Player Matchup

Sun Wukong
Sun Wukong
ItsLOJ
Sun Wukong
Level 6
God Stats
1W - 3L
1,704 SR
Queue Stats
21W - 21L
1,418 Elo+
Solo
Neith
Neith
Misty_Vizions
Neith
Level 6
God Stats
3W - 4L
1,715 SR
Queue Stats
11W - 8L
1,331 Elo+
Solo
Mercury
Mercury
QERTZUIOP
Mercury
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 23L
1,276 Elo+
Solo
Persephone
Persephone
SerenityRose16
Persephone
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
168W - 167L
1,309 Elo+
Solo
Ymir
Ymir
ache96
Ymir
Level 4
God Stats
0W - 4L
1,278 SR
Queue Stats
1W - 4L
1,438 Elo+
Solo
Team Averages
Level 10
1,539 SR
1,354 Elo+

VS

Team Averages
Level 17
1,408 SR
1,346 Elo+
Bellona
Bellona
Mr_Foxy101
Bellona
Level 18
God Stats
3W - 1L
1,463 SR
Queue Stats
87W - 65L
1,451 Elo+
Solo
Ymir
Ymir
SavagePatchKyd
Ymir
Level 10
God Stats
21W - 22L
1,326 SR
Queue Stats
179W - 191L
1,180 Elo+
Solo
Freya
Freya
Str8Finessin304
Freya
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
159W - 152L
1,380 Elo+
Solo
Neith
Neith
kelesiia
Neith
Level 17
God Stats
56W - 75L
1,411 SR
Queue Stats
226W - 275L
1,307 Elo+
Solo
Fenrir
Fenrir
kreig_wolf240999
Fenrir
Level 14
God Stats
11W - 6L
1,340 SR
Queue Stats
19W - 12L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ItsLOJ
Sun Wukong
16
7 / 7 / 2
12,046
1,095
14,762
18,105
14,863
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 7 / 2
9,783
889
5,549
13,246
4,866
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
QERTZUIOP
Mercury
16
0 / 13 / 3
9,826
893
6,203
16,708
5,625
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Persephone
SerenityRose16
Persephone
15
2 / 6 / 1
10,177
925
11,632
11,897
3,657
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
ache96
Ymir
16
0 / 4 / 2
9,796
891
3,179
11,465
10,508
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

79

VS

Team 2 Tickets

292

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Mr_Foxy101
Bellona
18
5 / 1 / 19
12,110
1,101
15,026
7,735
5,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
3 / 3 / 15
11,359
1,033
6,260
12,037
9,785
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
4 / 1 / 16
12,094
1,099
10,552
8,334
5,023
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
kelesiia
Neith
17
5 / 0 / 8
10,795
981
4,477
5,955
2,230
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
20 / 4 / 12
13,954
1,269
28,162
13,112
8,117
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
107
9
Kills
37
37
Deaths
9
10
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
ItsLOJ
Sun Wukong
7
7
2
1.14
L
0
7
2
0.14
W
Bellona
Mr_Foxy101
Bellona
5
1
19
14.5
L
Mercury
QERTZUIOP
Mercury
0
13
3
0.12
W
3
3
15
3.5
L
Persephone
SerenityRose16
Persephone
2
6
1
0.42
W
4
1
16
12
L
Ymir
ache96
Ymir
0
4
2
0.25
W
Neith
kelesiia
Neith
5
0
8
9
W
20
4
12
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,325
Damage
64,477
71,421
Taken
47,173
39,519
Mitigated
30,935
3,786
Healing
10,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
ItsLOJ
Sun Wukong
14,762
4,034
0
1,857
18,105
14,863
0
5,189
12,916
0
33,869
L
5,549
3,524
0
414
13,246
4,866
0
1,140
12,106
0
21,800
W
Bellona
Mr_Foxy101
Bellona
15,026
9,325
0
2,210
7,735
5,780
0
2,063
5,650
31
24,817
L
Mercury
QERTZUIOP
Mercury
6,203
2,866
0
0
16,708
5,625
0
2,590
14,118
0
17,786
W
6,260
1,338
0
1,390
12,037
9,785
0
4,585
7,452
17,734
0
L
Persephone
SerenityRose16
Persephone
11,632
1,358
196
1,319
11,897
3,657
0
3,252
8,642
21,271
0
W
10,552
4,562
1,103
4,377
8,334
5,023
0
2,380
5,954
29,303
0
L
Ymir
ache96
Ymir
3,179
0
0
0
11,465
10,508
0
4,672
6,793
17,324
0
W
Neith
kelesiia
Neith
4,477
1,367
0
596
5,955
2,230
0
2,873
3,082
0
13,222
W
28,162
10,460
0
652
13,112
8,117
0
2,910
10,202
0
38,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,628
Gold Earned
60,312
149
Minions Killed
137
6
Camps Cleared
3
972,837
Distance Traveled
1,034,250
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
12,046
1,095
41
4
1
212,650
3
L
Neith
9,783
889
25
2
3
185,761
0
W
Bellona
12,110
1,101
26
2
1
241,337
1
L
Mercury
9,826
893
16
1
1
206,372
3
W
Ymir
11,359
1,033
29
3
0
166,770
0
L
Persephone
10,177
925
17
2
0
211,609
1
W
Freya
12,094
1,099
42
4
0
191,881
0
L
Ymir
9,796
891
50
5
1
156,445
0
W
Neith
10,795
981
19
2
0
210,203
0
W
Fenrir
13,954
1,269
21
2
2
224,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role