Player Matchup

Discordia
Discordia
Brasileirodeluto
Discordia
Level 23
God Stats
3W - 3L
1,454 SR
Queue Stats
4W - 4L
1,383 Elo+
Solo
Fenrir
Fenrir
King_Luuke
Fenrir
Level 30
God Stats
10W - 15L
1,399 SR
Queue Stats
267W - 304L
1,496 Elo+
Solo
Yemoja
Yemoja
Luveck
Yemoja
Level 18
God Stats
11W - 8L
1,261 SR
Queue Stats
69W - 73L
1,323 Elo+
Solo
Neith
Neith
VenusMS
Neith
Level 14
God Stats
2W - 8L
1,524 SR
Queue Stats
40W - 37L
1,440 Elo+
Solo
Odin
Odin
dacaixaST
Odin
Level 12
God Stats
5W - 6L
1,500 SR
Queue Stats
309W - 351L
1,288 Elo+
Solo
Team Averages
Level 19
1,427 SR
1,386 Elo+

VS

Team Averages
Level 13
1,433 SR
1,576 Elo+
Athena
Athena
Agente Vai
Athena
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,696 Elo+
Party 1
Anhur
Anhur
ElChuate
Anhur
Level 4
God Stats
5W - 1L
1,500 SR
Queue Stats
16W - 6L
1,845 Elo+
Solo
Bellona
Bellona
HaizEnd
Bellona
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 30L
1,371 Elo+
Solo
Neith
Neith
PedroGusRN
Neith
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
skate0276
Ao Kuang
Level 28
God Stats
8W - 10L
1,167 SR
Queue Stats
89W - 81L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
20
5 / 13 / 7
15,005
517
24,998
20,708
7,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
King_Luuke
Fenrir
20
8 / 11 / 3
15,188
524
10,676
30,279
13,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
Luveck
Yemoja
15
1 / 10 / 16
12,133
418
8,133
25,736
18,094
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
VenusMS
Neith
20
14 / 8 / 3
17,498
603
23,589
24,839
10,466
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odin
16
0 / 10 / 6
11,847
409
8,493
27,947
28,747
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Agente Vai
Athena
8
0 / 3 / 1
9,431
325
1,404
6,001
2,644
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
ElChuate
Anhur
20
33 / 7 / 4
24,424
842
60,986
40,009
18,159
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
HaizEnd
Bellona
20
6 / 5 / 15
14,761
509
16,365
23,590
21,014
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
8
0 / 5 / 1
9,600
331
2,400
4,818
1,110
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
skate0276
Ao Kuang
20
11 / 8 / 17
16,967
585
20,972
31,304
15,871
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
88
28
Kills
50
52
Deaths
28
35
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Athena
Agente Vai
Athena
0
3
1
0.17
L
Discordia
5
13
7
0.65
W
Anhur
ElChuate
Anhur
33
7
4
5
W
Bellona
HaizEnd
Bellona
6
5
15
2.7
L
Fenrir
King_Luuke
Fenrir
8
11
3
0.86
L
Yemoja
Luveck
Yemoja
1
10
16
0.9
W
Neith
0
5
1
0.1
L
Neith
VenusMS
Neith
14
8
3
1.94
L
Odin
0
10
6
0.3
W
Ao Kuang
skate0276
Ao Kuang
11
8
17
2.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,889
Damage
102,127
129,509
Taken
105,722
78,413
Mitigated
58,798
28,112
Healing
38,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Agente Vai
Athena
1,404
331
0
0
6,001
2,644
0
525
5,436
5,043
0
L
Discordia
24,998
1,015
190
2,729
20,708
7,290
281
2,698
18,010
70,271
0
W
Anhur
ElChuate
Anhur
60,986
47,723
0
19,360
40,009
18,159
8,840
15,537
23,742
0
192,250
W
Bellona
HaizEnd
Bellona
16,365
4,786
777
4,041
23,590
21,014
1,581
5,797
17,535
0
58,068
L
Fenrir
King_Luuke
Fenrir
10,676
1,712
0
9,640
30,279
13,816
0
3,807
26,472
0
86,262
L
Yemoja
Luveck
Yemoja
8,133
2,246
5,068
3,218
25,736
18,094
789
4,745
20,991
20,475
0
W
Neith
2,400
1,025
0
537
4,818
1,110
0
308
4,470
0
13,774
L
Neith
VenusMS
Neith
23,589
14,629
0
6,357
24,839
10,466
7,032
4,408
20,431
0
156,016
L
Odin
8,493
3,116
0
910
27,947
28,747
0
6,023
21,924
0
46,180
W
Ao Kuang
skate0276
Ao Kuang
20,972
6,628
0
13,835
31,304
15,871
3,102
9,992
21,040
123,068
13,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,671
Gold Earned
75,183
564
Minions Killed
479
0
Camps Cleared
0
2,285,624
Distance Traveled
1,948,146
29
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,431
325
3
0
0
171,594
0
L
Discordia
15,005
517
101
3
0
486,364
7
W
Anhur
24,424
842
251
9
0
499,409
6
W
Bellona
14,761
509
66
2
0
569,639
3
L
Fenrir
15,188
524
112
4
0
513,937
1
L
Yemoja
12,133
418
20
1
0
437,377
14
W
Neith
9,600
331
22
1
0
175,395
1
L
Neith
17,498
603
258
9
0
389,128
1
L
Odin
11,847
409
73
3
0
458,818
6
W
Ao Kuang
16,967
585
137
5
0
532,109
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role