Player Matchup

Izanami
Izanami
I Grxffo I
Izanami
Level 18
God Stats
3W - 4L
1,326 SR
Queue Stats
8W - 8L
1,332 Elo+
Party 3
Danzaburou
Danzaburou
Jdosocho_
Danzaburou
Level 28
God Stats
10W - 21L
1,319 SR
Queue Stats
81W - 108L
1,347 Elo+
Solo
Cthulhu
Cthulhu
TheMerchandise9
Cthulhu
Level 26
God Stats
7W - 3L
1,548 SR
Queue Stats
42W - 50L
1,377 Elo+
Party 2
Anubis
Anubis
Wxlfgangg
Anubis
Level 29
God Stats
12W - 17L
1,497 SR
Queue Stats
140W - 174L
1,380 Elo+
Party 2
Tsukuyomi
Tsukuyomi
XxPREDATORxX441
Tsukuyomi
Level 29
God Stats
6W - 4L
1,624 SR
Queue Stats
14W - 13L
1,342 Elo+
Party 3
Team Averages
Level 26
1,463 SR
1,356 Elo+

VS

Team Averages
Level 20
1,476 SR
1,449 Elo+
Bakasura
Bakasura
 
Bakasura
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Fielem
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Odin
Odin
Ghost2Man
Odin
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
N1CE2WIN
Sobek
Level 25
God Stats
8W - 11L
1,421 SR
Queue Stats
678W - 697L
1,355 Elo+
Party 1
Fenrir
Fenrir
Skelonius
Fenrir
Level 35
God Stats
90W - 117L
1,457 SR
Queue Stats
402W - 465L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
I Grxffo I
Izanami
8
1 / 0 / 0
4,326
865
1,296
1,284
277
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Danzaburou
Jdosocho_
Danzaburou
6
1 / 0 / 2
3,956
791
1,907
1,626
401
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

6
1 / 0 / 4
3,958
792
1,196
2,626
1,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
Wxlfgangg
Anubis
7
2 / 1 / 1
4,031
806
2,061
1,563
699
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
XxPREDATORxX441
Tsukuyomi
5
1 / 0 / 0
3,433
687
489
1,568
303
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
4
0 / 2 / 0
3,244
649
165
3,326
734
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
Fielem
Artemis
1
0 / 0 / 0
2,571
514
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Odin
5
0 / 1 / 0
3,281
656
441
3,145
1,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sobek
N1CE2WIN
Sobek
5
1 / 1 / 0
3,417
683
485
3,925
1,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
Skelonius
Fenrir
4
0 / 3 / 0
2,950
590
716
3,181
531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
1
6
Kills
1
1
Deaths
7
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
2
0
0
L
Artemis
Fielem
Artemis
0
0
0
0
L
Odin
0
1
0
0
W
Izanami
I Grxffo I
Izanami
1
0
0
1
W
Danzaburou
Jdosocho_
Danzaburou
1
0
2
2
L
Sobek
N1CE2WIN
Sobek
1
1
0
1
L
Fenrir
Skelonius
Fenrir
0
3
0
0
W
1
0
4
3
W
Anubis
Wxlfgangg
Anubis
2
1
1
2.5
W
Tsukuyomi
XxPREDATORxX441
Tsukuyomi
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,949
Damage
1,807
8,667
Taken
13,577
2,882
Mitigated
4,348
1,774
Healing
2,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
165
81
0
1,023
3,326
734
0
715
2,586
0
7,194
L
Artemis
Fielem
Artemis
0
0
0
0
0
0
0
0
0
0
0
L
Odin
441
90
0
690
3,145
1,169
0
0
3,145
0
7,319
W
Izanami
I Grxffo I
Izanami
1,296
900
0
123
1,284
277
207
0
1,234
0
19,827
W
Danzaburou
Jdosocho_
Danzaburou
1,907
725
0
487
1,626
401
86
0
1,626
0
12,961
L
Sobek
N1CE2WIN
Sobek
485
246
0
440
3,925
1,914
0
1,137
2,788
8,495
0
L
Fenrir
Skelonius
Fenrir
716
156
0
119
3,181
531
0
1,255
1,801
0
4,183
W
1,196
166
0
623
2,626
1,202
122
0
2,598
8,956
0
W
Anubis
Wxlfgangg
Anubis
2,061
208
0
488
1,563
699
325
485
1,078
11,353
0
W
Tsukuyomi
XxPREDATORxX441
Tsukuyomi
489
74
0
53
1,568
303
417
0
1,518
0
6,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,704
Gold Earned
15,463
136
Minions Killed
71
0
Camps Cleared
0
506,333
Distance Traveled
421,685
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
3,244
649
29
6
0
78,901
0
L
Artemis
2,571
514
0
0
0
0
0
L
Odin
3,281
656
15
3
0
121,484
0
W
Izanami
4,326
865
53
11
0
96,090
1
W
Danzaburou
3,956
791
21
4
0
102,723
2
L
Sobek
3,417
683
18
4
0
101,820
0
L
Fenrir
2,950
590
9
2
0
119,480
0
W
Cthulhu
3,958
792
22
4
0
95,613
0
W
Anubis
4,031
806
28
6
0
96,082
0
W
Tsukuyomi
3,433
687
12
2
0
115,825
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role