Player Matchup

Jing Wei
Jing Wei
MildLeaf
Jing Wei
Level 24
God Stats
6W - 12L
1,401 SR
Queue Stats
63W - 75L
1,508 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
XxSergio235xX
Ah Muzen Cab
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,364 Elo+
Solo
Danzaburou
Danzaburou
andy_jorgo
Danzaburou
Level 25
God Stats
50W - 34L
1,557 SR
Queue Stats
90W - 83L
1,445 Elo+
Solo
Raijin
Raijin
pavaRus
Raijin
Level 29
God Stats
0W - 4L
1,500 SR
Queue Stats
176W - 210L
1,395 Elo+
Solo
Bellona
Bellona
theundertaker59
Bellona
Level 23
God Stats
11W - 29L
1,244 SR
Queue Stats
395W - 419L
1,479 Elo+
Solo
Team Averages
Level 25
1,440 SR
1,438 Elo+

VS

Team Averages
Level 19
1,521 SR
1,443 Elo+
Neith
Neith
Cam161
Neith
Level 29
God Stats
5W - 9L
1,476 SR
Queue Stats
130W - 131L
1,444 Elo+
Party 1
Nemesis
Nemesis
LynxGaming27
Nemesis
Level 13
God Stats
14W - 16L
1,474 SR
Queue Stats
30W - 48L
1,346 Elo+
Party 1
Cthulhu
Cthulhu
godzila_493
Cthulhu
Level 25
God Stats
3W - 3L
1,450 SR
Queue Stats
49W - 32L
1,375 Elo+
Party 2
Thoth
Thoth
pro_overwatch6
Thoth
Level 20
God Stats
1W - 0L
1,641 SR
Queue Stats
28W - 17L
1,272 Elo+
Party 2
Sun Wukong
Sun Wukong
zPxbstxmper
Sun Wukong
Level 10
God Stats
5W - 3L
1,562 SR
Queue Stats
12W - 10L
1,779 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
MildLeaf
Jing Wei
14
2 / 1 / 2
8,543
949
5,201
8,749
3,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Muzen Cab
XxSergio235xX
Ah Muzen Cab
12
0 / 1 / 0
7,609
845
2,127
2,435
763
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Short Bow

Short Bow

+15%
Attack Speed

Danzaburou
andy_jorgo
Danzaburou
15
0 / 4 / 6
8,742
971
10,187
15,728
6,116
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Raijin
pavaRus
Raijin
15
4 / 7 / 2
9,497
1,055
18,245
18,261
6,763
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

14
1 / 5 / 4
8,751
972
8,347
18,159
12,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Team 1 Tickets

128

VS

Team 2 Tickets

326

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Cam161
Neith
16
3 / 1 / 10
9,612
1,068
16,978
8,811
3,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
LynxGaming27
Nemesis
14
0 / 4 / 8
8,381
931
7,443
8,219
6,087
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
godzila_493
Cthulhu
16
4 / 0 / 10
10,124
1,125
14,602
15,714
9,964
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
7 / 2 / 8
10,409
1,157
10,088
6,420
2,521
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
zPxbstxmper
Sun Wukong
16
4 / 0 / 8
10,224
1,136
10,918
9,812
11,774
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
62
7
Kills
18
18
Deaths
7
14
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Neith
Cam161
Neith
3
1
10
8
W
Nemesis
LynxGaming27
Nemesis
0
4
8
1
L
Jing Wei
MildLeaf
Jing Wei
2
1
2
3
L
Ah Muzen Cab
XxSergio235xX
Ah Muzen Cab
0
1
0
0
L
Danzaburou
andy_jorgo
Danzaburou
0
4
6
0.75
W
Cthulhu
godzila_493
Cthulhu
4
0
10
9
L
Raijin
pavaRus
Raijin
4
7
2
0.71
W
7
2
8
5.5
L
1
5
4
0.6
W
Sun Wukong
zPxbstxmper
Sun Wukong
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,107
Damage
60,029
63,332
Taken
48,976
28,822
Mitigated
34,202
5,512
Healing
13,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Cam161
Neith
16,978
10,127
433
3,047
8,811
3,856
0
3,495
5,316
0
36,634
W
Nemesis
LynxGaming27
Nemesis
7,443
3,035
0
995
8,219
6,087
0
3,115
5,104
0
9,525
L
Jing Wei
MildLeaf
Jing Wei
5,201
4,267
219
420
8,749
3,136
0
3,092
5,657
0
9,922
L
Ah Muzen Cab
XxSergio235xX
Ah Muzen Cab
2,127
599
0
95
2,435
763
0
1,475
960
0
6,833
L
Danzaburou
andy_jorgo
Danzaburou
10,187
3,739
588
1,502
15,728
6,116
0
5,930
9,798
0
22,433
W
Cthulhu
godzila_493
Cthulhu
14,602
1,507
219
6,191
15,714
9,964
0
5,693
10,021
28,673
0
L
Raijin
pavaRus
Raijin
18,245
3,177
172
1,617
18,261
6,763
0
7,753
10,508
41,313
0
W
10,088
1,814
903
1,016
6,420
2,521
0
2,310
4,110
20,999
0
L
8,347
3,727
0
899
18,159
12,044
0
6,440
11,719
0
14,642
W
Sun Wukong
zPxbstxmper
Sun Wukong
10,918
2,472
217
777
9,812
11,774
0
3,632
6,180
0
40,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,142
Gold Earned
48,750
128
Minions Killed
207
3
Camps Cleared
7
761,743
Distance Traveled
881,419
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,612
1,068
35
4
3
158,791
0
W
Nemesis
8,381
931
14
2
2
149,847
0
L
Jing Wei
8,543
949
15
2
0
192,940
0
L
Ah Muzen Cab
7,609
845
13
1
0
63,695
0
L
Danzaburou
8,742
971
33
4
2
161,846
2
W
Cthulhu
10,124
1,125
35
4
0
209,448
0
L
Raijin
9,497
1,055
54
6
1
154,229
0
W
Thoth
10,409
1,157
32
4
0
164,258
0
L
Bellona
8,751
972
13
1
0
189,033
1
W
Sun Wukong
10,224
1,136
91
10
2
199,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role