Player Matchup

Da Ji
Da Ji
Ciowoj
Da Ji
Level 89
God Stats
3W - 5L
1,484 SR
Queue Stats
56W - 48L
1,560 Elo+
Solo
Artemis
Artemis
F_Bathusay
Artemis
Level 144
God Stats
1W - 2L
1,688 SR
Queue Stats
126W - 150L
1,484 Elo+
Solo
Gilgamesh
Gilgamesh
Raj7Ali
Gilgamesh
Level 143
God Stats
0W - 1L
1,905 SR
Queue Stats
22W - 36L
1,389 Elo+
Party 2
Ao Kuang
Ao Kuang
Umxyr_X13
Ao Kuang
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 29L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
koiji123
Nu Wa
Level 135
God Stats
2W - 1L
1,642 SR
Queue Stats
51W - 64L
1,452 Elo+
Party 2
Team Averages
Level 132
1,644 SR
1,477 Elo+

VS

Team Averages
Level 97
1,548 SR
1,469 Elo+
Gilgamesh
Gilgamesh
EmoPanda280
Gilgamesh
Level 82
God Stats
52W - 36L
1,633 SR
Queue Stats
228W - 204L
1,568 Elo+
Solo
Baron Samedi
Baron Samedi
Loadinggg
Baron Samedi
Level 124
God Stats
8W - 6L
1,652 SR
Queue Stats
137W - 145L
1,462 Elo+
Solo
Bacchus
Bacchus
Nigthing
Bacchus
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 79L
1,484 Elo+
Party 1
Izanami
Izanami
davkev
Izanami
Level 93
God Stats
13W - 14L
1,427 SR
Queue Stats
30W - 35L
1,385 Elo+
Party 1
Bastet
Bastet
lorezioezio69__
Bastet
Level 88
God Stats
2W - 2L
1,530 SR
Queue Stats
163W - 149L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Ciowoj
Da Ji
17
5 / 6 / 8
10,972
844
8,583
11,973
6,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Artemis
F_Bathusay
Artemis
17
3 / 2 / 12
10,151
781
11,345
12,463
5,240
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
Raj7Ali
Gilgamesh
16
5 / 6 / 10
10,111
778
12,033
15,970
13,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ao Kuang
Umxyr_X13
Ao Kuang
16
4 / 4 / 6
9,707
747
6,025
12,983
5,595
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nu Wa
koiji123
Nu Wa
16
3 / 3 / 14
10,016
770
11,516
8,291
3,383
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EmoPanda280
Gilgamesh
17
5 / 4 / 13
11,508
885
9,127
14,193
16,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Loadinggg
Baron Samedi
17
4 / 5 / 14
11,633
895
10,061
11,582
5,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bacchus
Nigthing
Bacchus
16
4 / 4 / 13
11,526
887
10,436
15,518
20,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
davkev
Izanami
18
4 / 2 / 10
11,344
873
8,257
10,149
4,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

17
4 / 6 / 12
11,337
872
13,300
14,188
5,253
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
83
20
Kills
21
21
Deaths
21
50
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Ciowoj
Da Ji
5
6
8
1.5
W
Gilgamesh
EmoPanda280
Gilgamesh
5
4
13
2.88
L
Artemis
F_Bathusay
Artemis
3
2
12
4.5
W
Baron Samedi
Loadinggg
Baron Samedi
4
5
14
2.2
W
Bacchus
Nigthing
Bacchus
4
4
13
2.63
L
Gilgamesh
Raj7Ali
Gilgamesh
5
6
10
1.67
L
Ao Kuang
Umxyr_X13
Ao Kuang
4
4
6
1.75
W
Izanami
davkev
Izanami
4
2
10
4.5
L
Nu Wa
koiji123
Nu Wa
3
3
14
3.33
W
4
6
12
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,502
Damage
51,181
61,680
Taken
65,630
33,645
Mitigated
51,487
7,489
Healing
15,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Ciowoj
Da Ji
8,583
1,228
0
661
11,973
6,123
0
3,471
8,247
0
30,088
W
Gilgamesh
EmoPanda280
Gilgamesh
9,127
1,285
0
2,043
14,193
16,011
80
3,757
10,436
0
22,770
L
Artemis
F_Bathusay
Artemis
11,345
4,295
0
1,982
12,463
5,240
501
4,184
7,982
0
34,491
W
Baron Samedi
Loadinggg
Baron Samedi
10,061
260
3,132
3,819
11,582
5,624
481
3,155
8,427
35,916
0
W
Bacchus
Nigthing
Bacchus
10,436
618
711
1,945
15,518
20,125
143
3,650
11,868
16,998
0
L
Gilgamesh
Raj7Ali
Gilgamesh
12,033
2,588
0
1,495
15,970
13,304
232
4,594
10,974
0
32,082
L
Ao Kuang
Umxyr_X13
Ao Kuang
6,025
986
0
2,835
12,983
5,595
0
4,236
8,525
24,389
0
W
Izanami
davkev
Izanami
8,257
5,405
0
2,522
10,149
4,474
7,288
3,550
6,599
0
46,197
L
Nu Wa
koiji123
Nu Wa
11,516
2,037
0
516
8,291
3,383
566
3,994
4,121
31,556
0
W
13,300
3,454
0
872
14,188
5,253
681
3,717
10,471
0
34,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,957
Gold Earned
57,348
294
Minions Killed
260
13
Camps Cleared
4
1,094,129
Distance Traveled
1,227,032
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,972
844
62
5
2
232,403
1
W
Gilgamesh
11,508
885
20
2
0
259,248
2
L
Artemis
10,151
781
76
6
0
215,441
2
W
Baron Samedi
11,633
895
72
6
1
243,385
1
W
Bacchus
11,526
887
13
1
0
261,939
4
L
Gilgamesh
10,111
778
59
5
5
211,144
1
L
Ao Kuang
9,707
747
53
4
5
240,738
4
W
Izanami
11,344
873
111
9
3
210,687
1
L
Nu Wa
10,016
770
44
3
1
194,403
1
W
Bastet
11,337
872
44
3
0
251,773
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role