Player Matchup

Arachne
Arachne
Platinum IV
Dem3trial
Arachne
Platinum IV
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
336W - 389L
1,763 MMR
Party 1
Hun Batz
Hun Batz
Platinum IV
Käori
Hun Batz
Platinum IV
Level 87
God Stats
7W - 6L
1,644 SR
Queue Stats
187W - 193L
1,793 MMR
Party 1
Guan Yu
Guan Yu
Platinum I
NewYaaanG
Guan Yu
Platinum I
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Diamond V
Roldanqpzm
Rama
Diamond V
Level 139
God Stats
43W - 39L
1,590 SR
Queue Stats
395W - 387L
1,947 MMR
Solo
Tiamat
Tiamat
Diamond IV
leguitincho
Tiamat
Diamond IV
Level 158
God Stats
3W - 7L
1,609 SR
Queue Stats
214W - 191L
2,218 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 131
1,569 SR
1,844 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 135
1,526 SR
1,742 MMR
Ravana
Ravana
Diamond IV
ClaraAlvez
Ravana
Diamond IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Gold III
Jackkers
Heimdallr
Gold III
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Diamond IV
MercuryJG
Janus
Diamond IV
Level 160
God Stats
6W - 3L
1,693 SR
Queue Stats
224W - 214L
2,090 MMR
Solo
Tyr
Tyr
Platinum III
NahueSMITE
Tyr
Platinum III
Level 115
God Stats
6W - 5L
1,509 SR
Queue Stats
1,145W - 1,134L
1,673 MMR
Solo
Sobek
Sobek
Platinum I
Zotem9995
Sobek
Platinum I
Level 156
God Stats
12W - 15L
1,426 SR
Queue Stats
807W - 814L
1,949 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Dem3trial
Arachne
8
1 / 2 / 1
4,896
544
1,823
7,512
2,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hun Batz
Käori
Hun Batz
9
1 / 2 / 2
5,420
602
2,580
4,885
1,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
NewYaaanG
Guan Yu
9
2 / 2 / 0
5,584
620
5,024
7,557
3,979
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
2 / 3 / 2
5,111
568
4,709
6,613
1,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
6
0 / 1 / 1
4,058
451
435
1,661
909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bans
SetDanzaburouTsukuyomiApolloAthena

VS

Bans
NemesisCthulhuAnhurKhepriKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
ClaraAlvez
Ravana
10
5 / 0 / 3
5,718
635
3,762
2,623
763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
Jackkers
Heimdallr
9
2 / 3 / 2
5,567
619
3,238
5,306
1,408
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
MercuryJG
Janus
11
0 / 0 / 2
5,659
629
1,381
2,212
542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
2 / 2 / 1
5,539
615
3,233
8,507
3,352
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sobek
Zotem9995
Sobek
8
1 / 1 / 6
5,093
566
3,677
5,861
2,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
6
Kills
10
10
Deaths
6
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ravana
ClaraAlvez
Ravana
5
0
3
6.5
L
Arachne
Dem3trial
Arachne
1
2
1
0.75
W
Heimdallr
Jackkers
Heimdallr
2
3
2
1
L
Hun Batz
Käori
Hun Batz
1
2
2
1
W
Janus
MercuryJG
Janus
0
0
2
1
W
2
2
1
1.25
L
Guan Yu
NewYaaanG
Guan Yu
2
2
0
1
L
2
3
2
1
W
Sobek
Zotem9995
Sobek
1
1
6
4
L
Tiamat
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,571
Damage
15,291
28,228
Taken
24,509
10,431
Mitigated
8,688
10,804
Healing
11,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
ClaraAlvez
Ravana
3,762
1,252
0
1,440
2,623
763
0
73
2,550
0
24,131
L
Arachne
Dem3trial
Arachne
1,823
1,453
0
3,987
7,512
2,232
0
1,624
5,888
0
22,849
W
Heimdallr
Jackkers
Heimdallr
3,238
1,422
0
1,697
5,306
1,408
0
12
5,294
0
27,559
L
Hun Batz
Käori
Hun Batz
2,580
1,105
0
874
4,885
1,799
0
1,990
2,819
0
27,313
W
Janus
MercuryJG
Janus
1,381
253
0
849
2,212
542
0
350
1,862
40,048
0
W
3,233
873
0
4,644
8,507
3,352
0
0
8,507
0
31,013
L
Guan Yu
NewYaaanG
Guan Yu
5,024
1,544
0
2,886
7,557
3,979
341
610
6,947
0
31,697
L
4,709
4,298
0
2,575
6,613
1,512
0
537
6,076
0
28,533
W
Sobek
Zotem9995
Sobek
3,677
715
0
2,691
5,861
2,623
0
0
5,861
10,437
0
L
Tiamat
435
53
0
482
1,661
909
0
208
1,440
13,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,069
Gold Earned
27,576
275
Minions Killed
313
0
Camps Cleared
0
777,404
Distance Traveled
918,179
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
5,718
635
54
6
0
213,364
2
L
Arachne
4,896
544
60
7
0
164,389
0
W
Heimdallr
5,567
619
69
8
0
149,080
0
L
Hun Batz
5,420
602
62
7
0
197,952
3
W
Janus
5,659
629
97
11
0
194,170
3
W
Tyr
5,539
615
77
9
0
187,369
2
L
Guan Yu
5,584
620
68
8
0
186,846
1
L
Rama
5,111
568
57
6
0
147,963
1
W
Sobek
5,093
566
16
2
0
174,196
3
L
Tiamat
4,058
451
28
3
0
80,254
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role