Player Matchup

Ymir
Ymir
Cuatro Espada 4
Ymir
Level 88
God Stats
8W - 11L
1,500 SR
Queue Stats
289W - 328L
1,480 Elo+
Party 1
Nemesis
Nemesis
LR NovaLord
Nemesis
Level 104
God Stats
11W - 11L
1,481 SR
Queue Stats
396W - 418L
1,497 Elo+
Solo
Hou Yi
Hou Yi
MightyNina
Hou Yi
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
ToastedToby
Tiamat
Level 159
God Stats
8W - 7L
1,588 SR
Queue Stats
142W - 146L
1,585 Elo+
Party 2
Bacchus
Bacchus
YGGaara
Bacchus
Level 144
God Stats
0W - 2L
1,258 SR
Queue Stats
96W - 86L
1,538 Elo+
Party 1
Team Averages
Level 121
1,465 SR
1,520 Elo+

VS

Team Averages
Level 129
1,531 SR
1,471 Elo+
Scylla
Scylla
 
Scylla
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Azgrotth
Kumbhakarna
Level 143
God Stats
1W - 1L
1,168 SR
Queue Stats
124W - 118L
1,497 Elo+
Party 3
Chiron
Chiron
Dealog
Chiron
Level 158
God Stats
8W - 3L
1,727 SR
Queue Stats
65W - 72L
1,527 Elo+
Solo
Nu Wa
Nu Wa
Marky10
Nu Wa
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,275 Elo+
Solo
Gilgamesh
Gilgamesh
SabiShift
Gilgamesh
Level 124
God Stats
7W - 1L
1,762 SR
Queue Stats
13W - 7L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 5
7,824
711
4,328
12,500
6,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
LR NovaLord
Nemesis
13
0 / 3 / 6
7,059
642
4,543
8,712
4,447
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hou Yi
MightyNina
Hou Yi
14
2 / 3 / 3
7,939
722
6,792
8,599
3,067
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
14
3 / 3 / 7
8,225
748
12,622
8,313
5,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
YGGaara
Bacchus
13
6 / 4 / 4
8,499
773
7,402
9,736
6,606
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
1 / 2 / 8
7,660
696
4,776
7,318
2,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
Azgrotth
Kumbhakarna
14
1 / 2 / 13
8,834
803
2,737
8,622
5,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
Dealog
Chiron
17
5 / 1 / 9
9,508
864
10,016
7,297
3,180
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Nu Wa
Marky10
Nu Wa
15
6 / 4 / 10
10,127
921
13,271
7,564
2,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
SabiShift
Gilgamesh
15
4 / 3 / 9
8,823
802
7,796
10,856
7,691
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
66
12
Kills
17
17
Deaths
12
25
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
1
2
8
2.5
W
Kumbhakarna
Azgrotth
Kumbhakarna
1
2
13
3.75
L
1
4
5
0.88
W
Chiron
Dealog
Chiron
5
1
9
9.5
L
Nemesis
LR NovaLord
Nemesis
0
3
6
1
W
Nu Wa
Marky10
Nu Wa
6
4
10
2.75
L
Hou Yi
MightyNina
Hou Yi
2
3
3
1.17
W
Gilgamesh
SabiShift
Gilgamesh
4
3
9
2.83
L
Tiamat
3
3
7
2.17
L
Bacchus
YGGaara
Bacchus
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,687
Damage
38,596
47,860
Taken
41,657
26,261
Mitigated
22,532
9,969
Healing
11,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
4,776
363
0
2,420
7,318
2,932
111
5,069
2,067
23,677
0
W
Kumbhakarna
Azgrotth
Kumbhakarna
2,737
314
0
2,770
8,622
5,981
17
3,920
4,492
10,333
0
L
4,328
669
0
2,995
12,500
6,781
0
5,061
7,270
18,379
0
W
Chiron
Dealog
Chiron
10,016
4,660
1,085
2,160
7,297
3,180
548
4,413
2,700
0
44,699
L
Nemesis
LR NovaLord
Nemesis
4,543
779
0
889
8,712
4,447
0
2,929
5,691
0
21,425
W
Nu Wa
Marky10
Nu Wa
13,271
3,206
0
1,185
7,564
2,748
368
3,966
3,300
22,647
0
L
Hou Yi
MightyNina
Hou Yi
6,792
3,132
0
2,001
8,599
3,067
0
4,134
4,455
0
31,257
W
Gilgamesh
SabiShift
Gilgamesh
7,796
1,827
0
1,901
10,856
7,691
63
5,994
4,546
0
19,088
L
Tiamat
12,622
817
0
2,602
8,313
5,360
1
4,172
4,001
22,934
0
L
Bacchus
YGGaara
Bacchus
7,402
440
0
1,482
9,736
6,606
0
4,116
5,596
18,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,546
Gold Earned
44,952
210
Minions Killed
244
8
Camps Cleared
5
994,115
Distance Traveled
1,064,679
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,660
696
52
5
0
193,630
0
W
Kumbhakarna
8,834
803
11
1
1
238,712
3
L
Ymir
7,824
711
42
4
0
188,243
0
W
Chiron
9,508
864
113
10
3
216,376
2
L
Nemesis
7,059
642
36
3
1
226,171
0
W
Nu Wa
10,127
921
23
2
1
191,201
1
L
Hou Yi
7,939
722
66
6
3
188,492
0
W
Gilgamesh
8,823
802
45
4
0
224,760
1
L
Tiamat
8,225
748
31
3
3
202,905
1
L
Bacchus
8,499
773
35
3
1
188,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role