2 / 1
8,064
620
5,300
8,908
3,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anubis
wxcike
Anubis
12
1 / 2 / 3
7,161
551
4,032
9,203
3,854
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
9
0 / 1 / 2
5,795
446
2,727
6,900
3,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
2 / 1 / 1
6,395
492
4,619
5,639
2,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
Zeshantae
Ao Kuang
11
3 / 4 / 1
6,497
500
5,207
9,993
2,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
0 / 1 / 0
6,453
496
2,554
6,961
5,078
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Ah Muzen Cab
valliara
Ah Muzen Cab
9
0 / 3 / 0
5,701
439
907
4,195
1,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
10
Kills
5
5
Deaths
10
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ares
0
1
2
1
W
1
0
0
1
W
Cerberus
J8bear
Cerberus
1
1
4
3
W
Izanami
NJC343
Izanami
1
0
3
2.5
L
2
1
1
2.5
L
Ao Kuang
Zeshantae
Ao Kuang
3
4
1
0.88
L
0
1
0
0
W
Camazotz
pangadulce
Camazotz
6
2
1
3.25
L
Ah Muzen Cab
valliara
Ah Muzen Cab
0
3
0
0
W
Anubis
wxcike
Anubis
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,099
Damage
16,014
33,470
Taken
33,688
15,406
Mitigated
15,919
14,795
Healing
7,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
2,727
31
0
1,505
6,900
3,828
0
587
6,313
16,759
0
W
5,482
1,815
0
2,172
4,588
2,357
794
337
4,233
0
36,044
W
Cerberus
J8bear
Cerberus
2,511
224
0
3,130
7,944
4,709
0
3,508
4,436
14,167
0
W
Izanami
NJC343
Izanami
2,774
1,396
0
841
2,827
845
0
641
2,186
0
47,579
L
4,619
364
0
1,783
5,639
2,932
0
2,886
2,753
28,801
0
L
Ao Kuang
Zeshantae
Ao Kuang
5,207
1,971
0
1,959
9,993
2,789
0
1,592
8,401
37,467
0
L
2,554
695
0
2,111
6,961
5,078
0
0
6,961
0
27,296
W
Camazotz
pangadulce
Camazotz
5,300
1,750
0
4,775
8,908
3,641
520
3,331
5,467
0
39,929
L
Ah Muzen Cab
valliara
Ah Muzen Cab
907
116
0
229
4,195
1,292
74
1,478
2,717
0
28,190
W
Anubis
wxcike
Anubis
4,032
276
0
3,877
9,203
3,854
530
4,280
4,595
39,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,484
Gold Earned
30,841
355
Minions Killed
273
0
Camps Cleared
0
1,225,223
Distance Traveled
1,155,240
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,795
446
30
2
0
239,742
6
W
Vamana
7,157
551
57
4
0
241,863
0
W
Cerberus
6,814
524
32
2
0
251,582
4
W
Izanami
7,288
561
108
8
0
237,699
5
L
Tiamat
6,395
492
49
4
0
233,203
2
L
Ao Kuang
6,497
500
63
5
0
235,828
0
L
Tyr
6,453
496
64
5
0
211,508
0
W
Camazotz
8,064
620
74
6
0
277,262
2
L
Ah Muzen Cab
5,701
439
67
5
0
234,959
0
W
Anubis
7,161
551
84
6
0
216,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role