Player Matchup

Ymir
Ymir
MATPELLKA
Ymir
Level 9
God Stats
3W - 0L
1,711 SR
Queue Stats
16W - 13L
1,456 Elo+
Party 2
Hercules
Hercules
Mistmare
Hercules
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,485 Elo+
Party 2
Vulcan
Vulcan
SinGiD
Vulcan
Level 102
God Stats
3W - 1L
1,833 SR
Queue Stats
22W - 32L
1,318 Elo+
Party 1
Jormungandr
Jormungandr
Tadisslo
Jormungandr
Level 8
God Stats
3W - 1L
1,706 SR
Queue Stats
11W - 17L
1,414 Elo+
Party 1
Mulan
Mulan
TrentSA
Mulan
Level 27
God Stats
26W - 16L
1,484 SR
Queue Stats
131W - 126L
1,424 Elo+
Solo
Team Averages
Level 52
1,647 SR
1,419 Elo+

VS

Team Averages
Level 16
1,490 SR
1,441 Elo+
Anhur
Anhur
Fl4nking Fr4nk
Anhur
Level 26
God Stats
21W - 25L
1,508 SR
Queue Stats
33W - 42L
1,453 Elo+
Solo
Sun Wukong
Sun Wukong
OJupiter
Sun Wukong
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 14L
1,363 Elo+
Solo
Izanami
Izanami
Zanntetsuken
Izanami
Level 11
God Stats
1W - 8L
1,228 SR
Queue Stats
6W - 17L
1,323 Elo+
Solo
Gilgamesh
Gilgamesh
frankieg34
Gilgamesh
Level 20
God Stats
2W - 2L
1,714 SR
Queue Stats
136W - 127L
1,567 Elo+
Solo
Anubis
Anubis
无聊灬呵呵
Anubis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
6 / 8 / 20
13,239
1,018
14,038
21,540
24,592
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
Mistmare
Hercules
20
13 / 2 / 14
15,477
1,191
18,894
21,460
23,258
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Vulcan
SinGiD
Vulcan
20
10 / 2 / 23
15,257
1,174
47,770
15,948
7,533
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
Tadisslo
Jormungandr
20
3 / 3 / 27
13,411
1,032
21,966
19,068
20,981
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mulan
TrentSA
Mulan
20
6 / 6 / 21
13,430
1,033
20,585
21,136
23,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

133

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 4 / 13
12,316
947
9,790
17,710
6,192
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
OJupiter
Sun Wukong
19
1 / 6 / 16
12,188
938
11,551
25,819
26,287
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
Zanntetsuken
Izanami
20
8 / 8 / 10
14,114
1,086
27,266
22,486
7,805
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilgamesh
frankieg34
Gilgamesh
20
4 / 6 / 13
13,461
1,035
24,316
40,977
17,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
5 / 14 / 12
13,398
1,031
19,419
26,342
11,736
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
84
38
Kills
20
21
Deaths
38
105
Assists
64
Player
Kills
Deaths
Assists
KDA
L
2
4
13
2.13
W
Ymir
6
8
20
2
W
Hercules
Mistmare
Hercules
13
2
14
10
L
Sun Wukong
OJupiter
Sun Wukong
1
6
16
1.5
W
Vulcan
SinGiD
Vulcan
10
2
23
10.75
W
Jormungandr
Tadisslo
Jormungandr
3
3
27
5.5
W
Mulan
TrentSA
Mulan
6
6
21
2.75
L
Izanami
Zanntetsuken
Izanami
8
8
10
1.63
L
Gilgamesh
frankieg34
Gilgamesh
4
6
13
1.75
L
5
14
12
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,253
Damage
92,342
99,152
Taken
133,334
99,451
Mitigated
69,519
13,601
Healing
20,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,790
4,563
0
2,345
17,710
6,192
0
12,187
5,523
0
22,224
W
Ymir
14,038
3,297
0
0
21,540
24,592
0
5,420
16,120
24,634
0
W
Hercules
Mistmare
Hercules
18,894
5,333
0
5,482
21,460
23,258
0
2,464
18,996
0
34,454
L
Sun Wukong
OJupiter
Sun Wukong
11,551
1,957
0
639
25,819
26,287
0
13,318
12,201
0
21,441
W
Vulcan
SinGiD
Vulcan
47,770
14,478
392
2,590
15,948
7,533
0
3,449
12,499
80,925
0
W
Jormungandr
Tadisslo
Jormungandr
21,966
5,383
0
0
19,068
20,981
0
5,889
12,898
50,862
0
W
Mulan
TrentSA
Mulan
20,585
5,462
1,719
3,418
21,136
23,087
0
2,197
18,939
194
32,048
L
Izanami
Zanntetsuken
Izanami
27,266
23,444
303
1,993
22,486
7,805
0
13,971
8,415
0
55,820
L
Gilgamesh
frankieg34
Gilgamesh
24,316
7,827
0
9,410
40,977
17,499
0
24,037
16,715
0
50,949
L
19,419
2,799
196
5,157
26,342
11,736
0
20,455
5,812
48,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,814
Gold Earned
65,477
222
Minions Killed
244
7
Camps Cleared
5
1,191,650
Distance Traveled
1,202,436
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
12,316
947
33
3
1
205,792
0
W
Ymir
13,239
1,018
19
1
0
165,576
2
W
Hercules
15,477
1,191
35
3
0
278,924
1
L
Sun Wukong
12,188
938
17
1
1
274,958
0
W
Vulcan
15,257
1,174
88
7
5
279,959
1
W
Jormungandr
13,411
1,032
52
4
1
241,427
4
W
Mulan
13,430
1,033
28
2
1
225,764
0
L
Izanami
14,114
1,086
70
5
1
234,983
0
L
Gilgamesh
13,461
1,035
47
4
2
272,496
1
L
Anubis
13,398
1,031
77
6
0
214,207
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role