Player Matchup

Heimdallr
Heimdallr
Krevet6561
Heimdallr
Level 29
God Stats
4W - 7L
1,294 SR
Queue Stats
166W - 129L
1,631 Elo+
Solo
Jing Wei
Jing Wei
Prinsesslaapkop
Jing Wei
Level 28
God Stats
41W - 20L
1,597 SR
Queue Stats
61W - 54L
1,679 Elo+
Party 1
Eset
Eset
TheRealElminator
Eset
Level 35
God Stats
4W - 2L
1,937 SR
Queue Stats
156W - 103L
1,655 Elo+
Party 1
Fafnir
Fafnir
tirad
Fafnir
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
114W - 69L
1,641 Elo+
Party 1
Hades
Hades
ziggy1337
Hades
Level 18
God Stats
6W - 7L
1,688 SR
Queue Stats
115W - 103L
1,620 Elo+
Solo
Team Averages
Level 27
1,603 SR
1,645 Elo+

VS

Team Averages
Level 18
1,648 SR
1,679 Elo+
Yemoja
Yemoja
Guudi2
Yemoja
Level 7
God Stats
4W - 4L
1,729 SR
Queue Stats
10W - 9L
1,587 Elo+
Party 2
Sun Wukong
Sun Wukong
cwellagr
Sun Wukong
Level 26
God Stats
4W - 8L
1,300 SR
Queue Stats
103W - 64L
1,647 Elo+
Solo
The Morrigan
The Morrigan
mindsout
The Morrigan
Level 49
God Stats
0W - 1L
1,596 SR
Queue Stats
242W - 237L
1,623 Elo+
Party 2
Rama
Rama
ЧЕЛИКCЛАВ
Rama
Level 5
God Stats
9W - 5L
1,729 SR
Queue Stats
12W - 6L
1,767 Elo+
Party 3
Thanatos
Thanatos
ЧЕЛИКСЛАB
Thanatos
Level 5
God Stats
2W - 2L
1,888 SR
Queue Stats
12W - 6L
1,767 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Krevet6561
Heimdallr
11
1 / 4 / 2
8,193
390
3,884
6,329
2,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jing Wei
16
2 / 3 / 4
10,213
486
3,629
12,563
4,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
12 / 1 / 4
13,468
641
18,645
11,733
4,995
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
tirad
Fafnir
15
0 / 4 / 9
10,447
497
7,550
18,489
22,255
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hades
ziggy1337
Hades
20
8 / 4 / 7
13,306
634
15,103
18,230
9,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Guudi2
Yemoja
12
1 / 8 / 1
8,171
389
2,397
14,261
5,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
cwellagr
Sun Wukong
17
1 / 4 / 3
10,466
498
7,784
16,896
8,576
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Morrigan
mindsout
The Morrigan
18
4 / 4 / 2
11,007
524
7,451
11,807
4,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
1 / 4 / 4
10,241
488
11,216
11,792
4,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
9 / 4 / 1
12,823
611
13,084
19,341
7,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
27
23
Kills
16
16
Deaths
24
26
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Guudi2
Yemoja
1
8
1
0.19
W
Heimdallr
Krevet6561
Heimdallr
1
4
2
0.5
W
Jing Wei
2
3
4
1.33
W
12
1
4
14
L
Sun Wukong
cwellagr
Sun Wukong
1
4
3
0.63
L
The Morrigan
mindsout
The Morrigan
4
4
2
1.25
W
Fafnir
tirad
Fafnir
0
4
9
1.13
W
Hades
ziggy1337
Hades
8
4
7
2.88
L
1
4
4
0.75
L
9
4
1
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,811
Damage
41,932
67,344
Taken
74,097
43,909
Mitigated
29,964
25,717
Healing
26,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Guudi2
Yemoja
2,397
699
1,390
1,941
14,261
5,912
261
9,382
4,879
15,404
0
W
Heimdallr
Krevet6561
Heimdallr
3,884
1,515
0
1,287
6,329
2,615
0
0
6,329
0
25,936
W
Jing Wei
3,629
3,035
0
6,296
12,563
4,466
1,056
3,233
9,302
0
68,815
W
18,645
3,797
1,333
1,719
11,733
4,995
0
3,129
8,372
129,962
0
L
Sun Wukong
cwellagr
Sun Wukong
7,784
2,042
0
4,702
16,896
8,576
0
8,376
8,520
0
69,868
L
The Morrigan
mindsout
The Morrigan
7,451
1,356
0
906
11,807
4,060
0
7,338
4,295
78,977
605
W
Fafnir
tirad
Fafnir
7,550
2,535
0
3,940
18,489
22,255
318
2,789
15,626
40,371
0
W
Hades
ziggy1337
Hades
15,103
1,902
606
10,536
18,230
9,578
738
3,563
14,474
84,070
0
L
11,216
9,701
0
3,438
11,792
4,053
2,017
5,882
5,910
0
75,760
L
13,084
5,663
0
13,796
19,341
7,363
176
10,146
9,195
0
115,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,627
Gold Earned
52,708
579
Minions Killed
650
0
Camps Cleared
0
1,859,769
Distance Traveled
1,838,632
29
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,171
389
28
1
0
295,622
1
W
Heimdallr
8,193
390
49
2
0
246,889
2
W
Jing Wei
10,213
486
103
5
0
399,307
9
W
Eset
13,468
641
211
10
0
431,652
5
L
Sun Wukong
10,466
498
139
7
0
401,981
0
L
The Morrigan
11,007
524
166
8
0
369,807
12
W
Fafnir
10,447
497
54
3
0
398,213
7
W
Hades
13,306
634
162
8
0
383,708
6
L
Rama
10,241
488
147
7
0
368,065
4
L
Thanatos
12,823
611
170
8
0
403,157
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role