Player Matchup

Cthulhu
Cthulhu
Koltai93
Cthulhu
Level 150
God Stats
13W - 9L
1,534 SR
Queue Stats
444W - 433L
1,543 Elo+
Solo
Ymir
Ymir
L1tR187
Ymir
Level 159
God Stats
7W - 2L
1,341 SR
Queue Stats
540W - 560L
1,515 Elo+
Party 2
Cerberus
Cerberus
MurderKiller v2
Cerberus
Level 160
God Stats
7W - 5L
1,828 SR
Queue Stats
850W - 916L
1,537 Elo+
Solo
Ravana
Ravana
Norohlwaik
Ravana
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
gubnonokw
Mercury
Level 152
God Stats
1W - 1L
1,583 SR
Queue Stats
38W - 47L
1,443 Elo+
Party 2
Team Averages
Level 149
1,557 SR
1,508 Elo+

VS

Team Averages
Level 130
1,471 SR
1,475 Elo+
Sol
Sol
BladeN7
Sol
Level 141
God Stats
2W - 1L
1,331 SR
Queue Stats
49W - 58L
1,292 Elo+
Solo
The Morrigan
The Morrigan
Crononos
The Morrigan
Level 149
God Stats
13W - 15L
1,480 SR
Queue Stats
444W - 433L
1,496 Elo+
Party 1
Tiamat
Tiamat
Efreetcaress
Tiamat
Level 145
God Stats
32W - 24L
1,487 SR
Queue Stats
927W - 900L
1,460 Elo+
Party 1
Bellona
Bellona
iMayoneZ
Bellona
Level 137
God Stats
5W - 5L
1,596 SR
Queue Stats
186W - 162L
1,548 Elo+
Solo
Discordia
Discordia
jsbhoy88
Discordia
Level 77
God Stats
3W - 0L
1,460 SR
Queue Stats
132W - 131L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Koltai93
Cthulhu
16
4 / 5 / 6
8,933
744
9,280
13,957
9,837
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ymir
L1tR187
Ymir
16
2 / 5 / 12
9,205
767
6,521
17,645
22,296
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
16
5 / 3 / 8
10,015
835
11,491
17,215
18,597
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ravana
Norohlwaik
Ravana
16
5 / 5 / 8
9,714
810
9,616
15,694
12,662
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
gubnonokw
Mercury
15
1 / 5 / 10
8,645
720
4,902
20,761
11,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
17
6 / 4 / 9
10,286
857
19,146
11,575
4,595
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

The Morrigan
Crononos
The Morrigan
18
4 / 3 / 12
10,392
866
15,083
9,235
3,552
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tiamat
16
2 / 3 / 11
9,546
796
9,826
10,221
8,163
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
iMayoneZ
Bellona
18
8 / 5 / 10
10,710
893
14,772
16,042
15,010
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Discordia
jsbhoy88
Discordia
15
2 / 2 / 13
9,759
813
12,000
5,234
1,897
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
77
17
Kills
22
23
Deaths
17
44
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Sol
6
4
9
2.63
W
The Morrigan
Crononos
The Morrigan
4
3
12
3.33
W
Tiamat
2
3
11
2.5
L
Cthulhu
Koltai93
Cthulhu
4
5
6
1.4
L
Ymir
L1tR187
Ymir
2
5
12
1.6
L
Cerberus
5
3
8
3
L
Ravana
Norohlwaik
Ravana
5
5
8
1.8
L
Mercury
gubnonokw
Mercury
1
5
10
1.2
W
Bellona
iMayoneZ
Bellona
8
5
10
2.6
W
Discordia
jsbhoy88
Discordia
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,810
Damage
70,827
85,272
Taken
52,307
75,093
Mitigated
33,217
34,845
Healing
19,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
19,146
5,395
0
3,421
11,575
4,595
1,909
6,045
5,480
28,717
0
W
The Morrigan
Crononos
The Morrigan
15,083
2,326
918
1,614
9,235
3,552
1,198
6,121
2,939
31,542
424
W
Tiamat
9,826
750
1,970
4,196
10,221
8,163
708
4,585
5,570
27,271
0
L
Cthulhu
Koltai93
Cthulhu
9,280
46
4,603
2,084
13,957
9,837
390
8,763
5,194
28,753
0
L
Ymir
L1tR187
Ymir
6,521
850
2,618
3,671
17,645
22,296
658
13,693
3,952
13,928
0
L
Cerberus
11,491
779
1,713
5,459
17,215
18,597
885
10,679
6,536
20,955
0
L
Ravana
Norohlwaik
Ravana
9,616
1,837
3,536
3,442
15,694
12,662
225
7,724
7,970
0
18,697
L
Mercury
gubnonokw
Mercury
4,902
1,532
1,498
6,221
20,761
11,701
1,968
14,772
5,989
0
13,244
W
Bellona
iMayoneZ
Bellona
14,772
5,466
2,044
2,803
16,042
15,010
670
5,656
10,286
0
21,528
W
Discordia
jsbhoy88
Discordia
12,000
879
1,206
1,136
5,234
1,897
575
4,494
740
21,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,512
Gold Earned
50,693
140
Minions Killed
123
0
Camps Cleared
0
1,048,833
Distance Traveled
1,051,641
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,286
857
28
2
0
187,152
3
W
The Morrigan
10,392
866
38
3
0
202,831
0
W
Tiamat
9,546
796
29
2
0
226,183
0
L
Cthulhu
8,933
744
52
4
0
213,026
0
L
Ymir
9,205
767
27
2
0
195,002
1
L
Cerberus
10,015
835
26
2
0
211,154
4
L
Ravana
9,714
810
18
2
0
201,144
0
L
Mercury
8,645
720
17
1
0
228,507
0
W
Bellona
10,710
893
4
0
0
207,480
1
W
Discordia
9,759
813
24
2
0
227,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role