Player Matchup

Ares
Ares
Edgar-RAS
Ares
Level 28
God Stats
26W - 17L
1,500 SR
Queue Stats
147W - 148L
1,445 Elo+
Solo
Anhur
Anhur
GUAKAMOLE9733
Anhur
Level 7
God Stats
2W - 0L
1,747 SR
Queue Stats
8W - 6L
1,594 Elo+
Solo
Thanatos
Thanatos
eaglefire66
Thanatos
Level 13
God Stats
25W - 17L
1,500 SR
Queue Stats
1,155W - 1,118L
1,595 Elo+
Solo
Nox
Nox
knackige_Schelle
Nox
Level 18
God Stats
1W - 0L
1,309 SR
Queue Stats
68W - 58L
1,571 Elo+
Solo
Cu Chulainn
Cu Chulainn
sBlackRabiTs
Cu Chulainn
Level 28
God Stats
9W - 4L
1,513 SR
Queue Stats
97W - 110L
1,483 Elo+
Solo
Team Averages
Level 19
1,514 SR
1,537 Elo+

VS

Team Averages
Level 24
1,568 SR
1,542 Elo+
Tsukuyomi
Tsukuyomi
Adamdukb
Tsukuyomi
Level 28
God Stats
31W - 15L
1,516 SR
Queue Stats
216W - 164L
1,604 Elo+
Solo
Athena
Athena
NesyouZ
Athena
Level 27
God Stats
14W - 17L
1,394 SR
Queue Stats
149W - 150L
1,487 Elo+
Solo
Neith
Neith
TartarusSama
Neith
Level 8
God Stats
6W - 4L
1,738 SR
Queue Stats
16W - 17L
1,683 Elo+
Solo
Horus
Horus
billyb30
Horus
Level 29
God Stats
7W - 4L
1,694 SR
Queue Stats
137W - 149L
1,470 Elo+
Solo
Ra
Ra
lessive-concise
Ra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 130L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
5 / 3 / 15
11,182
466
14,200
22,906
23,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 5 / 7
11,135
464
13,169
14,776
6,623
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
eaglefire66
Thanatos
20
21 / 3 / 6
14,320
597
22,010
23,391
10,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
9 / 5 / 10
12,134
506
24,041
14,472
7,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
sBlackRabiTs
Cu Chulainn
16
4 / 5 / 12
10,398
433
11,173
16,858
13,320
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Adamdukb
Tsukuyomi
14
5 / 10 / 7
10,616
442
18,200
22,250
7,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Athena
NesyouZ
Athena
15
2 / 5 / 8
10,501
438
9,092
21,277
18,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

18
3 / 9 / 6
11,693
487
9,377
15,366
4,626
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Horus
billyb30
Horus
17
7 / 6 / 5
11,609
484
14,673
25,826
19,125
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
3 / 14 / 3
10,288
429
5,776
21,493
6,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
49
43
Kills
20
21
Deaths
44
50
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Adamdukb
Tsukuyomi
5
10
7
0.85
W
Ares
5
3
15
4.17
W
4
5
7
1.5
L
Athena
NesyouZ
Athena
2
5
8
1.2
L
3
9
6
0.67
L
Horus
billyb30
Horus
7
6
5
1.58
W
Thanatos
eaglefire66
Thanatos
21
3
6
8
W
9
5
10
2.8
L
3
14
3
0.32
W
Cu Chulainn
sBlackRabiTs
Cu Chulainn
4
5
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,593
Damage
57,118
92,403
Taken
106,212
61,072
Mitigated
56,573
39,035
Healing
25,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Adamdukb
Tsukuyomi
18,200
4,466
0
3,456
22,250
7,827
0
7,522
14,528
0
48,177
W
Ares
14,200
876
0
5,138
22,906
23,165
0
3,314
19,520
37,538
0
W
13,169
9,943
0
2,473
14,776
6,623
2,069
2,109
12,667
0
67,616
L
Athena
NesyouZ
Athena
9,092
2,821
0
2,678
21,277
18,057
212
7,950
13,241
33,423
0
L
9,377
3,923
0
2,561
15,366
4,626
551
5,150
10,136
0
67,750
L
Horus
billyb30
Horus
14,673
7,484
2,464
9,224
25,826
19,125
201
8,709
16,895
0
58,914
W
Thanatos
eaglefire66
Thanatos
22,010
10,127
621
25,325
23,391
10,912
212
3,239
20,026
0
111,785
W
24,041
1,061
0
1,953
14,472
7,052
935
4,287
10,021
81,358
0
L
5,776
1,040
846
4,086
21,493
6,938
273
10,109
10,924
47,655
0
W
Cu Chulainn
sBlackRabiTs
Cu Chulainn
11,173
1,826
1,030
2,495
16,858
13,320
234
1,533
15,301
7,582
32,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,169
Gold Earned
54,707
492
Minions Killed
407
0
Camps Cleared
0
2,261,097
Distance Traveled
2,080,897
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,616
442
66
3
0
459,415
5
W
Ares
11,182
466
28
1
0
471,202
1
W
Anhur
11,135
464
111
5
0
399,778
1
L
Athena
10,501
438
43
2
0
473,235
5
L
Neith
11,693
487
121
5
0
363,892
0
L
Horus
11,609
484
91
4
0
412,763
2
W
Thanatos
14,320
597
152
6
0
506,674
1
W
Nox
12,134
506
142
6
0
430,234
4
L
Ra
10,288
429
86
4
0
371,592
0
W
Cu Chulainn
10,398
433
59
2
0
453,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role