Player Matchup

Izanami
Izanami
Abyss17
Izanami
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 117L
1,491 Elo+
Party 1
Janus
Janus
Adavew36
Janus
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 112L
1,390 Elo+
Solo
Chaac
Chaac
Beverlyinps
Chaac
Level 97
God Stats
4W - 4L
1,642 SR
Queue Stats
145W - 167L
1,466 Elo+
Solo
Ne Zha
Ne Zha
MiLksHakE21
Ne Zha
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
224W - 190L
1,519 Elo+
Party 1
Terra
Terra
Woodpecker35
Terra
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 66L
1,412 Elo+
Party 1
Team Averages
Level 81
1,528 SR
1,456 Elo+

VS

Team Averages
Level 86
1,528 SR
1,450 Elo+
Xbalanque
Xbalanque
Kiloch1
Xbalanque
Level 48
God Stats
6W - 6L
1,485 SR
Queue Stats
186W - 173L
1,413 Elo+
Solo
Pele
Pele
Luthonian
Pele
Level 105
God Stats
58W - 43L
1,514 SR
Queue Stats
683W - 675L
1,490 Elo+
Party 2
Ymir
Ymir
PropellorHat
Ymir
Level 86
God Stats
11W - 10L
1,542 SR
Queue Stats
210W - 201L
1,444 Elo+
Solo
Nox
Nox
kiselGM
Nox
Level 124
God Stats
7W - 7L
1,456 SR
Queue Stats
450W - 442L
1,457 Elo+
Solo
Guan Yu
Guan Yu
oreohhhh
Guan Yu
Level 68
God Stats
9W - 5L
1,644 SR
Queue Stats
151W - 140L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Abyss17
Izanami
16
0 / 6 / 1
9,924
431
5,042
16,726
5,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
Adavew36
Janus
18
2 / 5 / 0
11,272
490
9,166
11,510
4,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
1 / 3 / 0
10,409
453
10,266
14,362
14,332
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ne Zha
16
2 / 6 / 2
10,363
451
9,789
20,414
11,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
1 / 4 / 2
9,931
432
3,891
18,796
13,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Kiloch1
Xbalanque
18
7 / 3 / 13
12,269
533
17,446
13,664
4,629
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Pele
18
5 / 2 / 10
11,517
501
11,433
14,760
9,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
2 / 0 / 18
11,523
501
7,239
16,415
17,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nox
18
6 / 0 / 10
12,024
523
13,723
6,625
2,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
oreohhhh
Guan Yu
19
4 / 1 / 6
12,050
524
9,016
17,508
19,221
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
81
6
Kills
24
24
Deaths
6
5
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Izanami
Abyss17
Izanami
0
6
1
0.08
L
Janus
Adavew36
Janus
2
5
0
0.4
L
1
3
0
0.33
W
Xbalanque
Kiloch1
Xbalanque
7
3
13
4.5
W
Pele
5
2
10
5
L
Ne Zha
2
6
2
0.5
W
2
0
18
11
L
1
4
2
0.5
W
Nox
6
0
10
11
W
Guan Yu
oreohhhh
Guan Yu
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,154
Damage
58,857
81,808
Taken
68,972
49,234
Mitigated
53,414
27,622
Healing
28,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Abyss17
Izanami
5,042
3,070
500
5,155
16,726
5,139
648
2,836
13,890
0
70,073
L
Janus
Adavew36
Janus
9,166
296
0
400
11,510
4,224
0
3,545
7,965
89,019
0
L
10,266
1,041
0
4,207
14,362
14,332
321
3,579
10,783
0
64,284
W
Xbalanque
Kiloch1
Xbalanque
17,446
8,937
0
4,494
13,664
4,629
3,197
3,502
10,079
0
84,299
W
Pele
11,433
2,529
0
5,523
14,760
9,350
1,374
2,169
12,465
0
93,550
L
Ne Zha
9,789
3,049
0
6,004
20,414
11,788
0
3,379
17,035
0
75,556
W
7,239
1,412
0
4,576
16,415
17,345
624
3,112
13,168
35,476
0
L
3,891
398
4,470
6,886
18,796
13,751
0
7,623
11,173
21,374
0
W
Nox
13,723
454
0
1,401
6,625
2,869
2,041
1,247
5,290
75,885
0
W
Guan Yu
oreohhhh
Guan Yu
9,016
982
5,438
7,181
17,508
19,221
1,354
2,463
14,913
0
61,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,899
Gold Earned
59,383
600
Minions Killed
562
0
Camps Cleared
0
2,081,438
Distance Traveled
2,308,736
15
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,924
431
138
6
0
360,527
0
L
Janus
11,272
490
157
7
0
401,781
3
L
Chaac
10,409
453
133
6
0
399,201
3
W
Xbalanque
12,269
533
136
6
0
410,573
10
W
Pele
11,517
501
125
5
0
520,899
6
L
Ne Zha
10,363
451
125
5
0
465,141
6
W
Ymir
11,523
501
44
2
0
481,279
10
L
Terra
9,931
432
47
2
0
454,788
3
W
Nox
12,024
523
139
6
0
461,847
7
W
Guan Yu
12,050
524
118
5
0
434,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role