Player Matchup

Janus
Janus
Araag
Janus
Level 124
God Stats
2W - 2L
1,316 SR
Queue Stats
66W - 54L
1,608 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Ezazhel
Ah Muzen Cab
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 32L
1,574 Elo+
Party 1
Fafnir
Fafnir
amstress
Fafnir
Level 18
God Stats
5W - 0L
1,909 SR
Queue Stats
13W - 6L
1,693 Elo+
Party 1
Team Averages
Level 75
1,575 SR
1,625 Elo+

VS

Team Averages
Level 33
1,545 SR
1,724 Elo+
Athena
Athena
Amehanyaa
Athena
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 71L
1,697 Elo+
Party 2
Discordia
Discordia
HarukoHaruhara
Discordia
Level 16
God Stats
45W - 21L
1,635 SR
Queue Stats
103W - 66L
1,777 Elo+
Party 2
Bellona
Bellona
Yiasmath
Bellona
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 71L
1,697 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Araag
Janus
14
8 / 5 / 6
11,334
708
10,325
10,280
4,155
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
Ezazhel
Ah Muzen Cab
15
6 / 2 / 8
11,505
719
14,849
13,453
5,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fafnir
amstress
Fafnir
14
1 / 1 / 13
10,542
659
4,728
13,157
14,904
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Amehanyaa
Athena
15
5 / 2 / 2
11,504
719
9,990
17,112
19,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Discordia
HarukoHaruhara
Discordia
13
2 / 8 / 3
9,908
619
5,791
9,061
3,189
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
Yiasmath
Bellona
12
1 / 5 / 5
9,833
615
7,759
12,533
12,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
18
15
Kills
8
8
Deaths
15
27
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Athena
Amehanyaa
Athena
5
2
2
3
W
Janus
Araag
Janus
8
5
6
2.2
W
Ah Muzen Cab
Ezazhel
Ah Muzen Cab
6
2
8
5
L
Discordia
HarukoHaruhara
Discordia
2
8
3
0.44
L
Bellona
Yiasmath
Bellona
1
5
5
0.7
W
Fafnir
amstress
Fafnir
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,902
Damage
23,540
36,890
Taken
38,706
24,782
Mitigated
34,843
13,693
Healing
2,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Amehanyaa
Athena
9,990
2,832
0
843
17,112
19,248
0
6,517
10,595
43,472
0
W
Janus
Araag
Janus
10,325
928
0
1,567
10,280
4,155
198
5,178
4,977
42,137
0
W
Ah Muzen Cab
Ezazhel
Ah Muzen Cab
14,849
8,562
0
6,964
13,453
5,723
2,179
4,600
8,778
0
74,115
L
Discordia
HarukoHaruhara
Discordia
5,791
385
0
530
9,061
3,189
0
4,414
4,647
39,581
0
L
Bellona
Yiasmath
Bellona
7,759
1,972
0
1,384
12,533
12,406
0
4,216
8,317
0
33,822
W
Fafnir
amstress
Fafnir
4,728
1,409
686
4,476
13,157
14,904
157
6,342
6,665
10,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,381
Gold Earned
31,245
158
Minions Killed
172
0
Camps Cleared
0
854,898
Distance Traveled
838,021
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
11,504
719
60
4
0
314,005
1
W
Janus
11,334
708
58
4
0
271,718
1
W
Ah Muzen Cab
11,505
719
89
6
0
287,746
1
L
Discordia
9,908
619
68
4
0
257,268
3
L
Bellona
9,833
615
44
3
0
266,748
4
W
Fafnir
10,542
659
11
1
0
295,434
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role