Player Matchup

Cthulhu
Cthulhu
ACIDIC DRiPP 01
Cthulhu
Level 117
God Stats
33W - 20L
1,488 SR
Queue Stats
185W - 185L
1,466 Elo+
Party 2
He Bo
He Bo
INS8NE187VELAJR
He Bo
Level 124
God Stats
1W - 0L
1,194 SR
Queue Stats
195W - 171L
1,544 Elo+
Party 2
Neith
Neith
lBanish
Neith
Level 27
God Stats
10W - 4L
1,585 SR
Queue Stats
35W - 29L
1,496 Elo+
Party 2
Team Averages
Level 89
1,422 SR
1,502 Elo+

VS

Team Averages
Level 29
1,537 SR
1,338 Elo+
Kukulkan
Kukulkan
DakNez420
Kukulkan
Level 47
God Stats
52W - 44L
1,668 SR
Queue Stats
179W - 245L
1,437 Elo+
Party 1
Gilgamesh
Gilgamesh
Lack_Of_Emotions
Gilgamesh
Level 27
God Stats
6W - 9L
1,443 SR
Queue Stats
72W - 85L
1,294 Elo+
Party 1
Pele
Pele
kingsero97
Pele
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 37L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 11
10,508
701
7,986
9,270
8,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
6 / 2 / 7
10,471
698
9,453
6,971
2,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
lBanish
Neith
15
8 / 2 / 9
11,218
748
10,803
6,948
2,888
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DakNez420
Kukulkan
13
3 / 5 / 1
9,706
647
7,961
9,358
3,349
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
11
1 / 6 / 2
9,087
606
5,448
14,046
7,372
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
0 / 7 / 2
8,279
552
1,186
10,427
3,105
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
18
Kills
4
4
Deaths
18
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
0
11
9.5
L
Kukulkan
DakNez420
Kukulkan
3
5
1
0.7
W
6
2
7
4.75
L
Gilgamesh
1
6
2
0.33
L
0
7
2
0.14
W
Neith
lBanish
Neith
8
2
9
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,242
Damage
14,595
23,189
Taken
33,831
14,253
Mitigated
13,826
5,349
Healing
1,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,986
144
1,452
2,216
9,270
8,868
583
3,923
5,347
38,702
0
L
Kukulkan
DakNez420
Kukulkan
7,961
438
0
77
9,358
3,349
174
5,279
3,632
41,113
0
W
9,453
121
0
680
6,971
2,497
1,031
2,518
4,453
43,625
0
L
Gilgamesh
5,448
916
159
344
14,046
7,372
388
6,385
7,191
0
25,985
L
1,186
237
0
1,042
10,427
3,105
504
4,627
5,569
0
18,762
W
Neith
lBanish
Neith
10,803
5,099
0
1,001
6,948
2,888
758
1,840
5,108
0
38,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,197
Gold Earned
27,072
167
Minions Killed
147
0
Camps Cleared
0
842,379
Distance Traveled
762,251
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,508
701
43
3
0
333,638
2
L
Kukulkan
9,706
647
84
6
0
242,774
0
W
He Bo
10,471
698
59
4
0
258,265
1
L
Gilgamesh
9,087
606
33
2
0
264,075
1
L
Pele
8,279
552
30
2
0
255,402
2
W
Neith
11,218
748
65
4
0
250,476
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role