Player Matchup

Chang'e
Chang'e
CalRobs
Chang'e
Level 126
God Stats
4W - 3L
1,500 SR
Queue Stats
281W - 219L
1,683 Elo+
Party 2
Sobek
Sobek
Dadson 96
Sobek
Level 144
God Stats
7W - 5L
1,538 SR
Queue Stats
306W - 277L
1,612 Elo+
Party 2
Cernunnos
Cernunnos
General Gog
Cernunnos
Level 129
God Stats
7W - 5L
1,500 SR
Queue Stats
344W - 262L
1,659 Elo+
Party 2
King Arthur
King Arthur
HodgeDog95
King Arthur
Level 104
God Stats
29W - 12L
1,712 SR
Queue Stats
364W - 284L
1,660 Elo+
Party 2
Vamana
Vamana
Smeaads
Vamana
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
68W - 10L
1,830 Elo+
Party 2
Team Averages
Level 106
1,550 SR
1,689 Elo+

VS

Team Averages
Level 88
1,628 SR
1,487 Elo+
Zhong Kui
Zhong Kui
Ep1war
Zhong Kui
Level 145
God Stats
6W - 5L
1,840 SR
Queue Stats
380W - 359L
1,569 Elo+
Party 1
Ares
Ares
MALEIK244
Ares
Level 43
God Stats
0W - 2L
1,223 SR
Queue Stats
5W - 9L
1,382 Elo+
Solo
Janus
Janus
Samax-10
Janus
Level 140
God Stats
11W - 10L
1,636 SR
Queue Stats
301W - 278L
1,497 Elo+
Party 1
Gilgamesh
Gilgamesh
armarcf
Gilgamesh
Level 102
God Stats
5W - 3L
1,606 SR
Queue Stats
561W - 512L
1,474 Elo+
Party 1
Neith
Neith
miguelcf2002
Neith
Level 10
God Stats
3W - 1L
1,834 SR
Queue Stats
20W - 13L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CalRobs
Chang'e
19
7 / 5 / 12
13,042
522
13,546
17,714
7,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
Dadson 96
Sobek
18
3 / 5 / 13
12,080
483
10,193
21,120
25,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
General Gog
Cernunnos
20
7 / 5 / 5
14,063
563
19,268
22,033
9,975
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
HodgeDog95
King Arthur
20
4 / 6 / 9
12,863
515
12,420
28,877
25,324
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vamana
Smeaads
Vamana
20
15 / 3 / 7
14,789
592
26,124
28,614
17,941
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Ep1war
Zhong Kui
19
7 / 5 / 10
13,379
535
27,613
23,017
26,527
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ares
17
2 / 7 / 4
10,739
430
6,156
20,056
18,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Janus
Samax-10
Janus
19
3 / 7 / 6
12,297
492
17,453
13,165
4,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
armarcf
Gilgamesh
20
9 / 9 / 5
13,410
536
21,950
26,330
20,190
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
3 / 8 / 6
11,534
461
11,593
20,608
7,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
55
36
Kills
24
24
Deaths
36
46
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Chang'e
CalRobs
Chang'e
7
5
12
2.6
W
Sobek
Dadson 96
Sobek
3
5
13
1.9
L
Zhong Kui
Ep1war
Zhong Kui
7
5
10
2.4
W
Cernunnos
General Gog
Cernunnos
7
5
5
1.9
W
King Arthur
HodgeDog95
King Arthur
4
6
9
1.42
L
Ares
2
7
4
0.57
L
Janus
Samax-10
Janus
3
7
6
0.86
W
Vamana
Smeaads
Vamana
15
3
7
6.17
L
Gilgamesh
armarcf
Gilgamesh
9
9
5
1.28
L
3
8
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,551
Damage
84,765
118,358
Taken
103,176
86,042
Mitigated
78,112
38,078
Healing
20,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
CalRobs
Chang'e
13,546
1,353
4,227
6,675
17,714
7,407
702
7,300
10,196
83,302
0
W
Sobek
Dadson 96
Sobek
10,193
526
0
3,426
21,120
25,395
0
9,269
11,713
27,627
0
L
Zhong Kui
Ep1war
Zhong Kui
27,613
1,756
0
10,308
23,017
26,527
568
5,041
17,786
95,895
0
W
Cernunnos
General Gog
Cernunnos
19,268
12,208
0
9,995
22,033
9,975
1,284
5,007
16,894
0
110,667
W
King Arthur
HodgeDog95
King Arthur
12,420
1,029
0
8,194
28,877
25,324
164
15,467
13,176
441
71,544
L
Ares
6,156
429
0
957
20,056
18,689
315
1,960
18,084
28,362
0
L
Janus
Samax-10
Janus
17,453
451
0
1,453
13,165
4,890
0
4,685
8,310
80,807
0
W
Vamana
Smeaads
Vamana
26,124
17,492
0
5,561
28,614
17,941
0
13,203
15,157
0
128,884
L
Gilgamesh
armarcf
Gilgamesh
21,950
5,683
0
1,358
26,330
20,190
150
7,731
18,365
0
101,746
L
11,593
5,072
0
6,376
20,608
7,816
0
4,097
16,475
0
69,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,837
Gold Earned
61,359
621
Minions Killed
611
0
Camps Cleared
0
2,359,262
Distance Traveled
2,172,807
28
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,042
522
146
6
0
450,463
5
W
Sobek
12,080
483
37
1
0
490,353
8
L
Zhong Kui
13,379
535
164
7
0
410,498
0
W
Cernunnos
14,063
563
158
6
0
428,315
3
W
King Arthur
12,863
515
121
5
0
448,476
5
L
Ares
10,739
430
37
1
0
440,301
0
L
Janus
12,297
492
168
7
0
450,270
0
W
Vamana
14,789
592
159
6
0
541,655
7
L
Gilgamesh
13,410
536
122
5
0
478,203
0
L
Neith
11,534
461
120
5
0
393,535
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role