Player Matchup

Gilgamesh
Gilgamesh
DPSTrademark
Gilgamesh
Level 28
God Stats
5W - 6L
1,841 SR
Queue Stats
70W - 100L
1,426 Elo+
Party 1
Izanami
Izanami
NH Frenchie
Izanami
Level 26
God Stats
31W - 36L
1,686 SR
Queue Stats
67W - 75L
1,456 Elo+
Party 1
Thanatos
Thanatos
NH Spunky
Thanatos
Level 28
God Stats
3W - 1L
1,781 SR
Queue Stats
22W - 12L
1,692 Elo+
Party 1
Terra
Terra
blackninja094
Terra
Level 44
God Stats
10W - 7L
1,706 SR
Queue Stats
103W - 166L
1,429 Elo+
Party 1
Anhur
Anhur
socron96
Anhur
Level 104
God Stats
5W - 9L
1,500 SR
Queue Stats
318W - 300L
1,459 Elo+
Solo
Team Averages
Level 46
1,703 SR
1,493 Elo+

VS

Team Averages
Level 83
1,536 SR
1,476 Elo+
Thoth
Thoth
 
Thoth
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
UsmanAj420
Izanami
Level 101
God Stats
18W - 13L
1,493 SR
Queue Stats
422W - 407L
1,403 Elo+
Party 2
Hera
Hera
codesg25
Hera
Level 70
God Stats
3W - 2L
1,685 SR
Queue Stats
356W - 340L
1,500 Elo+
Solo
Thanatos
Thanatos
i-Hitman-092
Thanatos
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 17L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DPSTrademark
Gilgamesh
11
1 / 2 / 0
5,980
598
2,825
4,510
1,682
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
NH Frenchie
Izanami
8
2 / 4 / 1
5,297
530
830
6,745
1,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
NH Spunky
Thanatos
9
2 / 3 / 2
6,027
603
5,058
8,532
2,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

7
0 / 5 / 1
4,603
460
1,187
7,570
3,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anhur
socron96
Anhur
8
0 / 2 / 1
4,931
493
1,447
4,478
959
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
11
1 / 1 / 1
6,072
607
1,435
3,624
1,334
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ymir
 
Ymir
8
1 / 0 / 7
5,559
556
2,244
5,162
2,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
UsmanAj420
Izanami
11
5 / 1 / 2
6,468
647
4,815
4,147
984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Hera
12
5 / 1 / 2
6,615
662
4,980
3,306
849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
i-Hitman-092
Thanatos
11
4 / 2 / 4
6,104
610
5,225
7,561
2,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
5
Kills
16
16
Deaths
5
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
1
1
1
1.5
W
Ymir
 
Ymir
1
0
7
4.5
L
Gilgamesh
DPSTrademark
Gilgamesh
1
2
0
0.5
L
Izanami
NH Frenchie
Izanami
2
4
1
0.63
L
Thanatos
NH Spunky
Thanatos
2
3
2
1
W
Izanami
UsmanAj420
Izanami
5
1
2
6
L
0
5
1
0.1
W
Hera
5
1
2
6
W
Thanatos
i-Hitman-092
Thanatos
4
2
4
3
L
Anhur
socron96
Anhur
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,347
Damage
18,699
31,835
Taken
23,800
10,313
Mitigated
7,716
9,719
Healing
11,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
1,435
140
0
1,328
3,624
1,334
120
0
3,624
34,585
0
W
Ymir
 
Ymir
2,244
281
0
2,160
5,162
2,164
33
566
4,596
10,381
0
L
Gilgamesh
DPSTrademark
Gilgamesh
2,825
680
0
346
4,510
1,682
315
1,435
3,075
0
32,709
L
Izanami
NH Frenchie
Izanami
830
447
0
1,617
6,745
1,783
104
3,151
3,350
0
17,987
L
Thanatos
NH Spunky
Thanatos
5,058
2,613
0
4,367
8,532
2,156
0
1,286
7,244
0
34,207
W
Izanami
UsmanAj420
Izanami
4,815
3,244
0
2,418
4,147
984
267
572
3,575
0
41,173
L
1,187
411
324
1,893
7,570
3,733
0
1,913
5,617
8,817
0
W
Hera
4,980
1,035
0
1,279
3,306
849
72
49
3,257
40,326
0
W
Thanatos
i-Hitman-092
Thanatos
5,225
2,074
0
4,677
7,561
2,385
91
0
7,561
0
28,336
L
Anhur
socron96
Anhur
1,447
651
0
1,172
4,478
959
0
588
3,890
0
22,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,838
Gold Earned
30,818
258
Minions Killed
344
0
Camps Cleared
0
890,987
Distance Traveled
914,923
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
6,072
607
76
8
0
162,247
1
W
Ymir
5,559
556
23
2
0
190,742
4
L
Gilgamesh
5,980
598
78
8
0
193,962
1
L
Izanami
5,297
530
37
4
0
164,401
0
L
Thanatos
6,027
603
73
7
0
181,232
1
W
Izanami
6,468
647
91
9
0
169,306
2
L
Terra
4,603
460
17
2
0
186,741
1
W
Hera
6,615
662
90
9
0
191,523
5
W
Thanatos
6,104
610
64
6
0
201,105
1
L
Anhur
4,931
493
53
5
0
164,651
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role