Player Matchup

Tiamat
Tiamat
Defaultsilence
Tiamat
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
Mungus18
Khepri
Level 29
God Stats
7W - 3L
1,653 SR
Queue Stats
56W - 76L
1,457 Elo+
Party 1
Fenrir
Fenrir
madmaxsss
Fenrir
Level 126
God Stats
3W - 2L
1,364 SR
Queue Stats
45W - 37L
1,524 Elo+
Party 1
Team Averages
Level 80
1,506 SR
1,494 Elo+

VS

Team Averages
Level 51
1,506 SR
1,503 Elo+
Sylvanus
Sylvanus
Ha1fdanV2
Sylvanus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,739 Elo+
Party 2
Sun Wukong
Sun Wukong
WeeWeeMorian
Sun Wukong
Level 76
God Stats
1W - 3L
1,500 SR
Queue Stats
36W - 39L
1,647 Elo+
Party 2
Chang'e
Chang'e
alvaro120
Chang'e
Level 61
God Stats
3W - 4L
1,519 SR
Queue Stats
17W - 28L
1,122 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 0 / 7
8,581
780
12,132
4,409
4,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
Mungus18
Khepri
11
2 / 0 / 13
8,524
775
3,327
3,796
2,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fenrir
madmaxsss
Fenrir
12
6 / 0 / 9
8,438
767
10,727
8,251
3,499
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Ha1fdanV2
Sylvanus
6
0 / 6 / 0
5,889
535
2,639
10,337
4,328
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
WeeWeeMorian
Sun Wukong
10
0 / 5 / 0
6,626
602
5,756
11,997
5,547
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
alvaro120
Chang'e
10
0 / 5 / 0
6,435
585
3,892
10,079
3,282
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
0
16
Kills
0
0
Deaths
16
29
Assists
0
Player
Kills
Deaths
Assists
KDA
W
8
0
7
11.5
L
Sylvanus
Ha1fdanV2
Sylvanus
0
6
0
0
W
Khepri
Mungus18
Khepri
2
0
13
8.5
L
Sun Wukong
WeeWeeMorian
Sun Wukong
0
5
0
0
L
Chang'e
alvaro120
Chang'e
0
5
0
0
W
Fenrir
madmaxsss
Fenrir
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,186
Damage
12,287
16,456
Taken
32,413
10,205
Mitigated
13,157
6,916
Healing
7,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,132
784
0
2,728
4,409
4,099
379
1,580
2,829
38,284
0
L
Sylvanus
Ha1fdanV2
Sylvanus
2,639
844
298
959
10,337
4,328
0
3,610
6,631
6,543
0
W
Khepri
Mungus18
Khepri
3,327
349
0
1,158
3,796
2,607
320
1,693
2,103
13,419
0
L
Sun Wukong
WeeWeeMorian
Sun Wukong
5,756
1,042
0
2,690
11,997
5,547
0
6,532
5,159
0
27,180
L
Chang'e
alvaro120
Chang'e
3,892
178
890
2,723
10,079
3,282
0
4,760
5,056
21,597
0
W
Fenrir
madmaxsss
Fenrir
10,727
1,759
0
3,030
8,251
3,499
350
3,252
4,929
0
30,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,543
Gold Earned
18,950
124
Minions Killed
107
0
Camps Cleared
0
653,584
Distance Traveled
497,582
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,581
780
66
6
0
220,169
0
L
Sylvanus
5,889
535
8
1
0
113,898
0
W
Khepri
8,524
775
14
1
0
214,669
0
L
Sun Wukong
6,626
602
67
6
0
194,527
3
L
Chang'e
6,435
585
32
3
0
189,157
3
W
Fenrir
8,438
767
44
4
0
218,746
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role