Player Matchup

Da Ji
Da Ji
Ciowoj
Da Ji
Level 89
God Stats
3W - 5L
1,400 SR
Queue Stats
56W - 48L
1,531 Elo+
Solo
Olorun
Olorun
Megaaa
Olorun
Level 156
God Stats
22W - 29L
1,553 SR
Queue Stats
327W - 326L
1,468 Elo+
Solo
Anubis
Anubis
Schlexiboy0815
Anubis
Level 66
God Stats
14W - 10L
1,770 SR
Queue Stats
38W - 45L
1,548 Elo+
Solo
Chiron
Chiron
TapoutQQ
Chiron
Level 146
God Stats
2W - 0L
1,530 SR
Queue Stats
51W - 47L
1,510 Elo+
Solo
Geb
Geb
mattiedowz
Geb
Level 125
God Stats
4W - 2L
1,467 SR
Queue Stats
190W - 170L
1,461 Elo+
Solo
Team Averages
Level 116
1,544 SR
1,504 Elo+

VS

Team Averages
Level 109
1,529 SR
1,444 Elo+
Aphrodite
Aphrodite
Bolondgomba90
Aphrodite
Level 127
God Stats
0W - 1L
1,627 SR
Queue Stats
9W - 12L
1,331 Elo+
Party 1
Nox
Nox
Coreyboii154
Nox
Level 120
God Stats
1W - 1L
1,396 SR
Queue Stats
90W - 89L
1,535 Elo+
Solo
Apollo
Apollo
Lightning1488
Apollo
Level 88
God Stats
0W - 1L
1,401 SR
Queue Stats
3W - 7L
1,365 Elo+
Party 1
Khepri
Khepri
chitek
Khepri
Level 63
God Stats
0W - 1L
1,725 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Mulan
Mulan
danzu115
Mulan
Level 147
God Stats
11W - 11L
1,497 SR
Queue Stats
309W - 330L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Ciowoj
Da Ji
19
6 / 3 / 13
13,030
814
14,730
15,896
7,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Olorun
Megaaa
Olorun
20
4 / 3 / 10
13,176
824
14,534
12,572
8,517
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
9 / 6 / 6
14,290
893
16,829
15,959
9,478
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chiron
TapoutQQ
Chiron
20
13 / 4 / 12
15,565
973
36,776
19,370
8,581
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

12
0 / 1 / 3
9,057
566
1,001
2,454
1,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Bolondgomba90
Aphrodite
17
4 / 5 / 4
10,901
681
10,209
20,997
11,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
3 / 4 / 8
11,473
717
9,090
11,488
6,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
8 / 7 / 7
14,258
891
17,184
19,549
9,505
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
chitek
Khepri
15
0 / 8 / 8
10,592
662
4,493
24,955
28,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mulan
danzu115
Mulan
19
2 / 8 / 9
11,766
735
13,474
23,392
21,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
53
32
Kills
17
17
Deaths
32
44
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Bolondgomba90
Aphrodite
4
5
4
1.2
W
Da Ji
Ciowoj
Da Ji
6
3
13
4.17
L
3
4
8
1.75
L
8
7
7
1.64
W
Olorun
Megaaa
Olorun
4
3
10
3
W
9
6
6
2
W
Chiron
TapoutQQ
Chiron
13
4
12
4.75
L
Khepri
chitek
Khepri
0
8
8
0.5
L
Mulan
danzu115
Mulan
2
8
9
0.81
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,870
Damage
54,450
66,251
Taken
100,381
35,620
Mitigated
76,675
20,644
Healing
23,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Bolondgomba90
Aphrodite
10,209
542
4,511
9,593
20,997
11,522
32
7,867
13,026
34,210
0
W
Da Ji
Ciowoj
Da Ji
14,730
4,211
0
1,808
15,896
7,980
0
7,029
8,617
0
39,014
L
9,090
230
0
0
11,488
6,105
1
2,451
8,992
42,543
0
L
17,184
10,723
0
3,807
19,549
9,505
69
7,283
12,226
0
54,442
W
Olorun
Megaaa
Olorun
14,534
7,106
1,233
6,066
12,572
8,517
2,209
3,324
9,173
69,617
0
W
16,829
1,212
0
5,666
15,959
9,478
1,398
4,960
10,874
49,462
0
W
Chiron
TapoutQQ
Chiron
36,776
22,792
911
4,178
19,370
8,581
1,820
8,372
10,873
0
75,302
L
Khepri
chitek
Khepri
4,493
360
0
1,031
24,955
28,062
0
5,323
19,590
12,969
0
L
Mulan
danzu115
Mulan
13,474
1,186
0
4,860
23,392
21,481
0
9,666
13,582
279
40,286
W
1,001
131
0
782
2,454
1,064
0
985
1,419
2,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,118
Gold Earned
58,990
364
Minions Killed
316
11
Camps Cleared
4
1,191,668
Distance Traveled
1,363,819
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,901
681
69
4
2
297,410
3
W
Da Ji
13,030
814
52
3
3
305,066
3
L
Nox
11,473
717
86
5
0
285,959
3
L
Apollo
14,258
891
79
5
0
251,888
0
W
Olorun
13,176
824
132
8
4
263,773
7
W
Anubis
14,290
893
87
5
3
287,638
4
W
Chiron
15,565
973
90
6
1
277,128
0
L
Khepri
10,592
662
12
1
0
253,498
1
L
Mulan
11,766
735
70
4
2
275,064
1
W
Geb
9,057
566
3
0
0
58,063
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role