Player Matchup

King Arthur
King Arthur
Bus41
King Arthur
Level 63
God Stats
19W - 12L
1,784 SR
Queue Stats
302W - 281L
1,557 Elo+
Party 2
Neith
Neith
ErzaScarleto
Neith
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 25L
1,703 Elo+
Party 4
Terra
Terra
Ezland
Terra
Level 109
God Stats
8W - 9L
1,657 SR
Queue Stats
63W - 56L
1,458 Elo+
Solo
He Bo
He Bo
GruffDawg
He Bo
Level 113
God Stats
2W - 2L
1,471 SR
Queue Stats
416W - 376L
1,488 Elo+
Party 2
Freya
Freya
R0bertSpeedwagon
Freya
Level 31
God Stats
3W - 2L
1,500 SR
Queue Stats
24W - 18L
1,703 Elo+
Party 4
Team Averages
Level 75
1,582 SR
1,582 Elo+

VS

Team Averages
Level 81
1,519 SR
1,542 Elo+
Kali
Kali
Affinitix
Kali
Level 58
God Stats
4W - 1L
1,500 SR
Queue Stats
123W - 94L
1,553 Elo+
Party 1
Anubis
Anubis
NikoHelpAHH
Anubis
Level 39
God Stats
46W - 38L
1,551 SR
Queue Stats
401W - 437L
1,519 Elo+
Solo
Cupid
Cupid
Tarunn
Cupid
Level 34
God Stats
2W - 1L
1,320 SR
Queue Stats
111W - 89L
1,555 Elo+
Party 1
Horus
Horus
emile911
Horus
Level 131
God Stats
11W - 8L
1,618 SR
Queue Stats
60W - 53L
1,541 Elo+
Party 3
Guan Yu
Guan Yu
senyalk
Guan Yu
Level 143
God Stats
12W - 5L
1,607 SR
Queue Stats
87W - 78L
1,544 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bus41
King Arthur
11
2 / 4 / 0
6,755
520
7,118
12,999
7,866
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 4 / 1
6,202
477
6,848
9,307
2,325
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
Ezland
Terra
10
1 / 3 / 0
6,331
487
4,789
7,672
4,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

He Bo
GruffDawg
He Bo
11
2 / 4 / 1
6,631
510
8,800
7,052
1,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 6 / 2
5,594
430
3,826
9,384
2,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
12
8 / 2 / 5
8,382
645
6,643
11,538
6,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anubis
15
4 / 1 / 5
8,673
667
6,711
6,305
3,481
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cupid
Tarunn
Cupid
13
3 / 1 / 3
7,819
601
5,543
9,022
2,858
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Horus
emile911
Horus
12
3 / 0 / 6
6,507
501
3,581
10,137
5,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
senyalk
Guan Yu
14
3 / 2 / 2
7,964
613
9,908
12,470
8,883
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
6
Kills
21
21
Deaths
6
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Kali
8
2
5
5.25
L
King Arthur
Bus41
King Arthur
2
4
0
0.5
L
1
4
1
0.38
L
Terra
Ezland
Terra
1
3
0
0.33
L
He Bo
GruffDawg
He Bo
2
4
1
0.63
W
Anubis
4
1
5
6.5
L
0
6
2
0.17
W
Cupid
Tarunn
Cupid
3
1
3
4.5
W
Horus
emile911
Horus
3
0
6
6
W
Guan Yu
senyalk
Guan Yu
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,381
Damage
32,386
46,414
Taken
49,472
17,955
Mitigated
26,746
12,582
Healing
27,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
6,643
2,926
0
5,320
11,538
6,097
0
4,309
7,229
0
40,392
L
King Arthur
Bus41
King Arthur
7,118
1,936
0
2,690
12,999
7,866
0
126
12,873
0
38,276
L
6,848
3,389
0
3,449
9,307
2,325
0
0
9,307
0
33,188
L
Terra
Ezland
Terra
4,789
189
464
1,554
7,672
4,143
0
965
6,707
29,431
0
L
He Bo
GruffDawg
He Bo
8,800
1,034
0
1,708
7,052
1,351
0
1,981
5,071
39,946
0
W
Anubis
6,711
747
0
4,455
6,305
3,481
359
4,356
1,949
57,531
0
L
3,826
1,518
0
2,717
9,384
2,270
0
3,639
5,745
23,522
0
W
Cupid
Tarunn
Cupid
5,543
3,008
108
4,198
9,022
2,858
280
756
8,266
0
49,522
W
Horus
emile911
Horus
3,581
1,655
2,331
5,548
10,137
5,427
292
6,406
3,731
0
18,064
W
Guan Yu
senyalk
Guan Yu
9,908
2,105
693
4,393
12,470
8,883
407
1,588
10,882
0
53,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,513
Gold Earned
39,345
312
Minions Killed
410
0
Camps Cleared
0
1,164,421
Distance Traveled
1,251,636
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
8,382
645
66
5
0
292,648
2
L
King Arthur
6,755
520
88
7
0
235,950
1
L
Neith
6,202
477
51
4
0
225,600
0
L
Terra
6,331
487
53
4
0
261,589
4
L
He Bo
6,631
510
77
6
0
228,176
8
W
Anubis
8,673
667
121
9
0
239,601
7
L
Freya
5,594
430
43
3
0
213,106
2
W
Cupid
7,819
601
85
7
0
219,758
1
W
Horus
6,507
501
35
3
0
260,663
3
W
Guan Yu
7,964
613
103
8
0
238,966
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role