Player Matchup

Ganesha
Ganesha
Nemesis2917
Ganesha
Level 18
God Stats
9W - 5L
1,381 SR
Queue Stats
161W - 197L
1,488 Elo+
Solo
Bellona
Bellona
SrFlonsky
Bellona
Level 7
God Stats
0W - 2L
1,300 SR
Queue Stats
2W - 7L
1,259 Elo+
Solo
Zeus
Zeus
missjullye
Zeus
Level 21
God Stats
4W - 7L
1,316 SR
Queue Stats
216W - 246L
1,424 Elo+
Solo
Medusa
Medusa
vini_an3d
Medusa
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 100L
1,236 Elo+
Solo
Nu Wa
Nu Wa
xFinalFlash88
Nu Wa
Level 24
God Stats
3W - 3L
1,500 SR
Queue Stats
62W - 44L
1,537 Elo+
Solo
Team Averages
Level 17
1,399 SR
1,389 Elo+

VS

Team Averages
Level 24
1,504 SR
1,491 Elo+
Neith
Neith
Abusivo
Neith
Level 23
God Stats
3W - 0L
1,735 SR
Queue Stats
13W - 6L
1,593 Elo+
Solo
Discordia
Discordia
And80
Discordia
Level 24
God Stats
3W - 9L
964 SR
Queue Stats
107W - 118L
1,466 Elo+
Solo
Bacchus
Bacchus
ILordSlayerI
Bacchus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 103L
1,386 Elo+
Solo
Zhong Kui
Zhong Kui
Wyxenk
Zhong Kui
Level 18
God Stats
2W - 2L
1,822 SR
Queue Stats
30W - 26L
1,512 Elo+
Solo
Ganesha
Ganesha
sanji216
Ganesha
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Nemesis2917
Ganesha
15
0 / 3 / 6
8,610
861
4,489
12,631
9,182
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
SrFlonsky
Bellona
14
3 / 6 / 4
9,586
959
5,156
20,021
13,386
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
2 / 8 / 4
9,192
919
6,582
10,180
2,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
vini_an3d
Medusa
14
1 / 3 / 2
8,516
852
5,137
5,956
1,902
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 4 / 4
9,251
925
15,464
12,014
3,341
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

151

VS

Team 2 Tickets

286

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Abusivo
Neith
17
11 / 0 / 12
11,899
1,190
19,894
5,576
2,609
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Discordia
And80
Discordia
16
1 / 1 / 15
9,669
967
10,342
7,194
2,559
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
ILordSlayerI
Bacchus
14
2 / 1 / 8
8,963
896
3,207
6,200
4,545
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
Wyxenk
Zhong Kui
17
10 / 2 / 13
11,411
1,141
14,193
10,181
8,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
sanji216
Ganesha
17
0 / 3 / 23
10,845
1,085
9,005
13,266
11,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
95
7
Kills
24
24
Deaths
7
20
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Neith
Abusivo
Neith
11
0
12
17
W
Discordia
And80
Discordia
1
1
15
8.5
W
Bacchus
ILordSlayerI
Bacchus
2
1
8
6
L
Ganesha
Nemesis2917
Ganesha
0
3
6
1
L
Bellona
SrFlonsky
Bellona
3
6
4
0.83
W
Zhong Kui
Wyxenk
Zhong Kui
10
2
13
8.25
L
2
8
4
0.5
W
Ganesha
sanji216
Ganesha
0
3
23
3.83
L
Medusa
vini_an3d
Medusa
1
3
2
0.67
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,828
Damage
56,641
60,802
Taken
42,417
30,387
Mitigated
30,163
1,986
Healing
5,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Abusivo
Neith
19,894
11,749
0
2,238
5,576
2,609
0
2,320
3,256
0
51,432
W
Discordia
And80
Discordia
10,342
208
0
366
7,194
2,559
0
4,586
2,608
38,412
0
W
Bacchus
ILordSlayerI
Bacchus
3,207
192
0
0
6,200
4,545
0
3,763
2,437
7,955
0
L
Ganesha
Nemesis2917
Ganesha
4,489
475
0
362
12,631
9,182
0
7,100
5,431
13,819
0
L
Bellona
SrFlonsky
Bellona
5,156
614
0
156
20,021
13,386
0
11,152
8,669
0
14,350
W
Zhong Kui
Wyxenk
Zhong Kui
14,193
2,461
0
1,215
10,181
8,873
0
6,119
4,062
26,873
0
L
6,582
616
0
121
10,180
2,576
0
7,608
2,496
23,736
0
W
Ganesha
sanji216
Ganesha
9,005
1,175
267
1,343
13,266
11,577
0
9,747
3,519
19,606
0
L
Medusa
vini_an3d
Medusa
5,137
2,124
549
798
5,956
1,902
0
2,838
2,992
0
13,864
L
15,464
3,270
0
0
12,014
3,341
0
7,497
4,467
50,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,155
Gold Earned
52,787
163
Minions Killed
207
8
Camps Cleared
4
714,982
Distance Traveled
908,105
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,899
1,190
86
9
2
189,019
0
W
Discordia
9,669
967
74
7
0
188,395
0
W
Bacchus
8,963
896
7
1
1
194,228
0
L
Ganesha
8,610
861
0
0
0
133,453
4
L
Bellona
9,586
959
23
2
2
168,798
0
W
Zhong Kui
11,411
1,141
40
4
1
157,590
0
L
Zeus
9,192
919
55
6
2
146,559
0
W
Ganesha
10,845
1,085
0
0
0
178,873
2
L
Medusa
8,516
852
16
2
2
99,148
1
L
Nu Wa
9,251
925
69
7
2
167,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role