Player Matchup

Discordia
Discordia
ELUGO
Discordia
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
JigglyAnimeLimbs
Chernobog
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
LeKsY
Pele
Level 131
God Stats
23W - 27L
1,374 SR
Queue Stats
268W - 268L
1,443 Elo+
Solo
Gilgamesh
Gilgamesh
NoTOrioUSWooD
Gilgamesh
Level 43
God Stats
15W - 17L
1,738 SR
Queue Stats
48W - 51L
1,613 Elo+
Solo
Tiamat
Tiamat
mamamiazakaria
Tiamat
Level 40
God Stats
5W - 2L
1,233 SR
Queue Stats
168W - 165L
1,552 Elo+
Solo
Team Averages
Level 80
1,469 SR
1,521 Elo+

VS

Team Averages
Level 74
1,563 SR
1,547 Elo+
Ratatoskr
Ratatoskr
AYoungSquire
Ratatoskr
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Juggereggnog
Cthulhu
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Lowjax
Anhur
Level 49
God Stats
15W - 10L
1,670 SR
Queue Stats
701W - 645L
1,636 Elo+
Solo
Ao Kuang
Ao Kuang
Taelindril
Ao Kuang
Level 50
God Stats
3W - 3L
1,720 SR
Queue Stats
15W - 13L
1,556 Elo+
Solo
Thoth
Thoth
ninjamull
Thoth
Level 117
God Stats
11W - 7L
1,428 SR
Queue Stats
118W - 91L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ELUGO
Discordia
16
6 / 0 / 6
9,807
654
7,365
5,775
2,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
13
3 / 3 / 7
8,092
539
6,335
11,094
3,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Pele
LeKsY
Pele
15
11 / 0 / 5
9,248
617
7,207
8,895
3,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
NoTOrioUSWooD
Gilgamesh
13
1 / 3 / 0
8,044
536
7,685
10,199
5,143
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
2 / 4 / 6
7,175
478
5,524
8,312
4,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
AYoungSquire
Ratatoskr
15
2 / 1 / 1
8,312
554
4,439
10,030
9,122
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cthulhu
Juggereggnog
Cthulhu
11
2 / 6 / 4
6,993
466
4,424
12,148
9,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Anhur
Lowjax
Anhur
11
3 / 7 / 3
7,286
486
5,575
11,958
3,005
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Taelindril
Ao Kuang
11
1 / 2 / 1
6,865
458
2,552
6,918
2,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thoth
ninjamull
Thoth
11
1 / 7 / 0
6,704
447
1,634
8,689
2,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
18
23
Kills
9
10
Deaths
23
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
AYoungSquire
Ratatoskr
2
1
1
2.5
W
Discordia
ELUGO
Discordia
6
0
6
9
W
Chernobog
3
3
7
2.17
L
Cthulhu
Juggereggnog
Cthulhu
2
6
4
0.67
W
Pele
LeKsY
Pele
11
0
5
13.5
L
Anhur
Lowjax
Anhur
3
7
3
0.64
W
Gilgamesh
NoTOrioUSWooD
Gilgamesh
1
3
0
0.33
L
Ao Kuang
Taelindril
Ao Kuang
1
2
1
0.75
W
2
4
6
1.25
L
Thoth
ninjamull
Thoth
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,116
Damage
18,624
44,275
Taken
49,743
18,115
Mitigated
25,680
12,750
Healing
13,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
AYoungSquire
Ratatoskr
4,439
664
0
4,961
10,030
9,122
0
0
10,030
0
46,890
W
Discordia
ELUGO
Discordia
7,365
432
0
1,676
5,775
2,093
37
1,998
3,702
68,756
0
W
Chernobog
6,335
4,173
0
4,468
11,094
3,413
224
2,709
8,235
0
55,910
L
Cthulhu
Juggereggnog
Cthulhu
4,424
725
0
3,556
12,148
9,265
0
4,561
7,227
33,060
0
W
Pele
LeKsY
Pele
7,207
2,171
0
4,194
8,895
3,176
756
1,307
7,538
0
42,550
L
Anhur
Lowjax
Anhur
5,575
2,831
0
2,834
11,958
3,005
0
3,582
7,989
0
34,320
W
Gilgamesh
NoTOrioUSWooD
Gilgamesh
7,685
2,103
0
692
10,199
5,143
0
855
8,944
0
47,726
L
Ao Kuang
Taelindril
Ao Kuang
2,552
846
0
1,370
6,918
2,044
544
1,644
5,156
33,659
0
W
5,524
1,052
0
1,720
8,312
4,290
132
1,283
6,846
29,050
0
L
Thoth
ninjamull
Thoth
1,634
48
0
1,145
8,689
2,244
0
2,021
6,452
33,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,366
Gold Earned
36,160
458
Minions Killed
369
0
Camps Cleared
0
1,489,710
Distance Traveled
1,432,295
22
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
8,312
554
105
7
0
332,504
2
W
Discordia
9,807
654
139
9
0
287,428
6
W
Chernobog
8,092
539
98
7
0
314,889
4
L
Cthulhu
6,993
466
52
3
0
297,840
4
W
Pele
9,248
617
85
6
0
341,771
7
L
Anhur
7,286
486
74
5
0
255,886
1
W
Gilgamesh
8,044
536
100
7
0
271,718
1
L
Ao Kuang
6,865
458
72
5
0
331,715
0
W
Tiamat
7,175
478
36
2
0
273,904
4
L
Thoth
6,704
447
66
4
0
214,350
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role