Player Matchup

Mercury
Mercury
Gold V
COVID319
Mercury
Gold V
Level 96
God Stats
77W - 80L
1,557 SR
Queue Stats
1,241W - 1,231L
1,215 MMR
Solo
Izanami
Izanami
Gold V
Joyushka
Izanami
Gold V
Level 107
God Stats
16W - 11L
1,625 SR
Queue Stats
101W - 122L
1,209 MMR
Solo
Ratatoskr
Ratatoskr
Gold IV
Pumpkìn
Ratatoskr
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Silver IV
RavelordNito999
Sobek
Silver IV
Level 121
God Stats
4W - 4L
1,799 SR
Queue Stats
59W - 57L
1,216 MMR
Solo
Thoth
Thoth
Silver I
SaTexoLLite
Thoth
Silver I
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 110
1,596 SR
1,328 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 98
1,509 SR
1,224 MMR
Apollo
Apollo
Silver I
Dinodrogui
Apollo
Silver I
Level 148
God Stats
4W - 5L
1,521 SR
Queue Stats
45W - 44L
1,386 MMR
Party 2
Sun Wukong
Sun Wukong
Silver II
Koga123
Sun Wukong
Silver II
Level 43
God Stats
1W - 5L
1,500 SR
Queue Stats
7W - 17L
1,358 MMR
Party 1
Bastet
Bastet
Silver III
etHikiet
Bastet
Silver III
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 76L
1,054 MMR
Party 2
Kuzenbo
Kuzenbo
Silver I
knifeopg
Kuzenbo
Silver I
Level 144
God Stats
20W - 23L
1,523 SR
Queue Stats
80W - 97L
1,205 MMR
Solo
Nox
Nox
Silver I
nothingworks2
Nox
Silver I
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 144L
1,117 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
COVID319
Mercury
20
11 / 1 / 10
16,394
656
15,244
16,278
9,238
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
Joyushka
Izanami
20
8 / 3 / 7
15,271
611
11,529
18,223
8,107
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ratatoskr
Pumpkìn
Ratatoskr
20
6 / 2 / 12
14,316
573
14,920
20,012
20,916
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

19
4 / 1 / 17
13,567
543
10,499
19,634
22,494
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
3 / 3 / 11
13,245
530
12,151
10,661
5,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
AthenaDanzaburouAo KuangSetTiamat

VS

Bans
TsukuyomiHeimdallrScyllaChernobogAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Dinodrogui
Apollo
10
2 / 3 / 2
8,613
345
7,510
8,195
2,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
Koga123
Sun Wukong
19
3 / 6 / 0
12,251
490
10,263
22,031
17,872
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bastet
etHikiet
Bastet
14
1 / 12 / 1
9,548
382
7,496
21,116
6,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kuzenbo
knifeopg
Kuzenbo
18
1 / 5 / 5
11,437
457
12,459
24,869
31,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
3 / 6 / 0
12,251
490
8,893
15,246
7,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
18
32
Kills
10
10
Deaths
32
57
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Mercury
COVID319
Mercury
11
1
10
16
L
Apollo
Dinodrogui
Apollo
2
3
2
1
W
Izanami
Joyushka
Izanami
8
3
7
3.83
L
Sun Wukong
Koga123
Sun Wukong
3
6
0
0.5
W
Ratatoskr
Pumpkìn
Ratatoskr
6
2
12
6
W
4
1
17
12.5
W
3
3
11
2.83
L
Bastet
etHikiet
Bastet
1
12
1
0.13
L
Kuzenbo
knifeopg
Kuzenbo
1
5
5
0.7
L
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,343
Damage
46,621
84,808
Taken
91,457
65,909
Mitigated
66,249
35,106
Healing
20,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
COVID319
Mercury
15,244
8,584
0
2,317
16,278
9,238
1,009
2,779
13,415
0
149,452
L
Apollo
Dinodrogui
Apollo
7,510
4,462
0
2,832
8,195
2,376
1,195
917
7,233
0
39,138
W
Izanami
Joyushka
Izanami
11,529
8,530
0
10,963
18,223
8,107
5,311
3,602
14,601
0
172,971
L
Sun Wukong
Koga123
Sun Wukong
10,263
3,250
0
5,058
22,031
17,872
338
4,785
16,682
0
74,743
W
Ratatoskr
Pumpkìn
Ratatoskr
14,920
3,107
0
9,113
20,012
20,916
1,521
5,379
14,535
0
76,260
W
10,499
1,209
0
9,963
19,634
22,494
768
7,038
12,500
28,779
0
W
12,151
946
0
2,750
10,661
5,154
2,277
5,657
4,786
80,992
0
L
Bastet
etHikiet
Bastet
7,496
1,654
0
3,899
21,116
6,944
0
4,352
16,375
0
48,958
L
Kuzenbo
knifeopg
Kuzenbo
12,459
3,233
0
6,137
24,869
31,475
204
8,452
15,960
45,879
0
L
8,893
419
0
2,482
15,246
7,582
410
3,169
11,738
91,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,793
Gold Earned
54,100
766
Minions Killed
574
0
Camps Cleared
0
2,639,525
Distance Traveled
2,054,135
34
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
16,394
656
218
9
0
629,044
3
L
Apollo
8,613
345
68
3
0
267,996
5
W
Izanami
15,271
611
225
9
0
446,598
7
L
Sun Wukong
12,251
490
173
7
0
441,918
0
W
Ratatoskr
14,316
573
142
6
0
510,667
6
W
Sobek
13,567
543
25
1
0
574,034
11
W
Thoth
13,245
530
156
6
0
479,182
7
L
Bastet
9,548
382
89
4
0
403,725
1
L
Kuzenbo
11,437
457
49
2
0
517,260
5
L
Nox
12,251
490
195
8
0
423,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role