Player Matchup

Bacchus
Bacchus
J_VL04
Bacchus
Level 63
God Stats
5W - 6L
1,312 SR
Queue Stats
310W - 365L
1,332 Elo+
Solo
Tyr
Tyr
SLlCK_SH0T-
Tyr
Level 102
God Stats
9W - 9L
1,572 SR
Queue Stats
424W - 372L
1,470 Elo+
Party 2
Thanatos
Thanatos
The_Chicken_Hat
Thanatos
Level 92
God Stats
6W - 5L
1,547 SR
Queue Stats
288W - 240L
1,540 Elo+
Party 2
Janus
Janus
Ventrue1399
Janus
Level 63
God Stats
5W - 2L
1,304 SR
Queue Stats
21W - 23L
1,336 Elo+
Solo
Jing Wei
Jing Wei
Xipe Chaac
Jing Wei
Level 83
God Stats
16W - 17L
1,390 SR
Queue Stats
241W - 273L
1,440 Elo+
Solo
Team Averages
Level 81
1,425 SR
1,424 Elo+

VS

Team Averages
Level 108
1,470 SR
1,367 Elo+
Arachne
Arachne
FightinIrish291
Arachne
Level 145
God Stats
3W - 4L
1,503 SR
Queue Stats
8W - 17L
1,311 Elo+
Party 1
Ullr
Ullr
MAOJE31
Ullr
Level 81
God Stats
57W - 66L
1,450 SR
Queue Stats
84W - 91L
1,300 Elo+
Solo
Tiamat
Tiamat
SailingSteak975
Tiamat
Level 104
God Stats
1W - 1L
1,533 SR
Queue Stats
73W - 67L
1,504 Elo+
Party 1
Sun Wukong
Sun Wukong
blastednyereye
Sun Wukong
Level 139
God Stats
1W - 5L
1,429 SR
Queue Stats
5W - 8L
1,376 Elo+
Party 1
Chang'e
Chang'e
drewie17
Chang'e
Level 69
God Stats
3W - 4L
1,433 SR
Queue Stats
370W - 409L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
J_VL04
Bacchus
17
4 / 2 / 12
11,370
494
9,893
16,042
18,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
9 / 2 / 7
12,808
557
19,926
23,009
24,349
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thanatos
20
7 / 6 / 7
12,684
551
10,130
18,711
7,999
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

5
0 / 0 / 0
7,168
312
462
837
146
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Jing Wei
Xipe Chaac
Jing Wei
20
10 / 2 / 8
13,261
577
17,524
17,321
7,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 4 / 4
12,763
555
14,485
19,728
10,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ullr
MAOJE31
Ullr
13
0 / 6 / 2
8,753
381
4,577
14,151
5,692
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 5 / 5
10,733
467
10,871
14,744
10,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
blastednyereye
Sun Wukong
16
3 / 6 / 2
10,413
453
11,591
21,395
21,994
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
drewie17
Chang'e
12
0 / 9 / 2
8,115
353
5,907
13,613
7,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
27
30
Kills
12
12
Deaths
30
34
Assists
15
Player
Kills
Deaths
Assists
KDA
L
7
4
4
2.25
W
Bacchus
J_VL04
Bacchus
4
2
12
5
L
Ullr
MAOJE31
Ullr
0
6
2
0.17
W
9
2
7
6.25
L
2
5
5
0.9
W
Thanatos
7
6
7
1.75
W
0
0
0
0
W
Jing Wei
Xipe Chaac
Jing Wei
10
2
8
7
L
Sun Wukong
blastednyereye
Sun Wukong
3
6
2
0.67
L
Chang'e
drewie17
Chang'e
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,935
Damage
47,431
75,920
Taken
83,631
57,860
Mitigated
56,235
38,311
Healing
19,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,485
9,801
0
9,035
19,728
10,952
1,435
586
19,142
0
72,647
W
Bacchus
J_VL04
Bacchus
9,893
923
987
5,282
16,042
18,104
774
4,360
11,207
30,899
0
L
Ullr
MAOJE31
Ullr
4,577
1,425
0
1,500
14,151
5,692
1,488
3,483
10,668
0
46,045
W
19,926
3,837
0
6,895
23,009
24,349
2,138
3,214
19,527
0
90,644
L
10,871
1,125
0
3,529
14,744
10,252
1,367
2,560
12,184
60,169
0
W
Thanatos
10,130
4,238
0
16,941
18,711
7,999
607
3,084
15,363
0
84,163
W
462
0
0
600
837
146
0
231
550
6,843
0
W
Jing Wei
Xipe Chaac
Jing Wei
17,524
15,760
0
7,606
17,321
7,262
2,771
4,360
12,495
0
104,507
L
Sun Wukong
blastednyereye
Sun Wukong
11,591
2,154
0
1,978
21,395
21,994
750
1,319
20,076
0
56,141
L
Chang'e
drewie17
Chang'e
5,907
602
1,036
2,727
13,613
7,345
0
2,407
11,206
27,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,291
Gold Earned
50,777
508
Minions Killed
452
0
Camps Cleared
0
1,810,302
Distance Traveled
1,866,935
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
12,763
555
126
5
0
436,016
1
W
Bacchus
11,370
494
38
2
0
483,670
0
L
Ullr
8,753
381
83
4
0
378,796
4
W
Tyr
12,808
557
144
6
0
427,815
2
L
Tiamat
10,733
467
110
5
0
369,808
8
W
Thanatos
12,684
551
155
7
0
457,615
2
W
Janus
7,168
312
15
1
0
49,094
0
W
Jing Wei
13,261
577
156
7
0
392,108
1
L
Sun Wukong
10,413
453
93
4
0
371,672
0
L
Chang'e
8,115
353
40
2
0
310,643
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role