Player Matchup

Baron Samedi
Baron Samedi
Leftovers3938
Baron Samedi
Level 23
God Stats
2W - 3L
1,500 SR
Queue Stats
80W - 129L
1,351 Elo+
Solo
Bellona
Bellona
PervasiveValor
Bellona
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 8L
1,014 Elo+
Solo
Yemoja
Yemoja
TheRoseRaven
Yemoja
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 21L
1,500 Elo+
Solo
Artemis
Artemis
xXGodOfWarXx22
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
得不到你的温柔
Thanatos
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Team Averages
Level 8
1,500 SR
1,373 Elo+

VS

Team Averages
Level 24
1,416 SR
1,352 Elo+
Heimdallr
Heimdallr
Gunye11
Heimdallr
Level 23
God Stats
8W - 10L
1,481 SR
Queue Stats
417W - 476L
1,352 Elo+
Solo
Chernobog
Chernobog
RougeXI
Chernobog
Level 30
God Stats
11W - 9L
1,501 SR
Queue Stats
78W - 76L
1,344 Elo+
Solo
Bacchus
Bacchus
Skaboy
Bacchus
Level 16
God Stats
6W - 2L
1,403 SR
Queue Stats
11W - 13L
1,233 Elo+
Solo
He Bo
He Bo
VheXen
He Bo
Level 28
God Stats
3W - 7L
1,195 SR
Queue Stats
248W - 216L
1,520 Elo+
Solo
Sun Wukong
Sun Wukong
theh0llow
Sun Wukong
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 31L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Leftovers3938
Baron Samedi
10
1 / 6 / 0
5,774
481
4,699
8,654
3,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 6 / 0
5,493
458
2,824
8,800
4,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
7
0 / 3 / 2
5,000
417
1,885
5,552
3,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

8
1 / 3 / 2
5,297
441
3,716
5,988
2,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

7
2 / 4 / 1
5,252
438
2,432
6,698
1,830
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Gunye11
Heimdallr
12
6 / 1 / 4
7,486
624
7,018
6,204
2,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chernobog
RougeXI
Chernobog
10
1 / 2 / 4
6,078
507
2,880
6,696
2,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bacchus
Skaboy
Bacchus
10
6 / 1 / 7
7,379
615
5,338
5,526
4,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

He Bo
VheXen
He Bo
13
4 / 1 / 3
7,210
601
4,485
4,154
1,238
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
theh0llow
Sun Wukong
12
5 / 1 / 2
6,942
579
4,812
7,555
3,362
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
5
Kills
22
22
Deaths
6
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Gunye11
Heimdallr
6
1
4
8
L
Baron Samedi
Leftovers3938
Baron Samedi
1
6
0
0.17
L
1
6
0
0.17
W
Chernobog
RougeXI
Chernobog
1
2
4
1.5
W
Bacchus
Skaboy
Bacchus
6
1
7
9.5
L
Yemoja
0
3
2
0.33
W
He Bo
VheXen
He Bo
4
1
3
5.5
W
Sun Wukong
theh0llow
Sun Wukong
5
1
2
6
L
1
3
2
0.67
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,556
Damage
24,533
35,692
Taken
30,135
16,097
Mitigated
13,591
6,495
Healing
7,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Gunye11
Heimdallr
7,018
4,235
0
1,680
6,204
2,130
2,199
313
5,891
0
39,838
L
Baron Samedi
Leftovers3938
Baron Samedi
4,699
1,006
0
1,708
8,654
3,575
122
4,443
4,211
30,981
0
L
2,824
1,109
0
1,002
8,800
4,705
0
894
7,906
0
24,372
W
Chernobog
RougeXI
Chernobog
2,880
1,911
0
2,372
6,696
2,114
0
915
5,761
0
23,026
W
Bacchus
Skaboy
Bacchus
5,338
820
0
643
5,526
4,747
216
1,406
4,001
14,619
0
L
Yemoja
1,885
486
869
386
5,552
3,596
0
968
4,584
7,309
0
W
He Bo
VheXen
He Bo
4,485
671
0
636
4,154
1,238
448
1,677
2,237
38,325
0
W
Sun Wukong
theh0llow
Sun Wukong
4,812
735
0
2,222
7,555
3,362
585
1,870
5,661
0
30,325
L
3,716
2,241
0
32
5,988
2,391
90
1,357
4,631
0
20,985
L
2,432
838
0
2,498
6,698
1,830
0
2,161
4,537
0
13,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,816
Gold Earned
35,095
177
Minions Killed
269
0
Camps Cleared
0
1,002,972
Distance Traveled
1,092,914
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,486
624
73
6
0
181,309
0
L
Baron Samedi
5,774
481
54
5
0
177,109
0
L
Bellona
5,493
458
39
3
0
273,562
4
W
Chernobog
6,078
507
52
4
0
237,809
2
W
Bacchus
7,379
615
23
2
0
229,395
2
L
Yemoja
5,000
417
10
1
0
199,431
2
W
He Bo
7,210
601
63
5
0
216,250
4
W
Sun Wukong
6,942
579
58
5
0
228,151
4
L
Artemis
5,297
441
41
3
0
196,624
3
L
Thanatos
5,252
438
33
3
0
156,246
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role