Player Matchup

Cthulhu
Cthulhu
BusTsTrapp
Cthulhu
Level 127
God Stats
3W - 1L
1,674 SR
Queue Stats
32W - 32L
1,567 Elo+
Party 1
Thor
Thor
EscanoorOfPride
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,403 Elo+
Solo
Chaac
Chaac
Miguel6107
Chaac
Level 13
God Stats
2W - 6L
1,592 SR
Queue Stats
12W - 18L
1,511 Elo+
Party 1
Discordia
Discordia
SyphonKiller
Discordia
Level 20
God Stats
1W - 4L
1,449 SR
Queue Stats
54W - 30L
1,644 Elo+
Solo
Kukulkan
Kukulkan
XffernanddooX
Kukulkan
Level 7
God Stats
5W - 16L
1,252 SR
Queue Stats
6W - 16L
1,230 Elo+
Party 1
Team Averages
Level 35
1,493 SR
1,471 Elo+

VS

Team Averages
Level 25
1,544 SR
1,348 Elo+
Ah Muzen Cab
Ah Muzen Cab
AndreyCrack
Ah Muzen Cab
Level 28
God Stats
3W - 0L
1,811 SR
Queue Stats
65W - 83L
1,416 Elo+
Solo
Hel
Hel
RedEyeHero6852
Hel
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 32L
1,517 Elo+
Solo
Khepri
Khepri
asdfaergawefqw
Khepri
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
50W - 38L
1,358 Elo+
Solo
Ares
Ares
joker3663
Ares
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,007 Elo+
Solo
Cernunnos
Cernunnos
wilkito555
Cernunnos
Level 29
God Stats
28W - 32L
1,410 SR
Queue Stats
256W - 307L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BusTsTrapp
Cthulhu
20
16 / 7 / 6
17,118
1,141
40,050
29,586
31,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
1 / 4 / 9
12,150
810
7,472
11,272
3,703
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
20
2 / 5 / 10
13,062
871
13,117
26,339
32,373
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
SyphonKiller
Discordia
20
3 / 5 / 11
13,747
916
23,391
16,454
5,892
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
XffernanddooX
Kukulkan
18
0 / 14 / 12
12,209
814
7,897
26,528
8,799
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

120

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AndreyCrack
Ah Muzen Cab
20
9 / 7 / 15
14,989
999
28,599
22,377
10,281
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

20
16 / 4 / 16
16,992
1,133
36,165
20,781
9,856
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
0 / 2 / 24
13,716
914
14,156
20,783
28,994
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ares
20
2 / 9 / 15
13,123
875
9,046
27,074
31,915
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
wilkito555
Cernunnos
20
7 / 0 / 18
15,359
1,024
15,203
11,602
5,191
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
122
22
Kills
34
35
Deaths
22
48
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
AndreyCrack
Ah Muzen Cab
9
7
15
2.36
L
Cthulhu
BusTsTrapp
Cthulhu
16
7
6
2.71
L
1
4
9
1.38
L
Chaac
2
5
10
1.4
W
16
4
16
6
L
Discordia
SyphonKiller
Discordia
3
5
11
1.7
L
Kukulkan
XffernanddooX
Kukulkan
0
14
12
0.43
W
0
2
24
6
W
Ares
2
9
15
1.06
W
Cernunnos
wilkito555
Cernunnos
7
0
18
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,927
Damage
103,169
110,179
Taken
102,617
82,320
Mitigated
86,237
1,820
Healing
21,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
AndreyCrack
Ah Muzen Cab
28,599
10,476
0
3,504
22,377
10,281
0
17,090
4,907
0
50,874
L
Cthulhu
BusTsTrapp
Cthulhu
40,050
1,020
260
0
29,586
31,553
0
10,671
18,915
91,804
0
L
7,472
1,901
0
0
11,272
3,703
0
6,171
5,101
0
11,531
L
Chaac
13,117
2,451
0
949
26,339
32,373
0
14,032
12,307
0
22,583
W
36,165
5,604
7,760
8,460
20,781
9,856
0
13,527
6,774
80,650
0
L
Discordia
SyphonKiller
Discordia
23,391
1,816
0
607
16,454
5,892
0
9,668
6,786
46,393
0
L
Kukulkan
XffernanddooX
Kukulkan
7,897
1,690
0
4
26,528
8,799
0
18,825
7,703
15,882
0
W
14,156
1,008
0
0
20,783
28,994
0
14,484
5,988
26,957
0
W
Ares
9,046
1,750
0
0
27,074
31,915
0
16,079
10,565
23,472
0
W
Cernunnos
wilkito555
Cernunnos
15,203
8,601
0
2,008
11,602
5,191
0
8,311
3,045
0
38,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,286
Gold Earned
74,179
264
Minions Killed
254
6
Camps Cleared
12
1,202,998
Distance Traveled
1,466,597
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
14,989
999
59
4
0
271,781
0
L
Cthulhu
17,118
1,141
132
9
2
302,360
0
L
Thor
12,150
810
15
1
1
181,386
1
L
Chaac
13,062
871
23
2
0
299,864
0
W
Hel
16,992
1,133
111
7
9
298,820
0
L
Discordia
13,747
916
63
4
2
252,680
1
L
Kukulkan
12,209
814
31
2
1
166,708
0
W
Khepri
13,716
914
23
2
1
327,878
0
W
Ares
13,123
875
14
1
1
273,524
1
W
Cernunnos
15,359
1,024
47
3
1
294,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role