Player Matchup

Discordia
Discordia
IceKeks9
Discordia
Level 127
God Stats
17W - 12L
1,580 SR
Queue Stats
194W - 196L
1,442 Elo+
Party 3
Chiron
Chiron
MorceauxMufin31
Chiron
Level 89
God Stats
4W - 2L
1,470 SR
Queue Stats
39W - 31L
1,500 Elo+
Party 1
Chaac
Chaac
OmEga DoGmA 87
Chaac
Level 87
God Stats
5W - 5L
1,662 SR
Queue Stats
30W - 24L
1,485 Elo+
Party 1
Ganesha
Ganesha
Ph4nt0mX4XGamer
Ganesha
Level 66
God Stats
13W - 19L
1,526 SR
Queue Stats
131W - 146L
1,451 Elo+
Party 3
Set
Set
Trippiebape2
Set
Level 140
God Stats
6W - 8L
1,542 SR
Queue Stats
124W - 135L
1,462 Elo+
Party 1
Team Averages
Level 102
1,556 SR
1,468 Elo+

VS

Team Averages
Level 81
1,576 SR
1,420 Elo+
Cthulhu
Cthulhu
Godja8888
Cthulhu
Level 94
God Stats
36W - 41L
1,471 SR
Queue Stats
394W - 417L
1,432 Elo+
Party 2
Tiamat
Tiamat
barfan0
Tiamat
Level 82
God Stats
86W - 80L
1,598 SR
Queue Stats
316W - 307L
1,499 Elo+
Party 2
Gilgamesh
Gilgamesh
byrongoalie
Gilgamesh
Level 101
God Stats
4W - 0L
1,689 SR
Queue Stats
191W - 192L
1,281 Elo+
Party 4
Baron Samedi
Baron Samedi
inazumajesse
Baron Samedi
Level 58
God Stats
10W - 14L
1,435 SR
Queue Stats
95W - 90L
1,414 Elo+
Party 4
Neith
Neith
xR-Hammer
Neith
Level 69
God Stats
34W - 19L
1,687 SR
Queue Stats
175W - 175L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
IceKeks9
Discordia
17
8 / 4 / 5
10,406
578
13,758
9,032
3,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 2 / 2
9,211
512
7,339
11,251
4,426
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 3 / 0
7,901
439
4,669
15,233
8,918
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

11
0 / 1 / 7
7,433
413
2,893
7,304
5,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
6 / 3 / 2
10,052
558
9,722
14,621
6,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Godja8888
Cthulhu
15
2 / 2 / 6
9,617
534
7,124
10,401
7,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tiamat
barfan0
Tiamat
17
1 / 1 / 3
10,149
564
11,583
12,266
5,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
byrongoalie
Gilgamesh
18
4 / 3 / 3
10,529
585
6,909
12,965
6,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
inazumajesse
Baron Samedi
14
4 / 8 / 3
8,868
493
4,771
11,221
3,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
xR-Hammer
Neith
16
2 / 2 / 2
9,296
516
7,926
10,678
3,223
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
30
16
Kills
13
13
Deaths
16
16
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Godja8888
Cthulhu
2
2
6
2.5
L
Discordia
IceKeks9
Discordia
8
4
5
2.63
L
2
2
2
1.5
L
0
3
0
0
L
0
1
7
3.5
L
6
3
2
2.33
W
Tiamat
barfan0
Tiamat
1
1
3
2.5
W
Gilgamesh
byrongoalie
Gilgamesh
4
3
3
1.83
W
Baron Samedi
inazumajesse
Baron Samedi
4
8
3
0.69
W
Neith
xR-Hammer
Neith
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,381
Damage
38,313
57,441
Taken
57,531
28,557
Mitigated
26,713
18,249
Healing
23,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Godja8888
Cthulhu
7,124
38
569
2,498
10,401
7,617
32
2,265
8,136
30,847
0
L
Discordia
IceKeks9
Discordia
13,758
395
0
205
9,032
3,470
44
3,253
5,773
64,626
0
L
7,339
2,791
241
5,409
11,251
4,426
0
2,176
9,075
0
69,482
L
4,669
555
0
5,050
15,233
8,918
0
10,166
4,569
0
47,027
L
2,893
319
0
1,837
7,304
5,268
0
1,939
5,365
19,583
0
L
9,722
3,142
0
5,507
14,621
6,475
1,216
5,374
9,181
0
81,495
W
Tiamat
barfan0
Tiamat
11,583
2,312
0
7,284
12,266
5,808
906
1,658
10,608
71,437
0
W
Gilgamesh
byrongoalie
Gilgamesh
6,909
1,867
0
4,071
12,965
6,200
782
4,297
8,668
0
82,710
W
Baron Samedi
inazumajesse
Baron Samedi
4,771
621
650
2,234
11,221
3,865
245
6,492
4,729
36,216
0
W
Neith
xR-Hammer
Neith
7,926
3,878
0
6,175
10,678
3,223
1,015
1,939
8,739
0
64,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,003
Gold Earned
48,459
540
Minions Killed
547
0
Camps Cleared
0
1,583,477
Distance Traveled
1,656,806
4
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,617
534
54
3
0
359,253
8
L
Discordia
10,406
578
127
7
0
342,902
0
L
Chiron
9,211
512
134
7
0
286,948
0
L
Chaac
7,901
439
125
7
0
293,356
0
L
Ganesha
7,433
413
11
1
0
280,590
4
L
Set
10,052
558
143
8
0
379,681
0
W
Tiamat
10,149
564
156
9
0
291,782
0
W
Gilgamesh
10,529
585
132
7
0
386,140
3
W
Baron Samedi
8,868
493
76
4
0
292,798
2
W
Neith
9,296
516
129
7
0
326,833
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role