Player Matchup

Ymir
Ymir
Adrenaline75
Ymir
Level 61
God Stats
14W - 15L
1,525 SR
Queue Stats
408W - 435L
1,366 Elo+
Party 1
Athena
Athena
Igneal The Fire
Athena
Level 22
God Stats
3W - 1L
1,221 SR
Queue Stats
76W - 75L
1,402 Elo+
Solo
Amaterasu
Amaterasu
Pxtxs0Swipe
Amaterasu
Level 21
God Stats
11W - 7L
1,518 SR
Queue Stats
36W - 39L
1,415 Elo+
Solo
Artemis
Artemis
bitonet
Artemis
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 18L
1,455 Elo+
Party 1
Anubis
Anubis
voxiii
Anubis
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 27
1,453 SR
1,428 Elo+

VS

Team Averages
Level 19
1,541 SR
1,468 Elo+
Loki
Loki
Darkounda03
Loki
Level 23
God Stats
4W - 9L
1,182 SR
Queue Stats
21W - 43L
1,249 Elo+
Solo
Thor
Thor
Dedpull870
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Houstonbaddi
Gilgamesh
Level 26
God Stats
6W - 6L
1,862 SR
Queue Stats
121W - 151L
1,406 Elo+
Solo
Sylvanus
Sylvanus
MUNCHKINBRIGADE
Sylvanus
Level 29
God Stats
6W - 8L
1,661 SR
Queue Stats
50W - 50L
1,532 Elo+
Solo
Mercury
Mercury
MustyOnions123
Mercury
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 13L
1,656 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 2
9,425
524
2,934
7,545
5,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

13
4 / 3 / 8
8,528
474
7,440
11,966
9,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
Pxtxs0Swipe
Amaterasu
15
3 / 3 / 5
9,123
507
5,872
14,592
9,537
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Artemis
bitonet
Artemis
13
0 / 1 / 3
7,529
418
1,928
4,268
1,261
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
voxiii
Anubis
16
16 / 1 / 2
10,487
583
14,779
7,437
3,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 2 / 0
4,934
274
0
1,056
179
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

7
0 / 14 / 0
5,592
311
661
11,457
2,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Houstonbaddi
Gilgamesh
14
2 / 8 / 1
8,740
486
8,348
14,695
9,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sylvanus
15
1 / 5 / 0
8,956
498
9,000
11,912
9,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
5 / 0 / 1
10,642
591
10,640
12,189
4,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
10
27
Kills
8
8
Deaths
29
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
0
2
5
L
0
2
0
0
L
0
14
0
0
L
Gilgamesh
Houstonbaddi
Gilgamesh
2
8
1
0.31
W
4
3
8
2.67
L
Sylvanus
1
5
0
0.2
L
5
0
1
5.5
W
Amaterasu
Pxtxs0Swipe
Amaterasu
3
3
5
1.83
W
Artemis
bitonet
Artemis
0
1
3
1.5
W
Anubis
voxiii
Anubis
16
1
2
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,953
Damage
28,649
45,808
Taken
51,309
29,213
Mitigated
25,369
14,367
Healing
5,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,934
456
505
3,035
7,545
5,183
0
3,740
3,805
45,359
0
L
0
0
0
41
1,056
179
0
115
941
0
1,740
L
661
279
0
133
11,457
2,002
267
7,819
3,266
0
7,184
L
Gilgamesh
Houstonbaddi
Gilgamesh
8,348
1,826
0
1,764
14,695
9,052
32
5,011
9,603
0
39,463
W
7,440
1,336
231
2,898
11,966
9,318
0
395
11,571
42,498
0
L
Sylvanus
9,000
2,557
75
2,667
11,912
9,860
0
5,734
6,098
51,808
11,079
L
10,640
6,114
0
750
12,189
4,276
908
5,805
6,248
0
81,824
W
Amaterasu
Pxtxs0Swipe
Amaterasu
5,872
3,719
0
2,563
14,592
9,537
216
442
14,150
0
47,830
W
Artemis
bitonet
Artemis
1,928
1,249
0
0
4,268
1,261
58
2,701
1,567
0
35,234
W
Anubis
voxiii
Anubis
14,779
1,682
0
5,135
7,437
3,914
212
1,274
6,163
58,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,092
Gold Earned
38,864
442
Minions Killed
353
0
Camps Cleared
0
1,634,793
Distance Traveled
1,256,160
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,425
524
64
4
0
338,494
3
L
Loki
4,934
274
1
0
0
23,612
0
L
Thor
5,592
311
18
1
0
225,864
0
L
Gilgamesh
8,740
486
68
4
0
314,965
9
W
Athena
8,528
474
81
5
0
376,417
1
L
Sylvanus
8,956
498
115
6
0
257,560
0
L
Mercury
10,642
591
151
8
0
434,159
0
W
Amaterasu
9,123
507
98
5
0
368,558
8
W
Artemis
7,529
418
88
5
0
269,328
1
W
Anubis
10,487
583
111
6
0
281,996
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role