Player Matchup

Ares
Ares
Drobins12000
Ares
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 53L
1,480 Elo+
Solo
Ullr
Ullr
HeyBishette
Ullr
Level 22
God Stats
32W - 13L
1,624 SR
Queue Stats
154W - 77L
1,592 Elo+
Solo
Gilgamesh
Gilgamesh
LeReQUeZz
Gilgamesh
Level 29
God Stats
3W - 3L
1,768 SR
Queue Stats
29W - 26L
1,687 Elo+
Solo
Ymir
Ymir
Senor-Hoolio666
Ymir
Level 17
God Stats
26W - 17L
1,600 SR
Queue Stats
221W - 163L
1,511 Elo+
Solo
Ra
Ra
Spilner_93
Ra
Level 17
God Stats
4W - 2L
1,624 SR
Queue Stats
100W - 98L
1,556 Elo+
Solo
Team Averages
Level 19
1,623 SR
1,565 Elo+

VS

Team Averages
Level 23
1,536 SR
1,508 Elo+
Ymir
Ymir
DeadlyAsBanana
Ymir
Level 17
God Stats
0W - 7L
1,191 SR
Queue Stats
102W - 104L
1,463 Elo+
Solo
Apollo
Apollo
GaziHalcebeg
Apollo
Level 24
God Stats
1W - 1L
1,861 SR
Queue Stats
63W - 59L
1,530 Elo+
Solo
Thoth
Thoth
Jimmy_1020
Thoth
Level 24
God Stats
5W - 16L
1,415 SR
Queue Stats
83W - 92L
1,471 Elo+
Solo
Nemesis
Nemesis
KlaraHimmel97
Nemesis
Level 24
God Stats
18W - 6L
1,711 SR
Queue Stats
198W - 64L
1,567 Elo+
Solo
Sun Wukong
Sun Wukong
Studnaffson11
Sun Wukong
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 57L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 10
9,365
493
5,376
14,994
11,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
8 / 1 / 0
12,003
632
10,985
9,064
3,567
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
LeReQUeZz
Gilgamesh
15
3 / 5 / 7
9,739
513
7,041
17,170
6,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
4 / 3 / 5
10,144
534
12,048
13,985
12,248
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
4 / 4 / 7
11,125
586
11,464
10,950
4,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 6
7,871
414
8,829
14,859
10,982
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
17
5 / 4 / 2
11,172
588
5,538
11,925
4,088
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thoth
14
3 / 6 / 2
9,163
482
7,097
10,484
3,688
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
19
10 / 1 / 3
11,752
619
12,039
15,508
7,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
Studnaffson11
Sun Wukong
14
0 / 3 / 6
8,638
455
7,585
15,457
11,115
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
38
21
Kills
19
19
Deaths
21
29
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
7
6
0.57
W
2
6
10
1.17
L
Apollo
5
4
2
1.5
W
8
1
0
8
L
Thoth
3
6
2
0.67
L
Nemesis
10
1
3
11.5
W
Gilgamesh
LeReQUeZz
Gilgamesh
3
5
7
1.3
W
4
3
5
2.17
W
4
4
7
1.88
L
Sun Wukong
Studnaffson11
Sun Wukong
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,914
Damage
41,088
66,163
Taken
68,233
38,639
Mitigated
37,491
15,248
Healing
9,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,829
1,627
347
1,377
14,859
10,982
0
6,543
8,151
27,274
0
W
5,376
1,022
0
986
14,994
11,945
37
6,178
8,626
22,179
0
L
Apollo
5,538
3,563
0
3,534
11,925
4,088
1,280
2,376
9,509
0
78,880
W
10,985
5,694
0
1,075
9,064
3,567
2,062
1,090
7,974
0
98,419
L
Thoth
7,097
772
0
794
10,484
3,688
654
5,840
4,438
51,885
0
L
Nemesis
12,039
6,937
0
2,466
15,508
7,618
0
3,962
11,480
0
95,835
W
Gilgamesh
LeReQUeZz
Gilgamesh
7,041
1,673
0
4,164
17,170
6,377
815
1,493
15,598
0
68,277
W
12,048
3,881
238
2,241
13,985
12,248
0
1,537
12,405
53,812
0
W
11,464
1,471
1,677
4,867
10,950
4,502
1,115
5,612
5,099
68,147
0
L
Sun Wukong
Studnaffson11
Sun Wukong
7,585
1,698
0
1,354
15,457
11,115
0
9,950
5,322
0
44,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,376
Gold Earned
48,596
539
Minions Killed
523
0
Camps Cleared
0
1,819,586
Distance Traveled
1,799,805
19
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,871
414
37
2
0
343,330
2
W
Ares
9,365
493
21
1
0
377,224
1
L
Apollo
11,172
588
149
8
0
365,286
5
W
Ullr
12,003
632
183
10
0
347,674
7
L
Thoth
9,163
482
102
5
0
330,408
9
L
Nemesis
11,752
619
155
8
0
444,810
4
W
Gilgamesh
9,739
513
103
5
0
356,121
2
W
Ymir
10,144
534
94
5
0
360,541
4
W
Ra
11,125
586
138
7
0
378,026
5
L
Sun Wukong
8,638
455
80
4
0
315,971
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role