Player Matchup

Geb
Geb
FireDevil XD669
Geb
Level 12
God Stats
5W - 10L
1,486 SR
Queue Stats
10W - 15L
1,441 Elo+
Party 1
Aphrodite
Aphrodite
GoodGiirll
Aphrodite
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
OngoGablogian77
Chronos
Level 24
God Stats
1W - 0L
1,635 SR
Queue Stats
35W - 52L
1,274 Elo+
Solo
Hercules
Hercules
Swavid
Hercules
Level 17
God Stats
7W - 9L
1,025 SR
Queue Stats
66W - 72L
1,309 Elo+
Solo
Da Ji
Da Ji
losttiup
Da Ji
Level 8
God Stats
5W - 11L
1,138 SR
Queue Stats
8W - 15L
1,372 Elo+
Party 1
Team Averages
Level 16
1,357 SR
1,379 Elo+

VS

Team Averages
Level 17
1,372 SR
1,284 Elo+
Anhur
Anhur
Boubouhmomo
Anhur
Level 4
God Stats
0W - 1L
1,241 SR
Queue Stats
1W - 3L
1,275 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Mil_Bills
Ah Muzen Cab
Level 25
God Stats
1W - 8L
1,374 SR
Queue Stats
9W - 22L
1,109 Elo+
Party 2
Sylvanus
Sylvanus
TeeganJames
Sylvanus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,211 Elo+
Solo
Kukulkan
Kukulkan
TheDarkDoodad
Kukulkan
Level 22
God Stats
0W - 2L
1,259 SR
Queue Stats
3W - 6L
1,410 Elo+
Solo
Scylla
Scylla
UltraGioberto
Scylla
Level 27
God Stats
35W - 37L
1,488 SR
Queue Stats
80W - 84L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 6 / 22
14,311
954
17,116
27,922
30,920
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
GoodGiirll
Aphrodite
20
5 / 5 / 22
15,426
1,028
18,257
29,254
21,558
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
3 / 8 / 18
14,314
954
19,350
21,883
9,670
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
Swavid
Hercules
20
5 / 3 / 14
15,005
1,000
12,502
28,331
32,831
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Da Ji
losttiup
Da Ji
20
16 / 15 / 9
17,533
1,169
30,844
29,358
11,746
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

3

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 12 / 16
13,117
874
2,848
17,050
6,143
Ah Muzen Cab
Mil_Bills
Ah Muzen Cab
20
6 / 4 / 20
16,388
1,093
38,581
24,707
9,808
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sylvanus
TeeganJames
Sylvanus
20
0 / 4 / 10
12,809
854
2,265
16,989
17,053
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
TheDarkDoodad
Kukulkan
20
16 / 4 / 14
18,258
1,217
41,392
14,604
5,335
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
14 / 10 / 13
17,286
1,152
40,032
30,651
9,525
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
109
34
Kills
36
37
Deaths
34
85
Assists
73
Player
Kills
Deaths
Assists
KDA
L
0
12
16
0.67
W
5
6
22
2.67
W
Aphrodite
GoodGiirll
Aphrodite
5
5
22
3.2
L
Ah Muzen Cab
Mil_Bills
Ah Muzen Cab
6
4
20
4
W
3
8
18
1.5
W
Hercules
Swavid
Hercules
5
3
14
4
L
Sylvanus
TeeganJames
Sylvanus
0
4
10
1.25
L
Kukulkan
TheDarkDoodad
Kukulkan
16
4
14
5.75
L
14
10
13
2.05
W
Da Ji
losttiup
Da Ji
16
15
9
1.37

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,069
Damage
125,118
136,748
Taken
104,001
106,725
Mitigated
47,864
35,665
Healing
21,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,848
1,232
0
0
17,050
6,143
0
10,064
6,986
0
6,348
W
17,116
1,689
0
0
27,922
30,920
0
17,265
9,691
37,940
0
W
Aphrodite
GoodGiirll
Aphrodite
18,257
5,519
10,781
13,217
29,254
21,558
0
22,205
7,049
50,403
0
L
Ah Muzen Cab
Mil_Bills
Ah Muzen Cab
38,581
31,671
0
8,673
24,707
9,808
0
15,266
9,441
0
73,851
W
19,350
8,568
0
2,768
21,883
9,670
0
9,799
12,084
49,429
0
W
Hercules
Swavid
Hercules
12,502
829
0
7,529
28,331
32,831
0
14,506
13,825
0
54,308
L
Sylvanus
TeeganJames
Sylvanus
2,265
1,452
746
929
16,989
17,053
0
11,475
5,514
11,957
0
L
Kukulkan
TheDarkDoodad
Kukulkan
41,392
3,762
0
755
14,604
5,335
0
4,916
9,688
82,411
0
L
40,032
9,005
0
10,013
30,651
9,525
0
13,002
17,649
75,353
0
W
Da Ji
losttiup
Da Ji
30,844
9,377
0
1,370
29,358
11,746
0
19,914
9,444
0
43,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,589
Gold Earned
77,858
329
Minions Killed
298
7
Camps Cleared
2
1,356,318
Distance Traveled
1,177,926
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
13,117
874
3
0
0
167,955
0
W
Geb
14,311
954
45
3
2
318,747
0
W
Aphrodite
15,426
1,028
79
5
0
271,612
0
L
Ah Muzen Cab
16,388
1,093
66
4
2
235,062
0
W
Chronos
14,314
954
58
4
1
235,953
0
W
Hercules
15,005
1,000
117
8
0
313,858
1
L
Sylvanus
12,809
854
17
1
0
226,898
0
L
Kukulkan
18,258
1,217
111
7
0
289,330
0
L
Scylla
17,286
1,152
101
7
0
258,681
0
W
Da Ji
17,533
1,169
30
2
4
216,148
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role