Player Matchup

Sol
Sol
DRIPPING W3T
Sol
Level 138
God Stats
3W - 1L
1,280 SR
Queue Stats
1,119W - 424L
1,738 Elo+
Party 1
Chiron
Chiron
HeroeDemonLG
Chiron
Level 92
God Stats
16W - 10L
1,533 SR
Queue Stats
216W - 224L
1,520 Elo+
Solo
Gilgamesh
Gilgamesh
Iaan x
Gilgamesh
Level 160
God Stats
58W - 9L
1,784 SR
Queue Stats
1,266W - 173L
1,885 Elo+
Party 1
Terra
Terra
MrKorza
Terra
Level 160
God Stats
22W - 4L
1,888 SR
Queue Stats
275W - 73L
1,781 Elo+
Party 1
Sylvanus
Sylvanus
vKaeru
Sylvanus
Level 155
God Stats
27W - 2L
1,954 SR
Queue Stats
602W - 174L
1,808 Elo+
Party 1
Team Averages
Level 141
1,688 SR
1,746 Elo+

VS

Team Averages
Level 124
1,561 SR
1,557 Elo+
Neith
Neith
CarroFunebre
Neith
Level 78
God Stats
154W - 111L
1,671 SR
Queue Stats
575W - 587L
1,524 Elo+
Solo
Athena
Athena
Extrusy
Athena
Level 69
God Stats
12W - 9L
1,554 SR
Queue Stats
30W - 32L
1,542 Elo+
Party 2
Achilles
Achilles
Karachobraut
Achilles
Level 160
God Stats
1W - 4L
1,246 SR
Queue Stats
129W - 122L
1,620 Elo+
Party 2
Ne Zha
Ne Zha
King-of-Gods-95
Ne Zha
Level 160
God Stats
15W - 15L
1,699 SR
Queue Stats
262W - 291L
1,592 Elo+
Party 2
Tiamat
Tiamat
TheimmortalTurle
Tiamat
Level 154
God Stats
4W - 13L
1,633 SR
Queue Stats
35W - 40L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 1
8,755
876
12,059
7,794
3,226
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chiron
15
4 / 1 / 5
10,621
1,062
11,026
7,383
3,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
Iaan x
Gilgamesh
15
3 / 1 / 7
9,396
940
11,001
8,907
9,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Terra
MrKorza
Terra
15
0 / 0 / 11
9,959
996
12,499
9,423
9,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sylvanus
vKaeru
Sylvanus
15
2 / 0 / 8
10,193
1,019
9,815
8,443
10,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

295

VS

Team 2 Tickets

201

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 0
8,868
887
8,073
17,028
6,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
Extrusy
Athena
14
0 / 2 / 2
9,291
929
4,556
16,305
15,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Achilles
Karachobraut
Achilles
15
1 / 1 / 2
8,786
879
7,435
9,984
9,836
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
0 / 3 / 3
8,426
843
7,725
12,058
10,917
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 0 / 2
8,404
840
6,345
4,496
3,389
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
11
Kills
3
3
Deaths
11
32
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
2
1
1
2.5
L
Athena
Extrusy
Athena
0
2
2
0.5
W
Chiron
4
1
5
6.5
W
Gilgamesh
Iaan x
Gilgamesh
3
1
7
6.5
L
Achilles
Karachobraut
Achilles
1
1
2
2
L
0
3
3
0.5
W
Terra
MrKorza
Terra
0
0
11
5.5
L
1
0
2
2
W
Sylvanus
vKaeru
Sylvanus
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,400
Damage
34,134
41,950
Taken
59,871
37,255
Mitigated
45,797
23,745
Healing
3,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,073
3,867
0
1,453
17,028
6,321
0
9,791
7,137
0
34,611
W
12,059
3,487
0
2,143
7,794
3,226
0
2,993
4,801
32,602
0
L
Athena
Extrusy
Athena
4,556
1,107
0
1,010
16,305
15,334
0
9,755
6,475
8,267
0
W
Chiron
11,026
3,854
976
2,888
7,383
3,922
0
2,219
5,164
0
28,816
W
Gilgamesh
Iaan x
Gilgamesh
11,001
2,905
0
501
8,907
9,239
0
2,093
6,814
93
24,324
L
Achilles
Karachobraut
Achilles
7,435
174
0
795
9,984
9,836
0
6,482
3,402
0
15,003
L
7,725
336
0
202
12,058
10,917
0
5,292
6,691
0
29,194
W
Terra
MrKorza
Terra
12,499
979
4,105
2,581
9,423
9,901
0
1,512
7,267
25,908
0
L
6,345
629
0
373
4,496
3,389
0
3,146
1,333
16,812
0
W
Sylvanus
vKaeru
Sylvanus
9,815
1,818
5,962
4,589
8,443
10,967
0
2,084
6,359
21,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,924
Gold Earned
43,775
186
Minions Killed
188
6
Camps Cleared
6
916,132
Distance Traveled
871,439
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,868
887
89
9
2
149,817
0
W
Sol
8,755
876
45
5
0
166,435
0
L
Athena
9,291
929
20
2
1
182,431
0
W
Chiron
10,621
1,062
64
6
1
168,961
0
W
Gilgamesh
9,396
940
34
3
3
196,217
0
L
Achilles
8,786
879
19
2
1
204,388
0
L
Ne Zha
8,426
843
30
3
0
178,282
0
W
Terra
9,959
996
27
3
1
197,133
0
L
Tiamat
8,404
840
30
3
2
156,521
0
W
Sylvanus
10,193
1,019
16
2
1
187,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role