Player Matchup

Ymir
Ymir
Abielmenda
Ymir
Level 32
God Stats
5W - 6L
1,207 SR
Queue Stats
62W - 56L
1,382 Elo+
Party 3
Hera
Hera
Scarecrow93616
Hera
Level 48
God Stats
27W - 39L
1,355 SR
Queue Stats
364W - 349L
1,367 Elo+
Solo
Set
Set
TheLegend27TM
Set
Level 28
God Stats
31W - 33L
1,323 SR
Queue Stats
210W - 257L
1,337 Elo+
Party 1
Izanami
Izanami
TheVVitch2890
Izanami
Level 39
God Stats
2W - 3L
1,439 SR
Queue Stats
122W - 119L
1,336 Elo+
Party 1
Nox
Nox
ariielsan73
Nox
Level 46
God Stats
4W - 3L
1,606 SR
Queue Stats
99W - 108L
1,348 Elo+
Party 3
Team Averages
Level 39
1,386 SR
1,354 Elo+

VS

Team Averages
Level 63
1,481 SR
1,363 Elo+
Tsukuyomi
Tsukuyomi
AnubisPharah
Tsukuyomi
Level 99
God Stats
9W - 15L
1,473 SR
Queue Stats
280W - 352L
1,399 Elo+
Party 2
Anubis
Anubis
ItWasMeCatty
Anubis
Level 85
God Stats
12W - 10L
1,745 SR
Queue Stats
241W - 309L
1,354 Elo+
Party 2
Danzaburou
Danzaburou
ItWasMeDio7377
Danzaburou
Level 44
God Stats
1W - 12L
1,188 SR
Queue Stats
141W - 206L
1,351 Elo+
Party 2
Amaterasu
Amaterasu
SpookyKvtz
Amaterasu
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 90L
1,337 Elo+
Solo
Mercury
Mercury
XxRebelion-_-
Mercury
Level 40
God Stats
1W - 5L
1,500 SR
Queue Stats
67W - 80L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 5
10,046
457
6,725
14,792
14,386
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
10 / 0 / 11
12,425
565
5,927
6,028
2,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

20
10 / 1 / 3
12,762
580
9,105
13,282
7,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
16
3 / 3 / 5
11,020
501
4,644
12,174
4,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
5 / 0 / 3
11,444
520
13,982
10,301
5,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AnubisPharah
Tsukuyomi
17
5 / 2 / 0
10,242
466
10,465
12,716
5,647
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
15
1 / 4 / 0
9,256
421
4,387
10,747
5,179
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
ItWasMeDio7377
Danzaburou
11
1 / 6 / 2
8,075
367
2,773
10,696
3,172
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Amaterasu
SpookyKvtz
Amaterasu
16
0 / 5 / 0
9,341
425
6,775
19,672
12,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mercury
7
0 / 21 / 0
6,128
279
1,880
14,238
4,730
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
9
34
Kills
7
7
Deaths
38
27
Assists
2
Player
Kills
Deaths
Assists
KDA
W
6
3
5
2.83
L
Tsukuyomi
AnubisPharah
Tsukuyomi
5
2
0
2.5
L
Anubis
1
4
0
0.25
L
Danzaburou
ItWasMeDio7377
Danzaburou
1
6
2
0.33
W
10
0
11
15.5
L
Amaterasu
SpookyKvtz
Amaterasu
0
5
0
0
W
10
1
3
11.5
W
Izanami
3
3
5
1.83
L
Mercury
0
21
0
0
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,383
Damage
26,280
56,577
Taken
68,069
33,243
Mitigated
31,349
22,345
Healing
14,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,725
1,131
159
4,268
14,792
14,386
744
265
14,502
37,744
0
L
Tsukuyomi
AnubisPharah
Tsukuyomi
10,465
1,626
0
2,022
12,716
5,647
0
2,239
10,438
0
79,335
L
Anubis
4,387
109
0
4,370
10,747
5,179
0
2,286
8,333
55,425
0
L
Danzaburou
ItWasMeDio7377
Danzaburou
2,773
1,247
0
1,422
10,696
3,172
108
1,963
8,733
0
24,870
W
5,927
1,677
155
2,999
6,028
2,014
2,137
1,414
4,564
65,688
0
L
Amaterasu
SpookyKvtz
Amaterasu
6,775
2,854
0
6,205
19,672
12,621
1,020
11,768
7,430
0
47,812
W
9,105
4,824
0
7,034
13,282
7,454
1,289
2,376
10,906
0
97,823
W
Izanami
4,644
2,433
0
3,294
12,174
4,359
8,156
332
11,842
0
66,671
L
Mercury
1,880
859
0
50
14,238
4,730
0
7,379
6,501
0
7,465
W
13,982
2,487
457
3,979
10,301
5,030
1,065
0
10,301
49,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,697
Gold Earned
43,042
588
Minions Killed
389
0
Camps Cleared
0
1,941,482
Distance Traveled
1,731,105
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,046
457
63
3
0
367,130
5
L
Tsukuyomi
10,242
466
129
6
0
406,522
1
L
Anubis
9,256
421
110
5
0
300,293
1
L
Danzaburou
8,075
367
41
2
0
306,627
1
W
Hera
12,425
565
144
7
0
388,797
1
L
Amaterasu
9,341
425
106
5
0
400,868
3
W
Set
12,762
580
157
7
0
460,848
4
W
Izanami
11,020
501
136
6
0
345,082
1
L
Mercury
6,128
279
3
0
0
316,795
3
W
Nox
11,444
520
88
4
0
379,625
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role